Player Matchup

Ao Kuang
Ao Kuang
American_Mola
Ao Kuang
Level 144
God Stats
0W - 2L
1,264 SR
Queue Stats
146W - 163L
1,439 Elo+
Party 1
Chaac
Chaac
Ck01214030
Chaac
Level 106
God Stats
0W - 3L
1,213 SR
Queue Stats
105W - 93L
1,560 Elo+
Solo
Artemis
Artemis
Kingzknight
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,593 Elo+
Solo
Nu Wa
Nu Wa
Steven-Starphase
Nu Wa
Level 155
God Stats
10W - 6L
1,736 SR
Queue Stats
175W - 187L
1,447 Elo+
Party 1
Bacchus
Bacchus
xXETHANXx117
Bacchus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 162L
1,459 Elo+
Solo
Team Averages
Level 132
1,443 SR
1,500 Elo+

VS

Team Averages
Level 151
1,537 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BeArxXxDoWn22
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
EliBoyAG
Nu Wa
Level 141
God Stats
27W - 24L
1,550 SR
Queue Stats
72W - 81L
1,470 Elo+
Solo
Hercules
Hercules
PRETH02
Hercules
Level 159
God Stats
17W - 14L
1,635 SR
Queue Stats
199W - 144L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
American_Mola
Ao Kuang
14
4 / 2 / 1
7,205
515
7,643
12,291
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
8
0 / 5 / 0
5,577
398
2,815
9,071
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Kingzknight
Artemis
14
5 / 1 / 2
7,801
557
8,321
8,364
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 4
7,379
527
10,940
7,217
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xXETHANXx117
Bacchus
12
1 / 1 / 8
6,303
450
7,434
11,338
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 2
7,296
521
7,071
10,519
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
12
1 / 5 / 1
7,261
519
4,408
11,222
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 1
6,136
438
4,350
11,011
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
EliBoyAG
Nu Wa
11
0 / 3 / 1
6,988
499
5,752
7,799
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
PRETH02
Hercules
16
8 / 0 / 1
10,168
726
11,277
14,172
14,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
10
10
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
2
1
W
Danzaburou
 
Danzaburou
1
5
1
0.3
L
Ao Kuang
American_Mola
Ao Kuang
4
2
1
2.25
W
0
3
1
0.17
L
Chaac
0
5
0
0
W
Nu Wa
EliBoyAG
Nu Wa
0
3
1
0.17
L
Artemis
Kingzknight
Artemis
5
1
2
6
W
Hercules
PRETH02
Hercules
8
0
1
8.5
L
3
1
4
5
L
Bacchus
xXETHANXx117
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
32,858
48,281
Taken
54,723
23,842
Mitigated
27,619
14,994
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,071
420
0
3,527
10,519
2,488
0
4,932
5,506
60,167
930
W
Danzaburou
 
Danzaburou
4,408
1,655
0
3,519
11,222
3,363
0
5,759
5,120
0
46,009
L
Ao Kuang
American_Mola
Ao Kuang
7,643
2,352
0
6,435
12,291
4,713
0
2,864
9,306
52,081
0
W
4,350
492
264
2,606
11,011
6,146
0
3,402
7,432
21,012
809
L
Chaac
2,815
245
0
2,502
9,071
3,491
0
646
8,367
0
25,609
W
Nu Wa
EliBoyAG
Nu Wa
5,752
1,712
0
729
7,799
1,538
394
6,442
1,235
44,219
701
L
Artemis
Kingzknight
Artemis
8,321
4,538
0
3,643
8,364
3,246
890
2,527
5,762
0
57,992
W
Hercules
PRETH02
Hercules
11,277
5,119
0
7,107
14,172
14,084
70
4,561
9,611
0
76,196
L
10,940
1,891
0
625
7,217
2,235
0
4,644
2,340
59,214
944
L
Bacchus
xXETHANXx117
Bacchus
7,434
597
0
1,789
11,338
10,157
0
5,642
5,537
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
37,849
378
Minions Killed
455
0
Camps Cleared
0
1,320,508
Distance Traveled
1,322,421
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,296
521
128
9
0
295,744
0
W
Danzaburou
7,261
519
76
5
0
227,002
0
L
Ao Kuang
7,205
515
96
7
0
331,981
0
W
Geb
6,136
438
34
2
0
280,709
0
L
Chaac
5,577
398
49
4
0
179,750
0
W
Nu Wa
6,988
499
88
6
0
227,447
4
L
Artemis
7,801
557
105
8
0
250,021
0
W
Hercules
10,168
726
129
9
0
291,519
0
L
Nu Wa
7,379
527
106
8
0
284,640
0
L
Bacchus
6,303
450
22
2
0
274,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role