Player Matchup

Kumbhakarna
Kumbhakarna
RAUNCHY RABB1T
Kumbhakarna
Level 141
God Stats
0W - 3L
1,158 SR
Queue Stats
81W - 76L
1,536 Elo+
Party 1
Loki
Loki
SconniBoy10
Loki
Level 161
God Stats
10W - 5L
1,728 SR
Queue Stats
148W - 129L
1,538 Elo+
Solo
Heimdallr
Heimdallr
THS Drako
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 288L
1,548 Elo+
Party 1
Da Ji
Da Ji
XfazeJamalX
Da Ji
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 142L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
xLaserJoe
Nu Wa
Level 145
God Stats
0W - 6L
1,197 SR
Queue Stats
140W - 139L
1,474 Elo+
Solo
Team Averages
Level 130
1,417 SR
1,528 Elo+

VS

Team Averages
Level 142
1,540 SR
1,533 Elo+
Eset
Eset
AgentBlack5
Eset
Level 158
God Stats
15W - 12L
1,764 SR
Queue Stats
292W - 305L
1,524 Elo+
Solo
Ra
Ra
Billiumus93
Ra
Level 123
God Stats
7W - 10L
1,336 SR
Queue Stats
84W - 84L
1,481 Elo+
Solo
Ullr
Ullr
ChickenEnjoyer
Ullr
Level 171
God Stats
5W - 0L
1,545 SR
Queue Stats
35W - 13L
1,710 Elo+
Solo
Guan Yu
Guan Yu
Clem8221
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,509 Elo+
Solo
Arachne
Arachne
preist767
Arachne
Level 155
God Stats
62W - 28L
1,555 SR
Queue Stats
86W - 79L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RAUNCHY RABB1T
Kumbhakarna
7
0 / 1 / 2
5,067
362
4,016
11,288
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 2
7,360
526
5,627
10,670
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
THS Drako
Heimdallr
12
0 / 3 / 2
6,580
470
6,222
9,601
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 1
5,950
425
4,069
10,668
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
xLaserJoe
Nu Wa
14
5 / 2 / 1
8,217
587
10,729
9,807
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,758
697
8,285
6,829
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 3
8,054
575
8,820
9,437
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 1
8,926
638
9,727
8,997
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Clem8221
Guan Yu
10
0 / 1 / 5
6,778
484
5,998
12,878
6,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
preist767
Arachne
12
3 / 2 / 4
7,220
516
5,757
10,328
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
3
3
3
1.5
W
6
1
1
6.5
W
Guan Yu
Clem8221
Guan Yu
0
1
5
2.5
L
Kumbhakarna
RAUNCHY RABB1T
Kumbhakarna
0
1
2
1
L
1
6
2
0.33
L
Heimdallr
THS Drako
Heimdallr
0
3
2
0.33
L
1
6
1
0.25
W
Arachne
preist767
Arachne
3
2
4
2.5
L
Nu Wa
xLaserJoe
Nu Wa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
38,587
52,034
Taken
48,469
17,131
Mitigated
15,704
6,325
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,285
964
76
1,673
6,829
1,724
1,087
639
6,070
67,279
721
W
8,820
649
727
3,849
9,437
2,381
0
3,877
5,098
65,021
1,519
W
9,727
3,728
0
1,315
8,997
2,915
3,075
2,045
6,641
0
64,253
W
Guan Yu
Clem8221
Guan Yu
5,998
855
1,312
4,192
12,878
6,026
82
4,176
8,146
0
21,603
L
Kumbhakarna
RAUNCHY RABB1T
Kumbhakarna
4,016
57
0
1,157
11,288
5,080
0
3,620
7,488
13,692
0
L
5,627
637
0
565
10,670
2,848
0
4,406
5,835
0
51,628
L
Heimdallr
THS Drako
Heimdallr
6,222
2,128
0
3,603
9,601
2,904
0
0
9,601
0
45,126
L
4,069
657
0
0
10,668
3,730
0
3,544
6,914
0
40,287
W
Arachne
preist767
Arachne
5,757
3,417
0
3,906
10,328
2,658
180
2,308
7,769
0
33,983
L
Nu Wa
xLaserJoe
Nu Wa
10,729
1,618
0
1,000
9,807
2,569
0
4,397
5,223
54,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
40,736
366
Minions Killed
440
0
Camps Cleared
0
1,426,934
Distance Traveled
1,480,882
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,758
697
133
10
0
264,117
1
W
Ra
8,054
575
116
8
0
289,359
0
W
Ullr
8,926
638
111
8
0
251,650
0
W
Guan Yu
6,778
484
25
2
0
332,017
2
L
Kumbhakarna
5,067
362
17
1
0
280,626
0
L
Loki
7,360
526
88
6
0
296,154
0
L
Heimdallr
6,580
470
83
6
0
262,960
0
L
Da Ji
5,950
425
74
5
0
309,120
0
W
Arachne
7,220
516
55
4
0
343,739
0
L
Nu Wa
8,217
587
104
7
0
278,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role