Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Nígel
Thor
Level 158
God Stats
1W - 1L
1,484 SR
Queue Stats
65W - 46L
1,568 Elo+
Party 2
Awilix
Awilix
dimaccik425
Awilix
Level 127
God Stats
72W - 45L
1,679 SR
Queue Stats
159W - 128L
1,595 Elo+
Solo
King Arthur
King Arthur
naluM
King Arthur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 2
Team Averages
Level 122
1,533 SR
1,569 Elo+

VS

Team Averages
Level 153
1,522 SR
1,528 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Xiyº
Kuzenbo
Level 189
God Stats
3W - 5L
1,519 SR
Queue Stats
179W - 183L
1,597 Elo+
Party 1
Nike
Nike
唯愿长梦不醒
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
衾寒茶暖
Baron Samedi
Level 217
God Stats
21W - 28L
1,590 SR
Queue Stats
717W - 740L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 0 / 1
3,994
799
1,474
1,931
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
 
Anhur
5
0 / 0 / 2
3,180
636
1,439
3,217
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
Nígel
Thor
5
0 / 0 / 2
3,325
665
779
3,180
1,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Awilix
7
4 / 0 / 1
4,041
808
2,488
2,555
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
naluM
King Arthur
6
0 / 1 / 1
3,385
677
1,605
4,431
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 1 / 0
3,125
625
2,474
2,459
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
4
0 / 2 / 0
2,836
567
182
2,266
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Xiyº
Kuzenbo
5
0 / 1 / 0
3,380
676
1,783
3,285
2,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,985
797
1,758
3,481
1,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
衾寒茶暖
Baron Samedi
7
0 / 0 / 0
3,422
684
1,758
1,937
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
1
1.5
W
Anhur
 
Anhur
0
0
2
1
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Ullr
 
Ullr
0
2
0
0
W
Thor
Nígel
Thor
0
0
2
1
L
Kuzenbo
Xiyº
Kuzenbo
0
1
0
0
W
Awilix
4
0
1
4.5
W
King Arthur
naluM
King Arthur
0
1
1
0.5
L
1
1
0
1
L
Baron Samedi
衾寒茶暖
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,785
Damage
7,955
15,314
Taken
13,428
4,720
Mitigated
5,834
5,198
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,474
44
0
732
1,931
459
0
1,027
712
18,694
0
W
Anhur
 
Anhur
1,439
735
0
1,975
3,217
760
0
973
2,244
0
15,803
L
Xbalanque
 
Xbalanque
2,474
966
0
1,027
2,459
453
0
0
2,459
0
16,245
L
Ullr
 
Ullr
182
46
0
548
2,266
494
0
623
1,643
0
5,901
W
Thor
Nígel
Thor
779
237
0
1,421
3,180
1,077
0
366
2,814
84
8,610
L
Kuzenbo
Xiyº
Kuzenbo
1,783
570
0
1,348
3,285
2,324
0
0
3,285
8,330
465
W
Awilix
2,488
1,257
0
410
2,555
759
0
685
1,756
0
18,483
W
King Arthur
naluM
King Arthur
1,605
163
0
660
4,431
1,665
0
0
4,201
0
15,688
L
1,758
477
0
1,384
3,481
1,921
0
0
3,481
0
21,765
L
Baron Samedi
衾寒茶暖
Baron Samedi
1,758
43
0
839
1,937
642
0
851
1,086
14,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,925
Gold Earned
16,748
155
Minions Killed
147
0
Camps Cleared
0
564,565
Distance Traveled
478,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,994
799
40
8
0
111,647
0
W
Anhur
3,180
636
34
7
0
97,620
0
L
Xbalanque
3,125
625
28
6
0
99,166
0
L
Ullr
2,836
567
22
4
0
77,551
0
W
Thor
3,325
665
10
2
0
104,560
0
L
Kuzenbo
3,380
676
16
3
0
107,245
0
W
Awilix
4,041
808
37
7
0
132,564
0
W
King Arthur
3,385
677
34
7
0
118,174
0
L
Nike
3,985
797
48
10
0
98,904
0
L
Baron Samedi
3,422
684
33
7
0
95,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role