Player Matchup

Cerberus
Cerberus
AlexanderGrimm0
Cerberus
Level 103
God Stats
6W - 3L
1,662 SR
Queue Stats
190W - 159L
1,602 Elo+
Solo
Danzaburou
Danzaburou
Blackhawk7247
Danzaburou
Level 132
God Stats
10W - 9L
1,544 SR
Queue Stats
206W - 238L
1,474 Elo+
Party 3
Mercury
Mercury
Garmanarnar2631
Mercury
Level 145
God Stats
5W - 2L
1,752 SR
Queue Stats
253W - 294L
1,485 Elo+
Party 3
Ullr
Ullr
Natestreo6197
Ullr
Level 75
God Stats
52W - 68L
1,509 SR
Queue Stats
267W - 296L
1,502 Elo+
Solo
Janus
Janus
SCHPUPEL1
Janus
Level 119
God Stats
3W - 6L
1,318 SR
Queue Stats
114W - 123L
1,520 Elo+
Party 3
Team Averages
Level 115
1,557 SR
1,517 Elo+

VS

Team Averages
Level 167
1,420 SR
1,554 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 320
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
HaaseSauce
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 2
Chang'e
Chang'e
MKZ xWOLVERINEx
Chang'e
Level 159
God Stats
0W - 2L
1,176 SR
Queue Stats
101W - 95L
1,534 Elo+
Party 1
Thanatos
Thanatos
TheAffliction04
Thanatos
Level 130
God Stats
0W - 1L
1,319 SR
Queue Stats
67W - 46L
1,597 Elo+
Party 2
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 122
God Stats
275W - 208L
1,602 SR
Queue Stats
372W - 337L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 2 / 6
7,446
573
10,205
13,703
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Blackhawk7247
Danzaburou
13
3 / 4 / 1
7,445
573
6,025
8,718
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
13 / 2 / 2
9,005
693
8,060
11,291
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
6,162
474
4,763
10,478
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
SCHPUPEL1
Janus
13
0 / 2 / 5
7,931
610
5,411
5,643
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 4 / 2
6,854
527
8,351
14,745
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
HaaseSauce
Cerberus
11
3 / 3 / 5
6,609
508
5,344
9,325
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 4 / 3
7,168
551
5,068
10,345
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
4 / 4 / 0
6,547
504
5,481
9,980
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 3
7,802
600
9,923
9,006
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
18
Kills
13
13
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
2
0.25
W
Cerberus
1
2
6
2
W
Danzaburou
Blackhawk7247
Danzaburou
3
4
1
0.88
W
13
2
2
7
L
Cerberus
HaaseSauce
Cerberus
3
3
5
1.83
L
1
4
3
0.63
W
1
3
2
0.67
W
Janus
SCHPUPEL1
Janus
0
2
5
1.25
L
Thanatos
4
4
0
1
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
34,167
49,833
Taken
53,401
20,473
Mitigated
22,419
14,870
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,351
4,257
0
5,674
14,745
8,815
0
6,724
7,433
0
48,777
W
Cerberus
10,205
1,098
0
6,210
13,703
5,457
196
734
12,943
39,017
2,841
W
Danzaburou
Blackhawk7247
Danzaburou
6,025
824
0
1,883
8,718
2,832
0
2,016
6,497
0
50,243
W
8,060
3,976
0
5,243
11,291
3,641
641
2,212
8,781
0
52,548
L
Cerberus
HaaseSauce
Cerberus
5,344
139
0
1,688
9,325
4,362
132
1,070
8,209
22,460
0
L
5,068
143
445
3,165
10,345
2,950
240
4,131
5,822
37,634
0
W
4,763
1,504
0
304
10,478
7,030
0
1,948
8,326
0
26,681
W
Janus
SCHPUPEL1
Janus
5,411
536
0
1,230
5,643
1,513
372
2,471
2,874
53,716
1,519
L
Thanatos
5,481
1,368
0
7,171
9,980
3,299
0
2,049
7,691
0
34,083
L
9,923
3,453
0
2,175
9,006
2,993
650
0
9,006
0
61,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
34,980
430
Minions Killed
353
0
Camps Cleared
0
1,246,521
Distance Traveled
1,210,771
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,854
527
73
6
0
241,193
2
W
Cerberus
7,446
573
97
7
0
234,965
3
W
Danzaburou
7,445
573
102
8
0
234,598
1
W
Mercury
9,005
693
87
7
0
293,408
0
L
Cerberus
6,609
508
57
4
0
241,330
0
L
Chang'e
7,168
551
88
7
0
245,748
0
W
Ullr
6,162
474
40
3
0
220,061
0
W
Janus
7,931
610
104
8
0
263,489
0
L
Thanatos
6,547
504
58
4
0
247,333
0
L
Medusa
7,802
600
77
6
0
235,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role