Player Matchup

Zhong Kui
Zhong Kui
A Mercc
Zhong Kui
Level 149
God Stats
3W - 1L
1,532 SR
Queue Stats
97W - 78L
1,548 Elo+
Solo
Nut
Nut
Fleq1001
Nut
Level 78
God Stats
1W - 1L
1,272 SR
Queue Stats
51W - 55L
1,537 Elo+
Solo
Vulcan
Vulcan
LitLikeScooby
Vulcan
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 115L
1,549 Elo+
Solo
Maui
Maui
Rusticlese
Maui
Level 154
God Stats
4W - 2L
1,728 SR
Queue Stats
77W - 74L
1,505 Elo+
Solo
Nox
Nox
bappitybapps
Nox
Level 66
God Stats
8W - 9L
1,350 SR
Queue Stats
258W - 273L
1,449 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,517 Elo+

VS

Team Averages
Level 127
1,497 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Marekulus
Cthulhu
Level 147
God Stats
2W - 1L
1,848 SR
Queue Stats
134W - 151L
1,549 Elo+
Solo
Awilix
Awilix
TaTTooED ReXX
Awilix
Level 153
God Stats
0W - 3L
1,166 SR
Queue Stats
213W - 212L
1,559 Elo+
Solo
Heimdallr
Heimdallr
prockd
Heimdallr
Level 158
God Stats
4W - 6L
1,469 SR
Queue Stats
406W - 417L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A Mercc
Zhong Kui
13
4 / 2 / 4
6,950
1,158
5,545
6,258
5,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 1 / 6
6,064
1,011
4,674
3,000
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 1 / 4
6,437
1,073
6,466
3,506
1,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 6
6,205
1,034
3,381
5,523
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 5
5,614
936
3,292
2,499
946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 2 / 4
6,649
1,108
5,315
3,498
1,349
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
 
Thanatos
9
1 / 2 / 2
5,762
960
2,425
4,545
1,395
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Marekulus
Cthulhu
11
1 / 2 / 3
6,350
1,058
4,109
6,541
5,179
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 1 / 3
6,584
1,097
3,970
6,181
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heimdallr
prockd
Heimdallr
10
0 / 2 / 4
5,719
953
3,255
4,630
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
9
Kills
7
7
Deaths
9
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
4
2
L
Thanatos
 
Thanatos
1
2
2
1
W
Zhong Kui
A Mercc
Zhong Kui
4
2
4
3
W
2
1
6
5
W
3
1
4
5
L
Cthulhu
Marekulus
Cthulhu
1
2
3
1.25
W
0
2
6
1.5
L
3
1
3
4.5
W
0
1
5
2.5
L
Heimdallr
prockd
Heimdallr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
19,074
20,786
Taken
25,395
12,406
Mitigated
12,442
7,423
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,315
0
1,658
384
3,498
1,349
0
2,620
878
15,227
580
L
Thanatos
 
Thanatos
2,425
524
798
2,637
4,545
1,395
0
3,684
861
0
3,535
W
Zhong Kui
A Mercc
Zhong Kui
5,545
403
115
2,213
6,258
5,082
0
2,263
3,892
12,868
645
W
4,674
1,921
1,107
718
3,000
819
0
2,418
503
0
9,320
W
6,466
358
197
923
3,506
1,105
0
1,738
1,726
16,419
555
L
Cthulhu
Marekulus
Cthulhu
4,109
42
309
655
6,541
5,179
0
4,263
2,278
12,014
0
W
3,381
256
472
1,084
5,523
4,454
0
1,795
3,622
5,529
0
L
3,970
956
447
982
6,181
2,956
0
3,735
2,446
0
9,452
W
3,292
678
386
208
2,499
946
0
1,036
1,392
9,211
446
L
Heimdallr
prockd
Heimdallr
3,255
955
525
1,181
4,630
1,563
0
3,581
1,049
0
11,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
31,064
78
Minions Killed
74
0
Camps Cleared
0
683,053
Distance Traveled
603,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,649
1,108
21
4
0
125,034
0
L
Thanatos
5,762
960
2
0
0
116,167
0
W
Zhong Kui
6,950
1,158
18
3
0
127,119
0
W
Nut
6,064
1,011
12
2
0
123,315
0
W
Vulcan
6,437
1,073
25
4
0
147,667
0
L
Cthulhu
6,350
1,058
21
4
0
115,326
0
W
Maui
6,205
1,034
5
1
0
141,109
0
L
Awilix
6,584
1,097
13
2
0
147,732
1
W
Nox
5,614
936
18
3
0
143,843
0
L
Heimdallr
5,719
953
17
3
0
98,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role