Player Matchup

Neith
Neith
BBQDave716
Neith
Level 69
God Stats
129W - 106L
1,581 SR
Queue Stats
367W - 363L
1,502 Elo+
Solo
Ganesha
Ganesha
Blackhawk7247
Ganesha
Level 132
God Stats
5W - 10L
1,414 SR
Queue Stats
206W - 238L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Garmanarnar2631
Kukulkan
Level 145
God Stats
1W - 1L
1,305 SR
Queue Stats
253W - 294L
1,473 Elo+
Party 2
Osiris
Osiris
Jossseis
Osiris
Level 146
God Stats
15W - 13L
1,648 SR
Queue Stats
668W - 589L
1,589 Elo+
Solo
Loki
Loki
SCHPUPEL1
Loki
Level 119
God Stats
4W - 1L
1,658 SR
Queue Stats
114W - 123L
1,510 Elo+
Party 2
Team Averages
Level 122
1,521 SR
1,507 Elo+

VS

Team Averages
Level 86
1,404 SR
1,508 Elo+
Nu Wa
Nu Wa
AdaptableGolem4
Nu Wa
Level 109
God Stats
1W - 4L
1,335 SR
Queue Stats
453W - 445L
1,485 Elo+
Party 1
Izanami
Izanami
FearlessLynx
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,689 Elo+
Party 3
Hercules
Hercules
FuriousLiZard
Hercules
Level 109
God Stats
0W - 1L
1,264 SR
Queue Stats
71W - 61L
1,575 Elo+
Solo
Bacchus
Bacchus
Lethql
Bacchus
Level 95
God Stats
4W - 5L
1,423 SR
Queue Stats
153W - 125L
1,557 Elo+
Party 3
Geb
Geb
yomumjay778263
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 0
6,925
630
4,535
7,358
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
11
1 / 1 / 3
6,498
591
2,224
8,761
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
11
2 / 3 / 3
6,221
566
4,171
7,053
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Jossseis
Osiris
13
3 / 0 / 0
7,634
694
5,158
8,421
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
12
4 / 1 / 2
6,413
583
6,241
8,338
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
6,632
603
8,615
7,137
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
FearlessLynx
Izanami
11
1 / 2 / 0
5,933
539
4,235
6,337
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
FuriousLiZard
Hercules
10
0 / 1 / 2
5,899
536
2,548
8,464
4,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Lethql
Bacchus
10
2 / 3 / 2
5,714
519
5,074
9,600
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,571
416
1,053
3,672
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
6
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Neith
2
1
0
2
W
Ganesha
1
1
3
2.5
L
Izanami
FearlessLynx
Izanami
1
2
0
0.5
L
Hercules
FuriousLiZard
Hercules
0
1
2
1
W
Kukulkan
2
3
3
1.17
W
Osiris
Jossseis
Osiris
3
0
0
3
L
Bacchus
Lethql
Bacchus
2
3
2
1
W
Loki
4
1
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
21,525
39,931
Taken
35,210
17,721
Mitigated
15,277
17,419
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,615
1,770
0
664
7,137
2,281
0
3,330
3,807
46,153
495
W
Neith
4,535
1,284
0
4,337
7,358
2,257
0
356
6,958
0
63,241
W
Ganesha
2,224
284
0
2,142
8,761
5,190
0
3,394
5,160
21,321
0
L
Izanami
FearlessLynx
Izanami
4,235
3,252
0
1,636
6,337
1,798
0
152
6,185
0
45,693
L
Hercules
FuriousLiZard
Hercules
2,548
1,015
0
2,609
8,464
4,906
0
512
7,952
0
26,059
W
Kukulkan
4,171
775
0
2,404
7,053
1,918
0
5,061
1,738
40,208
0
W
Osiris
Jossseis
Osiris
5,158
1,192
0
2,749
8,421
6,255
0
1,241
6,906
0
59,669
L
Bacchus
Lethql
Bacchus
5,074
859
0
2,708
9,600
5,123
0
2,401
7,199
27,656
0
W
Loki
6,241
1,918
0
5,787
8,338
2,101
0
3,470
4,614
0
48,625
L
1,053
79
0
1,125
3,672
1,169
0
0
3,672
12,724
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
28,749
409
Minions Killed
316
0
Camps Cleared
0
1,114,524
Distance Traveled
1,045,418
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,632
603
84
8
0
219,500
0
W
Neith
6,925
630
124
11
0
201,319
0
W
Ganesha
6,498
591
6
1
0
240,692
4
L
Izanami
5,933
539
88
8
0
205,207
0
L
Hercules
5,899
536
58
5
0
223,991
5
W
Kukulkan
6,221
566
84
8
0
212,875
0
W
Osiris
7,634
694
109
10
0
198,812
0
L
Bacchus
5,714
519
52
5
0
267,424
4
W
Loki
6,413
583
86
8
0
260,826
0
L
Geb
4,571
416
34
3
0
129,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role