Player Matchup

Izanami
Izanami
LMSOvershotElf
Izanami
Level 8
God Stats
8W - 6L
1,556 SR
Queue Stats
8W - 7L
1,448 Elo+
Party 2
Hercules
Hercules
blowski3322
Hercules
Level 88
God Stats
1W - 4L
1,213 SR
Queue Stats
94W - 99L
1,394 Elo+
Party 2
Ra
Ra
coolcarl2211
Ra
Level 104
God Stats
18W - 7L
1,667 SR
Queue Stats
143W - 129L
1,458 Elo+
Party 2
Team Averages
Level 67
1,478 SR
1,433 Elo+

VS

Team Averages
Level 46
1,536 SR
1,374 Elo+
Jormungandr
Jormungandr
NDFan3695
Jormungandr
Level 60
God Stats
10W - 8L
1,655 SR
Queue Stats
136W - 149L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Weeders45
Nu Wa
Level 65
God Stats
209W - 184L
1,454 SR
Queue Stats
547W - 573L
1,418 Elo+
Solo
Fenrir
Fenrir
papafloc
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 58L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,653
743
3,089
8,039
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
blowski3322
Hercules
17
1 / 0 / 7
10,287
791
5,710
8,327
8,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

19
7 / 0 / 1
11,664
897
11,297
7,498
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NDFan3695
Jormungandr
16
1 / 2 / 0
9,196
707
6,768
10,277
6,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
Weeders45
Nu Wa
16
0 / 2 / 0
9,255
712
12,789
6,343
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fenrir
papafloc
Fenrir
12
0 / 4 / 1
8,288
638
1,343
8,292
2,128

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Jormungandr
NDFan3695
Jormungandr
1
2
0
0.5
L
Nu Wa
Weeders45
Nu Wa
0
2
0
0
W
Hercules
blowski3322
Hercules
1
0
7
4.5
W
7
0
1
7.5
L
Fenrir
papafloc
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
20,900
23,864
Taken
24,912
13,223
Mitigated
10,588
14,128
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,089
2,084
0
1,730
8,039
2,171
527
6,119
1,916
0
35,875
L
Jormungandr
NDFan3695
Jormungandr
6,768
719
0
2,100
10,277
6,565
0
3,416
6,747
28,224
1,084
L
Nu Wa
Weeders45
Nu Wa
12,789
5,616
0
1,130
6,343
1,895
0
3,304
3,015
39,345
175
W
Hercules
blowski3322
Hercules
5,710
1,319
0
3,901
8,327
8,347
319
7,573
750
0
42,890
W
11,297
918
3,859
4,638
7,498
2,705
447
5,523
1,969
72,768
740
L
Fenrir
papafloc
Fenrir
1,343
291
0
988
8,292
2,128
0
4,489
3,765
0
13,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
26,739
271
Minions Killed
131
0
Camps Cleared
0
763,551
Distance Traveled
686,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,653
743
66
5
0
228,034
0
L
Jormungandr
9,196
707
43
3
0
249,819
0
L
Nu Wa
9,255
712
66
5
0
223,524
2
W
Hercules
10,287
791
67
5
0
237,992
0
W
Ra
11,664
897
138
11
0
297,525
0
L
Fenrir
8,288
638
22
2
0
213,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role