Player Matchup

Cupid
Cupid
Elmasduro1309
Cupid
Level 109
God Stats
10W - 7L
1,560 SR
Queue Stats
1,680W - 1,677L
1,455 Elo+
Solo
Hun Batz
Hun Batz
KingKronic840
Hun Batz
Level 103
God Stats
3W - 2L
1,710 SR
Queue Stats
525W - 521L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Onrinetaseta
Hou Yi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RudePineapple71
Ah Muzen Cab
Level 86
God Stats
11W - 14L
1,338 SR
Queue Stats
673W - 670L
1,481 Elo+
Solo
Charon
Charon
The Cash C0w
Charon
Level 69
God Stats
1W - 3L
1,530 SR
Queue Stats
159W - 181L
1,402 Elo+
Solo
Team Averages
Level 80
1,527 SR
1,505 Elo+

VS

Team Averages
Level 110
1,599 SR
1,535 Elo+
Xing Tian
Xing Tian
FatherArab
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,585 Elo+
Solo
Nemesis
Nemesis
Pneumonie
Nemesis
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 46L
1,706 Elo+
Party 1
Cabrakan
Cabrakan
Spearhead16
Cabrakan
Level 83
God Stats
6W - 0L
1,997 SR
Queue Stats
299W - 264L
1,539 Elo+
Solo
Anubis
Anubis
XelemQc
Anubis
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 77L
1,409 Elo+
Party 1
Cupid
Cupid
clubmengan
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 8
9,504
792
11,152
14,444
5,266
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
KingKronic840
Hun Batz
17
3 / 5 / 8
9,282
774
12,925
11,148
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
14
4 / 6 / 6
8,821
735
9,331
10,589
4,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
RudePineapple71
Ah Muzen Cab
16
1 / 5 / 9
8,597
716
15,184
10,833
4,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
16
3 / 6 / 12
10,035
836
16,096
17,921
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatherArab
Xing Tian
16
4 / 3 / 23
10,171
848
8,071
23,435
31,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Pneumonie
Nemesis
18
9 / 2 / 21
10,821
902
14,707
15,914
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Spearhead16
Cabrakan
18
7 / 1 / 22
11,582
965
10,368
17,314
23,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
XelemQc
Anubis
17
3 / 6 / 22
9,465
789
13,942
13,560
8,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
17
9 / 4 / 16
10,294
858
13,152
12,297
6,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
136
16
Kills
32
32
Deaths
16
43
Assists
104
Player
Kills
Deaths
Assists
KDA
L
5
10
8
0.9
W
Xing Tian
FatherArab
Xing Tian
4
3
23
5.17
L
Hun Batz
KingKronic840
Hun Batz
3
5
8
1.4
L
Hou Yi
4
6
6
1.17
W
Nemesis
Pneumonie
Nemesis
9
2
21
9.75
L
Ah Muzen Cab
RudePineapple71
Ah Muzen Cab
1
5
9
1.1
W
Cabrakan
Spearhead16
Cabrakan
7
1
22
18
L
Charon
3
6
12
1.5
W
Anubis
XelemQc
Anubis
3
6
22
2.33
W
Cupid
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,688
Damage
60,240
64,935
Taken
82,520
39,531
Mitigated
89,005
10,918
Healing
32,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,152
3,983
1,910
1,837
14,444
5,266
78
6,325
7,728
0
18,227
W
Xing Tian
FatherArab
Xing Tian
8,071
750
3,554
3,703
23,435
31,166
406
4,309
19,126
12,146
268
L
Hun Batz
KingKronic840
Hun Batz
12,925
283
429
1,175
11,148
5,890
0
3,852
6,869
0
24,516
L
Hou Yi
9,331
4,112
0
1,168
10,589
4,175
0
4,531
5,586
0
20,582
W
Nemesis
Pneumonie
Nemesis
14,707
5,634
2,322
4,084
15,914
18,578
657
2,242
13,672
0
22,698
L
Ah Muzen Cab
RudePineapple71
Ah Muzen Cab
15,184
2,202
512
375
10,833
4,533
19
4,481
6,087
0
33,285
W
Cabrakan
Spearhead16
Cabrakan
10,368
988
135
1,845
17,314
23,853
500
4,465
12,849
15,943
2,086
L
Charon
16,096
1,314
775
2,737
17,921
19,667
90
9,694
7,448
22,394
0
W
Anubis
XelemQc
Anubis
13,942
762
4,473
3,722
13,560
8,809
53
2,394
11,166
26,040
177
W
Cupid
13,152
7,567
5,071
3,569
12,297
6,599
1,244
2,686
9,611
0
34,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
52,333
122
Minions Killed
164
0
Camps Cleared
0
984,963
Distance Traveled
1,173,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,504
792
14
1
0
192,209
0
W
Xing Tian
10,171
848
9
1
0
236,243
0
L
Hun Batz
9,282
774
27
2
0
224,631
0
L
Hou Yi
8,821
735
27
2
0
161,816
0
W
Nemesis
10,821
902
30
3
0
264,615
0
L
Ah Muzen Cab
8,597
716
42
4
0
204,915
0
W
Cabrakan
11,582
965
20
2
0
251,715
0
L
Charon
10,035
836
12
1
0
201,392
0
W
Anubis
9,465
789
45
4
0
222,043
0
W
Cupid
10,294
858
60
5
0
199,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role