Player Matchup

Charon
Charon
 
Charon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JustSenti
Apollo
Level 46
God Stats
2W - 1L
1,692 SR
Queue Stats
6W - 8L
1,444 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rogue 179
Kumbhakarna
Level 122
God Stats
11W - 7L
1,668 SR
Queue Stats
268W - 269L
1,474 Elo+
Solo
Hera
Hera
funky duck32
Hera
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,444 Elo+
Party 2
Team Averages
Level 89
1,572 SR
1,473 Elo+

VS

Team Averages
Level 60
1,436 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
NelloLegend
Cu Chulainn
Level 61
God Stats
17W - 12L
1,381 SR
Queue Stats
187W - 219L
1,417 Elo+
Party 1
Zeus
Zeus
basuta
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,388 Elo+
Solo
Hun Batz
Hun Batz
gaseem_44
Hun Batz
Level 102
God Stats
5W - 4L
1,555 SR
Queue Stats
313W - 318L
1,369 Elo+
Solo
Surtr
Surtr
mastromico
Surtr
Level 48
God Stats
22W - 29L
1,476 SR
Queue Stats
150W - 169L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
xViper93
Guan Yu
Level 50
God Stats
9W - 9L
1,268 SR
Queue Stats
117W - 138L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 7 / 0
6,611
472
5,836
13,849
10,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
 
Loki
10
1 / 1 / 1
6,382
456
2,621
7,624
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
JustSenti
Apollo
12
2 / 9 / 1
7,123
509
4,332
11,702
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Rogue 179
Kumbhakarna
14
3 / 1 / 0
8,118
580
7,398
10,041
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 6 / 1
7,320
523
7,128
8,739
2,499
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NelloLegend
Cu Chulainn
13
2 / 4 / 2
7,707
551
5,972
15,075
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
basuta
Zeus
14
9 / 4 / 1
9,292
664
10,264
6,961
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
gaseem_44
Hun Batz
12
1 / 0 / 5
7,040
503
1,372
6,345
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
13
9 / 1 / 6
8,466
605
11,059
10,552
6,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
xViper93
Guan Yu
14
3 / 0 / 11
8,430
602
7,437
11,375
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
9
Kills
24
24
Deaths
9
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
7
0
0
L
Loki
 
Loki
1
1
1
1.5
L
Apollo
JustSenti
Apollo
2
9
1
0.28
W
Cu Chulainn
NelloLegend
Cu Chulainn
2
4
2
0.75
L
Kumbhakarna
Rogue 179
Kumbhakarna
3
1
0
3
W
Zeus
basuta
Zeus
9
4
1
2.38
L
3
6
1
0.58
W
Hun Batz
gaseem_44
Hun Batz
1
0
5
3.5
W
Surtr
9
1
6
12
W
Guan Yu
xViper93
Guan Yu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
36,104
51,955
Taken
50,308
25,781
Mitigated
26,480
10,225
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,836
968
0
2,672
13,849
10,276
0
2,139
11,085
23,240
1,270
L
Loki
 
Loki
2,621
575
0
3,720
7,624
2,187
0
806
6,635
0
33,374
L
Apollo
JustSenti
Apollo
4,332
1,947
0
905
11,702
3,577
0
2,568
8,864
0
33,407
W
Cu Chulainn
NelloLegend
Cu Chulainn
5,972
1,312
0
1,410
15,075
6,337
199
7,737
6,716
0
40,072
L
Kumbhakarna
Rogue 179
Kumbhakarna
7,398
637
0
1,468
10,041
7,242
0
202
9,753
54,100
0
W
Zeus
basuta
Zeus
10,264
1,597
0
2,139
6,961
2,173
1,121
3,488
3,473
49,510
2,252
L
7,128
1,463
0
1,460
8,739
2,499
0
3,847
4,257
45,754
0
W
Hun Batz
gaseem_44
Hun Batz
1,372
214
0
0
6,345
2,381
643
766
5,543
0
40,276
W
Surtr
11,059
5,591
0
1,786
10,552
6,364
767
4,028
6,522
1,165
49,739
W
Guan Yu
xViper93
Guan Yu
7,437
1,592
3,021
4,335
11,375
9,225
1,139
3,318
8,013
0
31,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
40,935
351
Minions Killed
336
0
Camps Cleared
0
1,257,522
Distance Traveled
1,322,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,611
472
25
2
0
270,575
0
L
Loki
6,382
456
75
5
0
222,462
0
L
Apollo
7,123
509
61
4
0
286,083
0
W
Cu Chulainn
7,707
551
75
5
0
251,334
3
L
Kumbhakarna
8,118
580
108
8
0
265,268
4
W
Zeus
9,292
664
94
7
0
235,797
0
L
Hera
7,320
523
82
6
0
213,134
1
W
Hun Batz
7,040
503
58
4
0
265,014
0
W
Surtr
8,466
605
58
4
0
292,392
1
W
Guan Yu
8,430
602
51
4
0
278,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role