Player Matchup

Sun Wukong
Sun Wukong
Balsaklunch
Sun Wukong
Level 104
God Stats
10W - 9L
1,547 SR
Queue Stats
568W - 562L
1,479 Elo+
Party 1
Fenrir
Fenrir
Frozcar
Fenrir
Level 100
God Stats
4W - 1L
1,511 SR
Queue Stats
66W - 63L
1,437 Elo+
Solo
Ullr
Ullr
LuckyPun4
Ullr
Level 64
God Stats
4W - 3L
1,304 SR
Queue Stats
60W - 71L
1,421 Elo+
Solo
Sol
Sol
Sigyn2779
Sol
Level 98
God Stats
64W - 61L
1,497 SR
Queue Stats
428W - 427L
1,438 Elo+
Party 1
Horus
Horus
Strollwumpf
Horus
Level 49
God Stats
17W - 12L
1,511 SR
Queue Stats
78W - 80L
1,478 Elo+
Solo
Team Averages
Level 83
1,474 SR
1,451 Elo+

VS

Team Averages
Level 65
1,497 SR
1,383 Elo+
Bacchus
Bacchus
IdIeDeathGambIe
Bacchus
Level 49
God Stats
4W - 3L
1,562 SR
Queue Stats
123W - 137L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
Johnii_Boii
Baron Samedi
Level 106
God Stats
1W - 5L
1,290 SR
Queue Stats
117W - 114L
1,416 Elo+
Solo
Kukulkan
Kukulkan
SeniorWave06
Kukulkan
Level 63
God Stats
2W - 1L
1,806 SR
Queue Stats
40W - 32L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
SpideyCap8899
Kuzenbo
Level 80
God Stats
2W - 9L
1,320 SR
Queue Stats
5W - 19L
1,239 Elo+
Solo
Medusa
Medusa
Vastolord_333
Medusa
Level 27
God Stats
12W - 11L
1,508 SR
Queue Stats
30W - 42L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balsaklunch
Sun Wukong
14
3 / 3 / 2
8,096
578
8,286
11,983
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Frozcar
Fenrir
13
9 / 0 / 1
8,169
584
8,718
9,419
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
12
1 / 2 / 7
6,801
486
5,316
7,933
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 1
8,050
575
5,471
7,863
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 0 / 7
7,992
571
6,884
13,089
10,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,465
462
8,438
12,692
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Johnii_Boii
Baron Samedi
11
1 / 6 / 1
6,411
458
5,725
13,915
5,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
SeniorWave06
Kukulkan
12
0 / 2 / 0
6,959
497
5,165
6,733
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
11
2 / 3 / 1
7,228
516
2,940
10,481
9,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
5,588
399
7,816
10,942
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Balsaklunch
Sun Wukong
3
3
2
1.33
W
Fenrir
Frozcar
Fenrir
9
0
1
9.5
L
2
5
1
0.5
L
Baron Samedi
Johnii_Boii
Baron Samedi
1
6
1
0.25
W
Ullr
1
2
7
2.25
L
Kukulkan
SeniorWave06
Kukulkan
0
2
0
0
W
2
0
1
2.5
L
Kuzenbo
2
3
1
0.83
W
3
0
7
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
30,084
50,287
Taken
54,763
27,686
Mitigated
26,616
17,374
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Balsaklunch
Sun Wukong
8,286
1,187
0
2,889
11,983
8,107
506
6,832
5,151
0
56,222
W
Fenrir
Frozcar
Fenrir
8,718
2,369
0
2,041
9,419
3,897
0
2,926
6,493
0
42,890
L
8,438
1,373
0
4,021
12,692
6,917
0
187
12,505
45,047
0
L
Baron Samedi
Johnii_Boii
Baron Samedi
5,725
820
349
5,394
13,915
5,325
80
2,122
11,793
43,701
0
W
Ullr
5,316
764
0
2,197
7,933
2,886
210
2,834
5,099
0
33,825
L
Kukulkan
SeniorWave06
Kukulkan
5,165
256
0
1,919
6,733
2,317
0
3,004
3,729
53,347
0
W
5,471
1,885
0
4,354
7,863
2,408
1,123
5,842
2,021
48,702
5,436
L
Kuzenbo
2,940
1,400
0
2,631
10,481
9,324
674
0
10,481
23,683
0
W
6,884
2,662
311
5,582
13,089
10,388
0
3,834
9,255
0
22,919
L
7,816
2,286
0
2,853
10,942
2,733
0
0
10,942
0
34,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
32,651
323
Minions Killed
328
0
Camps Cleared
0
1,315,858
Distance Traveled
1,293,675
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,096
578
95
7
0
221,035
0
W
Fenrir
8,169
584
60
4
0
326,827
3
L
Bacchus
6,465
462
65
5
0
295,145
0
L
Baron Samedi
6,411
458
80
6
0
221,765
0
W
Ullr
6,801
486
41
3
0
236,580
0
L
Kukulkan
6,959
497
107
8
0
245,457
2
W
Sol
8,050
575
97
7
0
248,584
0
L
Kuzenbo
7,228
516
36
3
0
247,553
0
W
Horus
7,992
571
30
2
0
282,832
4
L
Medusa
5,588
399
40
3
0
283,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role