Player Matchup

Discordia
Discordia
QuantumTarantino
Discordia
Level 128
God Stats
38W - 25L
1,424 SR
Queue Stats
164W - 165L
1,380 Elo+
Solo
Pele
Pele
ThatBam
Pele
Level 135
God Stats
2W - 1L
1,588 SR
Queue Stats
74W - 79L
1,464 Elo+
Party 2
Bellona
Bellona
TheRealCrez
Bellona
Level 89
God Stats
3W - 1L
1,493 SR
Queue Stats
94W - 97L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
TheRealForbes
Danzaburou
Level 127
God Stats
23W - 15L
1,604 SR
Queue Stats
108W - 107L
1,458 Elo+
Party 2
Hercules
Hercules
csr10
Hercules
Level 126
God Stats
11W - 3L
1,702 SR
Queue Stats
344W - 318L
1,495 Elo+
Solo
Team Averages
Level 121
1,562 SR
1,454 Elo+

VS

Team Averages
Level 107
1,466 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Invisible5
Anubis
Level 158
God Stats
47W - 35L
1,586 SR
Queue Stats
351W - 340L
1,470 Elo+
Solo
Nu Wa
Nu Wa
RedRabbitGuy
Nu Wa
Level 115
God Stats
0W - 5L
1,248 SR
Queue Stats
114W - 106L
1,446 Elo+
Solo
Artemis
Artemis
ZerGinc
Artemis
Level 67
God Stats
1W - 2L
1,559 SR
Queue Stats
246W - 223L
1,557 Elo+
Party 1
Neith
Neith
popochkashmelya
Neith
Level 37
God Stats
1W - 4L
1,438 SR
Queue Stats
140W - 134L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
7
0 / 0 / 1
3,841
768
730
389
86
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
ThatBam
Pele
6
2 / 0 / 0
3,738
748
1,103
3,408
936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
TheRealCrez
Bellona
7
3 / 0 / 0
4,021
804
2,323
3,796
2,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
TheRealForbes
Danzaburou
6
1 / 0 / 0
3,612
722
743
2,042
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
csr10
Hercules
5
0 / 1 / 1
3,064
613
889
2,601
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
1 / 2 / 0
3,117
623
1,245
4,209
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Invisible5
Anubis
2
0 / 0 / 0
2,571
514
65
612
201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 3 / 0
3,091
618
1,792
3,700
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ZerGinc
Artemis
4
0 / 1 / 0
3,007
601
886
2,063
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,423
685
0
768
157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Anubis
Invisible5
Anubis
0
0
0
0
W
Discordia
0
0
1
0.5
L
0
3
0
0
W
Pele
ThatBam
Pele
2
0
0
2
W
Bellona
TheRealCrez
Bellona
3
0
0
3
W
Danzaburou
TheRealForbes
Danzaburou
1
0
0
1
L
Artemis
ZerGinc
Artemis
0
1
0
0
W
Hercules
csr10
Hercules
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,788
Damage
3,988
12,236
Taken
11,352
5,395
Mitigated
2,269
3,881
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,245
461
0
3,003
4,209
924
0
463
3,624
0
11,776
L
Anubis
Invisible5
Anubis
65
0
0
392
612
201
0
0
584
2,227
66
W
Discordia
730
41
0
0
389
86
0
95
274
14,252
0
L
1,792
515
0
1,130
3,700
588
0
0
3,538
9,572
0
W
Pele
ThatBam
Pele
1,103
387
0
1,043
3,408
936
0
184
3,164
0
16,165
W
Bellona
TheRealCrez
Bellona
2,323
562
0
898
3,796
2,526
0
1,073
2,579
0
17,328
W
Danzaburou
TheRealForbes
Danzaburou
743
277
0
1,072
2,042
515
0
131
1,891
0
20,373
L
Artemis
ZerGinc
Artemis
886
155
0
288
2,063
399
0
0
2,003
0
8,352
W
Hercules
csr10
Hercules
889
292
0
868
2,601
1,332
0
110
2,471
0
6,903
L
0
0
0
321
768
157
0
123
587
0
11,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,276
Gold Earned
15,209
140
Minions Killed
93
0
Camps Cleared
0
538,029
Distance Traveled
437,951
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,117
623
26
5
0
113,897
0
L
Anubis
2,571
514
3
1
0
34,664
0
W
Discordia
3,841
768
39
8
0
102,265
0
L
Nu Wa
3,091
618
20
4
0
90,199
3
W
Pele
3,738
748
29
6
0
124,078
1
W
Bellona
4,021
804
29
6
0
97,196
0
W
Danzaburou
3,612
722
31
6
0
106,215
0
L
Artemis
3,007
601
22
4
0
105,711
0
W
Hercules
3,064
613
12
2
0
108,275
4
L
Neith
3,423
685
22
4
0
93,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role