Player Matchup

Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AceRivera
Thor
Level 158
God Stats
3W - 4L
1,469 SR
Queue Stats
199W - 206L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
BigBusted
Sun Wukong
Level 89
God Stats
2W - 2L
1,446 SR
Queue Stats
59W - 81L
1,459 Elo+
Party 1
Yemoja
Yemoja
Hover369rus
Yemoja
Level 181
God Stats
9W - 7L
1,596 SR
Queue Stats
714W - 709L
1,497 Elo+
Solo
Cernunnos
Cernunnos
TroyMcclure29
Cernunnos
Level 147
God Stats
6W - 1L
1,822 SR
Queue Stats
87W - 125L
1,488 Elo+
Party 1
Team Averages
Level 146
1,567 SR
1,490 Elo+

VS

Team Averages
Level 92
1,561 SR
1,491 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GOING_B3RSERK21
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Neberwerfer
Sun Wukong
Level 99
God Stats
2W - 0L
1,805 SR
Queue Stats
33W - 42L
1,457 Elo+
Solo
King Arthur
King Arthur
imBadatAllgamez
King Arthur
Level 109
God Stats
11W - 19L
1,387 SR
Queue Stats
551W - 569L
1,494 Elo+
Solo
Anubis
Anubis
xxFaDeD KaRmAxx
Anubis
Level 107
God Stats
2W - 4L
1,613 SR
Queue Stats
160W - 184L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 7 / 3
7,208
721
6,022
12,387
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thor
15
6 / 5 / 1
7,880
788
8,960
8,883
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
BigBusted
Sun Wukong
1
0 / 0 / 0
2,476
248
0
0
0
Yemoja
17
0 / 4 / 5
7,179
718
5,831
11,771
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
TroyMcclure29
Cernunnos
5
0 / 0 / 0
5,476
548
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 3 / 11
7,796
780
4,822
12,797
10,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 1 / 11
9,060
906
2,752
6,329
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
Neberwerfer
Sun Wukong
17
6 / 2 / 9
10,022
1,002
11,251
10,783
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
imBadatAllgamez
King Arthur
16
8 / 3 / 6
9,769
977
6,717
11,409
11,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 7
8,894
889
5,383
7,258
3,188
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
16
16
Deaths
11
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
7
3
0.5
W
Athena
 
Athena
0
3
11
1.83
L
Thor
6
5
1
1.3
L
Sun Wukong
BigBusted
Sun Wukong
0
0
0
0
W
0
1
11
5.5
L
Yemoja
0
4
5
0.63
W
Sun Wukong
Neberwerfer
Sun Wukong
6
2
9
5.25
L
Cernunnos
TroyMcclure29
Cernunnos
0
0
0
0
W
King Arthur
imBadatAllgamez
King Arthur
8
3
6
3.67
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
30,925
33,041
Taken
48,576
16,984
Mitigated
37,078
5,473
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,022
1,280
331
1,612
12,387
4,567
0
5,110
6,941
11,120
0
W
Athena
 
Athena
4,822
980
1,106
3,101
12,797
10,142
476
2,819
9,666
6,814
36
L
Thor
8,960
859
0
124
8,883
3,590
0
2,146
6,581
0
20,779
L
Sun Wukong
BigBusted
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,752
444
7,532
2,541
6,329
4,547
1,246
1,226
5,103
9,996
0
L
Yemoja
5,831
924
1,991
1,415
11,771
8,827
0
4,910
6,861
15,106
0
W
Sun Wukong
Neberwerfer
Sun Wukong
11,251
1,571
585
2,608
10,783
7,275
484
1,693
8,924
0
23,783
L
Cernunnos
TroyMcclure29
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
imBadatAllgamez
King Arthur
6,717
539
313
526
11,409
11,926
317
2,818
8,357
0
20,196
W
5,383
335
482
1,723
7,258
3,188
1,826
2,493
4,673
20,550
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
45,541
52
Minions Killed
120
0
Camps Cleared
0
452,051
Distance Traveled
901,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,208
721
17
2
0
152,196
0
W
Athena
7,796
780
7
1
0
158,425
0
L
Thor
7,880
788
21
2
0
162,151
0
L
Sun Wukong
2,476
248
0
0
0
0
0
W
Yemoja
9,060
906
15
2
0
179,784
0
L
Yemoja
7,179
718
14
1
0
137,704
0
W
Sun Wukong
10,022
1,002
35
4
0
196,468
0
L
Cernunnos
5,476
548
0
0
0
0
0
W
King Arthur
9,769
977
25
3
0
185,132
0
W
Anubis
8,894
889
38
4
0
181,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role