Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Nanacoo
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,372 Elo+
Solo
Nox
Nox
PaelzerBub
Nox
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 213L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Stenski02
The Morrigan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,474 Elo+
Party 1
Merlin
Merlin
kzrstrike
Merlin
Level 145
God Stats
2W - 2L
1,536 SR
Queue Stats
125W - 141L
1,503 Elo+
Solo
Team Averages
Level 147
1,507 SR
1,468 Elo+

VS

Team Averages
Level 119
1,481 SR
1,427 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
BloodyVizard
Persephone
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,355 Elo+
Party 2
Chronos
Chronos
Rraykow36
Chronos
Level 118
God Stats
3W - 9L
1,419 SR
Queue Stats
889W - 956L
1,509 Elo+
Solo
Sol
Sol
Warfrost10
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,315 Elo+
Party 2
Nike
Nike
cnkmiszcz
Nike
Level 108
God Stats
3W - 5L
1,487 SR
Queue Stats
216W - 214L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 2 / 7
9,362
851
9,224
6,839
3,890
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Nanacoo
Hercules
15
4 / 4 / 7
8,850
805
5,849
12,927
9,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
4 / 1 / 13
10,865
988
6,222
8,415
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

The Morrigan
Stenski02
The Morrigan
15
3 / 3 / 11
8,835
803
8,017
9,501
3,743
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Merlin
kzrstrike
Merlin
14
2 / 4 / 11
8,521
775
11,163
5,751
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 3 / 7
8,429
766
5,372
7,275
3,146
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
BloodyVizard
Persephone
12
1 / 4 / 8
7,959
724
4,242
8,423
3,312
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Rraykow36
Chronos
14
7 / 6 / 2
8,895
809
6,410
12,134
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 1 / 6
9,052
823
8,452
7,057
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
15
3 / 5 / 8
8,549
777
9,858
13,648
15,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
19
Kills
14
14
Deaths
19
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
7
4.75
L
Nox
 
Nox
0
3
7
1.17
L
Persephone
BloodyVizard
Persephone
1
4
8
1.25
W
Hercules
Nanacoo
Hercules
4
4
7
1.88
W
4
1
13
10.5
L
Chronos
Rraykow36
Chronos
7
6
2
1.33
W
The Morrigan
Stenski02
The Morrigan
3
3
11
2.83
L
3
1
6
6
L
Nike
3
5
8
1.4
W
Merlin
kzrstrike
Merlin
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
34,334
43,433
Taken
48,537
23,310
Mitigated
30,281
17,582
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,224
229
931
2,134
6,839
3,890
461
4,013
2,826
13,193
647
L
Nox
 
Nox
5,372
335
1,348
1,708
7,275
3,146
362
4,911
2,364
18,047
335
L
Persephone
BloodyVizard
Persephone
4,242
366
581
2,043
8,423
3,312
39
6,428
1,912
11,793
207
W
Hercules
Nanacoo
Hercules
5,849
1,167
905
4,075
12,927
9,895
985
7,022
5,905
0
10,603
W
6,222
906
2,106
2,859
8,415
3,680
1,655
5,733
2,682
26,374
1,100
L
Chronos
Rraykow36
Chronos
6,410
2,172
319
747
12,134
5,074
145
8,820
3,274
13,936
0
W
The Morrigan
Stenski02
The Morrigan
8,017
432
455
3,419
9,501
3,743
676
4,898
4,455
16,314
0
L
8,452
1,377
0
1,560
7,057
2,983
935
5,636
1,381
25,253
394
L
Nike
9,858
153
1,126
2,444
13,648
15,766
86
7,034
6,410
1,551
21,417
W
Merlin
kzrstrike
Merlin
11,163
285
425
273
5,751
2,102
676
3,350
2,401
22,689
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
42,884
110
Minions Killed
120
0
Camps Cleared
0
1,035,595
Distance Traveled
1,008,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,362
851
15
1
0
227,637
0
L
Nox
8,429
766
32
3
0
208,763
0
L
Persephone
7,959
724
16
1
0
185,262
0
W
Hercules
8,850
805
9
1
0
203,266
0
W
Nox
10,865
988
50
5
0
204,059
0
L
Chronos
8,895
809
9
1
0
188,110
0
W
The Morrigan
8,835
803
13
1
0
209,969
0
L
Sol
9,052
823
44
4
0
216,364
0
L
Nike
8,549
777
19
2
0
209,588
0
W
Merlin
8,521
775
23
2
0
190,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role