Player Matchup

Tyr
Tyr
Silver I
Qtaaa
Tyr
Silver I
Level 40
God Stats
20W - 12L
1,528 SR
Queue Stats
28W - 27L
1,529 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Tjocknacke
Ah Muzen Cab
Gold V
Level 42
God Stats
5W - 2L
1,398 SR
Queue Stats
27W - 24L
1,595 MMR
Party 1
Bacchus
Bacchus
Silver II
hejdealbin
Bacchus
Silver II
Level 106
God Stats
4W - 6L
1,574 SR
Queue Stats
31W - 32L
1,410 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 63
1,500 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,450 SR
1,457 MMR
Medusa
Medusa
Bronze III
Diego_Donate13
Medusa
Bronze III
Level 88
God Stats
21W - 29L
1,330 SR
Queue Stats
44W - 72L
1,440 MMR
Solo
Mulan
Mulan
Gold III
Pringue-666
Mulan
Gold III
Level 80
God Stats
29W - 21L
1,682 SR
Queue Stats
64W - 70L
1,482 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Sniper_Snake613
Kukulkan
Bronze III
Level 119
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 5L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Qtaaa
Tyr
15
6 / 1 / 3
9,603
960
8,096
9,142
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Tjocknacke
Ah Muzen Cab
15
1 / 0 / 7
8,313
831
6,087
5,278
2,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
hejdealbin
Bacchus
15
2 / 0 / 7
8,237
824
6,956
7,622
9,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AgniNe ZhaHou YiKuzenboMartichoras

VS

Bans
ThothAnhurPersephoneYmirEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,794
779
5,157
8,597
3,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 2 / 1
7,558
756
6,228
10,027
10,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
15
1 / 2 / 0
8,156
816
5,208
5,611
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
2
1
0.25
W
Tyr
Qtaaa
Tyr
6
1
3
7.5
L
Kukulkan
1
2
0
0.5
W
Ah Muzen Cab
Tjocknacke
Ah Muzen Cab
1
0
7
4.5
W
Bacchus
hejdealbin
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
16,593
22,042
Taken
24,235
17,494
Mitigated
15,797
6,078
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
3,066
0
641
8,597
3,112
0
1,829
6,567
0
32,095
L
6,228
401
0
1,660
10,027
10,492
0
2,945
6,820
0
19,313
W
Tyr
Qtaaa
Tyr
8,096
1,267
0
2,848
9,142
5,430
0
2,225
6,917
0
27,600
L
Kukulkan
5,208
433
0
972
5,611
2,193
0
2,221
3,269
28,755
0
W
Ah Muzen Cab
Tjocknacke
Ah Muzen Cab
6,087
2,817
0
1,353
5,278
2,528
0
437
4,841
0
41,646
W
Bacchus
hejdealbin
Bacchus
6,956
427
0
1,877
7,622
9,536
0
2,590
5,032
14,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
23,508
136
Minions Killed
156
0
Camps Cleared
0
654,822
Distance Traveled
576,938
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,794
779
61
6
0
192,229
0
L
Mulan
7,558
756
27
3
0
190,462
0
W
Tyr
9,603
960
48
5
0
221,893
0
L
Kukulkan
8,156
816
68
7
0
194,247
3
W
Ah Muzen Cab
8,313
831
85
9
0
212,241
1
W
Bacchus
8,237
824
3
0
0
220,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role