Player Matchup

Bakasura
Bakasura
DarkShadow57422
Bakasura
Level 147
God Stats
3W - 3L
1,537 SR
Queue Stats
157W - 142L
1,607 Elo+
Party 3
Apollo
Apollo
ImSoOriginal
Apollo
Level 157
God Stats
2W - 1L
1,718 SR
Queue Stats
226W - 199L
1,532 Elo+
Solo
Yemoja
Yemoja
Rastas Luck
Yemoja
Level 127
God Stats
10W - 9L
1,492 SR
Queue Stats
65W - 61L
1,521 Elo+
Party 3
Hades
Hades
SomeoneVeryBad
Hades
Level 149
God Stats
6W - 5L
1,580 SR
Queue Stats
192W - 179L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
zbakers
Baron Samedi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Team Averages
Level 143
1,565 SR
1,548 Elo+

VS

Team Averages
Level 135
1,567 SR
1,515 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AgentBlack5
Scylla
Level 158
God Stats
27W - 27L
1,492 SR
Queue Stats
292W - 305L
1,512 Elo+
Solo
Fenrir
Fenrir
VzSFenrir
Fenrir
Level 157
God Stats
16W - 23L
1,541 SR
Queue Stats
247W - 227L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
WaffleDonkey
Sun Wukong
Level 47
God Stats
25W - 20L
1,545 SR
Queue Stats
140W - 169L
1,450 Elo+
Party 2
Charon
Charon
oLLAMAo
Charon
Level 155
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 7L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 1 / 0
5,825
530
4,910
9,278
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
9
0 / 5 / 0
5,283
480
3,488
9,165
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 1 / 0
5,194
472
1,884
7,172
3,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 3 / 1
6,041
549
6,487
10,962
4,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
zbakers
Baron Samedi
10
0 / 3 / 0
5,697
518
2,153
6,683
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 1 / 2
6,959
633
6,867
6,553
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
3 / 0 / 2
7,172
652
3,787
1,738
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
VzSFenrir
Fenrir
13
5 / 0 / 1
6,469
588
5,072
7,486
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
WaffleDonkey
Sun Wukong
11
0 / 1 / 2
6,350
577
5,691
10,552
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
oLLAMAo
Charon
11
1 / 0 / 5
6,546
595
4,094
8,749
6,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
2
5
W
Scylla
3
0
2
4
L
Bakasura
2
1
0
2
L
Apollo
0
5
0
0
L
Yemoja
0
1
0
0
L
0
3
1
0.17
W
Fenrir
VzSFenrir
Fenrir
5
0
1
5.5
W
Sun Wukong
WaffleDonkey
Sun Wukong
0
1
2
1
W
Charon
oLLAMAo
Charon
1
0
5
3.5
L
Baron Samedi
zbakers
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
25,511
43,260
Taken
35,078
15,475
Mitigated
18,806
17,978
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,867
5,343
0
3,060
6,553
1,868
63
233
5,835
0
51,341
W
Scylla
3,787
624
0
929
1,738
502
262
197
1,431
55,500
0
L
Bakasura
4,910
2,888
0
5,338
9,278
3,089
26
583
8,695
0
40,750
L
Apollo
3,488
2,557
0
2,103
9,165
2,661
115
1,216
7,949
0
34,901
L
Yemoja
1,884
373
1,948
1,877
7,172
3,258
0
1,986
5,116
12,155
1,329
L
6,487
1,440
0
5,625
10,962
4,326
0
0
10,962
40,958
1,138
W
Fenrir
VzSFenrir
Fenrir
5,072
1,561
0
4,251
7,486
2,820
0
1,186
6,190
0
47,967
W
Sun Wukong
WaffleDonkey
Sun Wukong
5,691
1,142
0
3,148
10,552
7,315
0
6,021
4,456
0
48,187
W
Charon
oLLAMAo
Charon
4,094
1,248
0
2,444
8,749
6,301
0
2,289
6,295
25,281
1,927
L
Baron Samedi
zbakers
Baron Samedi
2,153
127
173
914
6,683
2,141
0
3,675
2,836
38,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
33,496
351
Minions Killed
425
0
Camps Cleared
0
1,063,991
Distance Traveled
1,134,586
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,959
633
95
9
0
204,877
0
W
Scylla
7,172
652
138
13
0
223,860
0
L
Bakasura
5,825
530
88
8
0
272,590
6
L
Apollo
5,283
480
74
7
0
212,689
0
L
Yemoja
5,194
472
22
2
0
200,825
0
L
Hades
6,041
549
85
8
0
190,855
1
W
Fenrir
6,469
588
76
7
0
254,696
0
W
Sun Wukong
6,350
577
86
8
0
220,508
0
W
Charon
6,546
595
30
3
0
230,645
3
L
Baron Samedi
5,697
518
82
7
0
187,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role