Player Matchup

Bacchus
Bacchus
Platinum III
B1ixk
Bacchus
Platinum III
Level 153
God Stats
5W - 2L
1,772 SR
Queue Stats
196W - 179L
1,740 MMR
Solo
Izanami
Izanami
Bronze III
GamingAsparagus
Izanami
Bronze III
Level 149
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
King Arthur
King Arthur
Bronze III
MeatPotter
King Arthur
Bronze III
Level 147
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum V
TOXIC ELITE909
Ao Kuang
Platinum V
Level 157
God Stats
4W - 5L
1,623 SR
Queue Stats
282W - 287L
1,435 MMR
Solo
Janus
Janus
Gold II
WizardlyCap668
Janus
Gold II
Level 158
God Stats
3W - 1L
1,999 SR
Queue Stats
207W - 208L
1,558 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,670 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,646 SR
1,643 MMR
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Gold III
Roman_Quinzel
Loki
Gold III
Level 216
God Stats
6W - 3L
1,702 SR
Queue Stats
48W - 46L
1,592 MMR
Party 2
Cerberus
Cerberus
Diamond IV
iDoBeJiggy
Cerberus
Diamond IV
Level 158
God Stats
25W - 13L
1,740 SR
Queue Stats
299W - 291L
2,243 MMR
Solo
Skadi
Skadi
Gold V
ncbsmoke
Skadi
Gold V
Level 158
God Stats
16W - 9L
1,653 SR
Queue Stats
139W - 153L
1,339 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
superninjafy
Zhong Kui
Gold II
Level 163
God Stats
1W - 0L
1,633 SR
Queue Stats
70W - 68L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1ixk
Bacchus
10
1 / 2 / 1
5,247
525
3,825
7,610
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
4,734
473
2,919
8,094
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MeatPotter
King Arthur
10
0 / 3 / 0
5,501
550
3,240
9,029
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
9
0 / 3 / 0
4,824
482
1,246
8,189
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 1
5,985
599
2,762
4,465
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresThanatosSusanoAwilix

VS

Bans
CthulhuNu WaAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 4
5,987
599
3,495
4,400
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
6,577
658
3,257
6,013
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
iDoBeJiggy
Cerberus
13
3 / 0 / 1
7,651
765
6,210
7,783
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
ncbsmoke
Skadi
11
0 / 1 / 3
5,836
584
2,938
4,069
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
superninjafy
Zhong Kui
12
7 / 0 / 2
6,974
697
8,218
8,224
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
L
Bacchus
B1ixk
Bacchus
1
2
1
0.75
L
0
4
0
0
L
King Arthur
MeatPotter
King Arthur
0
3
0
0
W
4
1
1
4.5
L
Ao Kuang
0
3
0
0
L
0
2
1
0.25
W
Cerberus
iDoBeJiggy
Cerberus
3
0
1
3.5
W
Skadi
ncbsmoke
Skadi
0
1
3
1.5
W
Zhong Kui
superninjafy
Zhong Kui
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
24,118
37,387
Taken
30,489
15,151
Mitigated
17,029
8,121
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,495
644
2,416
3,268
4,400
2,530
0
1,753
2,593
18,103
0
L
Bacchus
B1ixk
Bacchus
3,825
128
0
476
7,610
5,101
0
4,636
2,974
17,161
0
L
2,919
2,226
0
1,587
8,094
2,191
0
5,028
3,066
0
29,610
L
King Arthur
MeatPotter
King Arthur
3,240
307
0
1,915
9,029
4,472
0
4,430
4,090
0
36,314
W
3,257
568
0
2,779
6,013
1,820
0
798
5,202
0
45,879
L
Ao Kuang
1,246
485
0
3,192
8,189
2,050
0
1,410
6,709
23,623
6,423
L
2,762
0
0
951
4,465
1,337
0
917
3,548
44,662
0
W
Cerberus
iDoBeJiggy
Cerberus
6,210
614
0
2,541
7,783
5,828
0
603
7,180
53,888
1,978
W
Skadi
ncbsmoke
Skadi
2,938
773
0
471
4,069
1,152
105
1,555
2,443
0
40,030
W
Zhong Kui
superninjafy
Zhong Kui
8,218
3,196
0
3,560
8,224
5,699
924
2,861
5,310
44,638
9,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
33,025
318
Minions Killed
445
0
Camps Cleared
0
1,077,206
Distance Traveled
1,052,349
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,987
599
29
3
0
195,625
3
L
Bacchus
5,247
525
26
3
0
242,554
2
L
Izanami
4,734
473
63
6
0
189,242
0
L
King Arthur
5,501
550
66
7
0
204,231
0
W
Loki
6,577
658
90
9
0
254,273
1
L
Ao Kuang
4,824
482
56
6
0
220,259
0
L
Janus
5,985
599
107
11
0
220,920
0
W
Cerberus
7,651
765
148
15
0
207,902
0
W
Skadi
5,836
584
85
9
0
204,354
0
W
Zhong Kui
6,974
697
93
9
0
190,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role