Player Matchup

Tyr
Tyr
Domushnik
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,545 Elo+
Party 1
Sol
Sol
Medo773
Sol
Level 90
God Stats
6W - 4L
1,387 SR
Queue Stats
35W - 25L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
OnlyNoBody
Xbalanque
Level 84
God Stats
6W - 5L
1,546 SR
Queue Stats
14W - 13L
1,496 Elo+
Party 1
Team Averages
Level 105
1,478 SR
1,530 Elo+

VS

Team Averages
Level 53
1,469 SR
1,535 Elo+
Nu Wa
Nu Wa
Pavel33866
Nu Wa
Level 56
God Stats
20W - 15L
1,671 SR
Queue Stats
65W - 47L
1,531 Elo+
Party 2
Thoth
Thoth
Sleva134
Thoth
Level 29
God Stats
0W - 4L
1,149 SR
Queue Stats
40W - 26L
1,532 Elo+
Party 2
Neith
Neith
marceles12312
Neith
Level 74
God Stats
2W - 5L
1,587 SR
Queue Stats
28W - 23L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 7
12,035
1,003
16,994
14,939
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
16
4 / 5 / 8
10,840
903
6,843
12,586
3,724
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Xbalanque
OnlyNoBody
Xbalanque
16
4 / 4 / 5
10,899
908
5,251
9,443
2,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 9 / 5
8,852
738
7,627
11,160
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Sleva134
Thoth
14
1 / 6 / 5
8,605
717
4,677
9,204
2,691
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 3
10,293
858
10,901
11,865
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
9
9
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
W
Sol
4
5
8
1.6
W
Xbalanque
OnlyNoBody
Xbalanque
4
4
5
1.63
L
Nu Wa
2
9
5
0.5
L
Thoth
Sleva134
Thoth
1
6
5
0.58
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
23,205
36,968
Taken
32,229
18,528
Mitigated
10,680
10,344
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,994
1,108
0
5,742
14,939
11,910
0
3,859
11,080
583
40,605
W
Sol
6,843
2,386
0
3,345
12,586
3,724
2,392
5,203
7,383
45,551
4,394
W
Xbalanque
OnlyNoBody
Xbalanque
5,251
2,618
0
1,257
9,443
2,894
1,377
3,404
6,028
0
34,865
L
Nu Wa
7,627
2,026
0
250
11,160
3,393
64
4,574
6,394
29,542
0
L
Thoth
Sleva134
Thoth
4,677
495
0
1,070
9,204
2,691
279
1,268
7,562
18,680
455
L
10,901
3,819
0
3,081
11,865
4,596
620
1,351
10,207
0
33,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
27,750
183
Minions Killed
110
0
Camps Cleared
0
639,255
Distance Traveled
576,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,035
1,003
36
3
0
255,335
0
W
Sol
10,840
903
74
6
0
182,499
0
W
Xbalanque
10,899
908
73
6
0
201,421
0
L
Nu Wa
8,852
738
34
3
0
159,590
0
L
Thoth
8,605
717
29
2
0
197,399
0
L
Neith
10,293
858
47
4
0
219,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role