Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ShallowStream
Awilix
Level 102
God Stats
4W - 5L
1,533 SR
Queue Stats
65W - 66L
1,477 Elo+
Solo
Ymir
Ymir
Slhapped
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,579 Elo+
Solo
Medusa
Medusa
UnclTouchMe
Medusa
Level 141
God Stats
16W - 16L
1,643 SR
Queue Stats
462W - 427L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
XxMcNabb49xX
Baron Samedi
Level 162
God Stats
1W - 0L
1,761 SR
Queue Stats
102W - 87L
1,588 Elo+
Solo
Team Averages
Level 119
1,588 SR
1,534 Elo+

VS

Team Averages
Level 132
1,578 SR
1,543 Elo+
Fenrir
Fenrir
D1sc0_DeN
Fenrir
Level 76
God Stats
0W - 2L
1,272 SR
Queue Stats
25W - 25L
1,498 Elo+
Solo
Cerberus
Cerberus
azqwsxcderfvbgty
Cerberus
Level 228
God Stats
6W - 6L
1,594 SR
Queue Stats
513W - 482L
1,478 Elo+
Solo
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
264W - 256L
1,560 SR
Queue Stats
266W - 267L
1,515 Elo+
Solo
Mulan
Mulan
ozone100
Mulan
Level 124
God Stats
17W - 8L
1,941 SR
Queue Stats
214W - 179L
1,627 Elo+
Party 1
Persephone
Persephone
ozzyboi08
Persephone
Level 123
God Stats
7W - 8L
1,523 SR
Queue Stats
191W - 155L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
4,396
550
3,531
8,707
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 1 / 1
4,247
531
2,347
5,115
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
7
0 / 1 / 3
4,867
608
937
5,826
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
8
4 / 0 / 0
5,176
647
3,914
2,926
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
XxMcNabb49xX
Baron Samedi
9
0 / 1 / 0
5,006
626
1,248
3,431
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1sc0_DeN
Fenrir
8
1 / 2 / 2
4,402
550
1,370
4,771
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 1
5,265
658
5,857
6,751
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
1
0 / 0 / 0
1,472
184
0
0
0
Mulan
ozone100
Mulan
9
1 / 2 / 0
4,723
590
4,223
5,991
3,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ozzyboi08
Persephone
8
1 / 0 / 0
4,717
590
1,648
3,077
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
6
6
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Fenrir
D1sc0_DeN
Fenrir
1
2
2
1
W
0
1
1
0.5
W
Ymir
0
1
3
1.5
W
Medusa
4
0
0
4
W
Baron Samedi
XxMcNabb49xX
Baron Samedi
0
1
0
0
L
3
0
1
3.5
L
Izanami
0
0
0
0
L
Mulan
ozone100
Mulan
1
2
0
0.5
L
Persephone
ozzyboi08
Persephone
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,977
Damage
13,098
26,005
Taken
20,590
10,510
Mitigated
10,129
5,878
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,531
957
0
1,864
8,707
4,150
0
4,256
3,785
0
30,290
L
Fenrir
D1sc0_DeN
Fenrir
1,370
382
0
400
4,771
1,734
0
347
4,424
0
17,923
W
2,347
907
0
935
5,115
1,558
0
489
4,500
0
19,387
W
Ymir
937
400
0
958
5,826
2,917
104
0
5,826
10,554
0
W
Medusa
3,914
1,760
0
877
2,926
811
258
0
2,926
0
29,358
W
Baron Samedi
XxMcNabb49xX
Baron Samedi
1,248
0
0
1,244
3,431
1,074
0
1,606
1,825
33,902
583
L
5,857
746
0
3,751
6,751
3,675
0
0
6,751
28,090
1,436
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
ozone100
Mulan
4,223
741
26
2,167
5,991
3,980
0
721
5,270
0
20,305
L
Persephone
ozzyboi08
Persephone
1,648
163
0
904
3,077
740
0
1,117
1,960
25,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
20,579
211
Minions Killed
228
0
Camps Cleared
0
766,339
Distance Traveled
628,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,396
550
49
6
0
151,803
0
L
Fenrir
4,402
550
37
5
0
174,390
0
W
Awilix
4,247
531
37
5
0
196,466
0
W
Ymir
4,867
608
19
2
0
146,839
0
W
Medusa
5,176
647
45
6
0
140,427
0
W
Baron Samedi
5,006
626
61
8
0
130,804
0
L
Cerberus
5,265
658
108
14
0
142,885
0
L
Izanami
1,472
184
0
0
0
0
0
L
Mulan
4,723
590
36
5
0
155,296
1
L
Persephone
4,717
590
47
6
0
156,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role