Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Hard Dongle5500
Ne Zha
Platinum III
Level 86
God Stats
1W - 6L
1,294 SR
Queue Stats
213W - 218L
1,769 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
RicBIB
Xing Tian
Gold IV
Level 149
God Stats
41W - 44L
1,605 SR
Queue Stats
346W - 382L
1,522 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,466 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,543 SR
1,547 MMR
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
AssassinX90
Skadi
Gold I
Level 148
God Stats
6W - 11L
1,521 SR
Queue Stats
173W - 194L
1,418 MMR
Solo
Vamana
Vamana
Gold I
Becrist
Vamana
Gold I
Level 157
God Stats
8W - 5L
1,606 SR
Queue Stats
51W - 46L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 5 / 0
9,533
733
11,818
8,846
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 0
8,615
663
6,525
16,949
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
RicBIB
Xing Tian
15
0 / 1 / 0
8,687
668
7,969
17,143
14,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CthulhuThothMedusaBake Kujira

VS

Bans
AchillesAnhurAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
1 / 1 / 11
10,940
842
9,379
8,109
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 0 / 6
11,122
856
12,441
11,120
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Becrist
Vamana
17
6 / 0 / 5
11,374
875
14,435
16,221
16,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
0
0.2
W
Ix Chel
 
Ix Chel
1
1
11
6.5
W
5
0
6
8
W
Vamana
Becrist
Vamana
6
0
5
8.5
L
0
6
0
0
L
Xing Tian
RicBIB
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
36,255
42,938
Taken
35,450
31,943
Mitigated
22,572
9,120
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,818
60
0
558
8,846
2,830
0
1,214
7,584
37,075
0
W
Ix Chel
 
Ix Chel
9,379
657
1,172
2,783
8,109
2,712
576
4,412
3,115
46,785
651
W
12,441
3,436
0
2,297
11,120
3,691
1,716
4,931
5,447
0
43,441
W
Vamana
Becrist
Vamana
14,435
6,732
0
3,572
16,221
16,169
1,872
8,041
6,952
0
30,183
L
6,525
863
0
4,774
16,949
14,153
0
2,403
14,472
0
28,368
L
Xing Tian
RicBIB
Xing Tian
7,969
566
0
3,788
17,143
14,960
0
5,617
11,419
27,699
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
33,436
150
Minions Killed
169
0
Camps Cleared
0
749,300
Distance Traveled
805,558
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,533
733
94
7
0
234,110
0
W
Ix Chel
10,940
842
74
6
0
259,333
0
W
Skadi
11,122
856
50
4
0
251,524
0
W
Vamana
11,374
875
45
3
0
294,701
0
L
Ne Zha
8,615
663
24
2
0
250,953
0
L
Xing Tian
8,687
668
32
2
0
264,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role