Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 315
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MrFotnite
Tyr
Level 106
God Stats
0W - 1L
1,179 SR
Queue Stats
224W - 217L
1,536 Elo+
Solo
Raijin
Raijin
smile4deathblow
Raijin
Level 157
God Stats
12W - 9L
1,679 SR
Queue Stats
248W - 230L
1,534 Elo+
Solo
Cliodhna
Cliodhna
subatria
Cliodhna
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,487 Elo+
Solo
Team Averages
Level 147
1,472 SR
1,511 Elo+

VS

Team Averages
Level 143
1,564 SR
1,509 Elo+
Vulcan
Vulcan
Bahhh66
Vulcan
Level 129
God Stats
3W - 2L
1,474 SR
Queue Stats
212W - 204L
1,486 Elo+
Solo
Hel
Hel
Bobert9945
Hel
Level 178
God Stats
3W - 1L
1,494 SR
Queue Stats
126W - 126L
1,526 Elo+
Solo
Ares
Ares
Exileosi
Ares
Level 159
God Stats
8W - 10L
1,587 SR
Queue Stats
246W - 241L
1,505 Elo+
Party 1
Izanami
Izanami
GK XI
Izanami
Level 123
God Stats
16W - 5L
1,765 SR
Queue Stats
101W - 92L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
adripr20047
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 1
4,999
500
3,541
4,192
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
 
Cthulhu
7
0 / 2 / 0
4,628
463
3,831
6,728
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 6 / 0
4,371
437
4,259
8,733
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 0
5,283
528
3,107
3,954
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
subatria
Cliodhna
7
0 / 3 / 2
4,402
440
2,825
7,123
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bahhh66
Vulcan
10
2 / 1 / 2
5,813
581
1,953
2,488
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,715
672
3,158
6,771
2,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
9
3 / 0 / 5
6,092
609
5,789
9,184
5,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
GK XI
Izanami
11
1 / 0 / 3
6,452
645
3,061
4,327
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
adripr20047
Hun Batz
11
2 / 1 / 1
5,744
574
3,642
6,534
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
1
0.5
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Vulcan
Bahhh66
Vulcan
2
1
2
3
W
5
0
2
6
W
Ares
3
0
5
5.5
W
Izanami
GK XI
Izanami
1
0
3
2.5
L
0
6
0
0
W
Hun Batz
adripr20047
Hun Batz
2
1
1
2.5
L
2
1
0
2
L
Cliodhna
subatria
Cliodhna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
17,603
30,730
Taken
29,304
12,377
Mitigated
11,947
7,178
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,541
1,719
0
1,227
4,192
1,192
0
1,109
3,083
0
38,924
L
Cthulhu
 
Cthulhu
3,831
407
0
1,476
6,728
3,450
0
2,021
4,707
15,323
2,602
W
Vulcan
Bahhh66
Vulcan
1,953
40
0
470
2,488
692
0
1,301
1,187
29,576
628
W
3,158
323
810
5,226
6,771
2,612
0
336
6,435
38,891
1,253
W
Ares
5,789
744
1,734
2,381
9,184
5,190
0
2,647
6,537
16,187
0
W
Izanami
GK XI
Izanami
3,061
2,104
0
1,326
4,327
1,290
0
1,193
3,134
0
52,383
L
4,259
710
0
1,545
8,733
4,564
0
3,104
5,629
0
27,750
W
Hun Batz
adripr20047
Hun Batz
3,642
522
0
20
6,534
2,163
0
1,307
5,227
0
44,408
L
3,107
329
0
500
3,954
1,166
0
1,325
2,629
33,680
0
L
Cliodhna
subatria
Cliodhna
2,825
403
0
2,430
7,123
2,005
0
3,316
3,807
0
20,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
30,816
224
Minions Killed
324
0
Camps Cleared
0
1,020,504
Distance Traveled
971,612
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,999
500
68
7
0
191,294
6
L
Cthulhu
4,628
463
27
3
0
215,557
0
W
Vulcan
5,813
581
67
7
0
210,533
0
W
Hel
6,715
672
69
7
0
178,092
0
W
Ares
6,092
609
11
1
0
201,763
4
W
Izanami
6,452
645
99
10
0
168,520
0
L
Tyr
4,371
437
32
3
0
207,609
0
W
Hun Batz
5,744
574
78
8
0
212,704
0
L
Raijin
5,283
528
63
6
0
199,915
0
L
Cliodhna
4,402
440
34
3
0
206,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role