Player Matchup

Ymir
Ymir
BigBoiMcKoi
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,295 Elo+
Party 1
Fenrir
Fenrir
CoRNDoG019
Fenrir
Level 19
God Stats
2W - 4L
1,510 SR
Queue Stats
4W - 14L
1,282 Elo+
Party 1
Ra
Ra
TRH_Nova
Ra
Level 117
God Stats
11W - 9L
1,569 SR
Queue Stats
185W - 161L
1,543 Elo+
Solo
Thanatos
Thanatos
YungHaMiE47
Thanatos
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,060 Elo+
Party 1
Jing Wei
Jing Wei
crawdadjones
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,308 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,298 Elo+

VS

Team Averages
Level 78
1,559 SR
1,693 Elo+
Athena
Athena
DonnieBeck
Athena
Level 38
God Stats
1W - 0L
1,687 SR
Queue Stats
8W - 2L
1,778 Elo+
Party 2
Zeus
Zeus
GageIsBadAtSmite
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 2
Eset
Eset
KnightOfTheNite4
Eset
Level 128
God Stats
5W - 2L
1,606 SR
Queue Stats
143W - 133L
1,496 Elo+
Solo
Ishtar
Ishtar
RedPilot42
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,852 Elo+
Party 2
King Arthur
King Arthur
Somalii
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,213
643
983
3,654
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
CoRNDoG019
Fenrir
6
1 / 1 / 0
3,603
721
550
3,230
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,720
544
164
638
164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
YungHaMiE47
Thanatos
5
0 / 4 / 0
3,127
625
1,538
4,853
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
crawdadjones
Jing Wei
5
1 / 0 / 0
3,364
673
1,944
1,667
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DonnieBeck
Athena
5
0 / 0 / 1
3,565
713
508
3,716
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 1
3,857
771
2,307
1,698
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 1 / 0
4,340
868
1,096
1,748
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
RedPilot42
Ishtar
5
0 / 1 / 1
3,255
651
1,640
2,805
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Somalii
King Arthur
8
4 / 0 / 0
4,520
904
3,429
4,471
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
8
8
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Fenrir
CoRNDoG019
Fenrir
1
1
0
1
W
Athena
DonnieBeck
Athena
0
0
1
0.5
W
2
0
1
2.5
W
2
1
0
2
W
Ishtar
RedPilot42
Ishtar
0
1
1
0.5
W
King Arthur
Somalii
King Arthur
4
0
0
4
L
0
1
0
0
L
Thanatos
YungHaMiE47
Thanatos
0
4
0
0
L
Jing Wei
crawdadjones
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,179
Damage
8,980
14,042
Taken
14,438
4,636
Mitigated
4,658
3,560
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
983
60
0
944
3,654
1,916
0
1,615
1,890
10,190
0
L
Fenrir
CoRNDoG019
Fenrir
550
61
0
450
3,230
1,034
0
954
2,196
0
13,757
W
Athena
DonnieBeck
Athena
508
309
0
1,349
3,716
1,887
171
782
2,934
4,056
0
W
2,307
410
0
563
1,698
301
0
38
1,660
15,162
331
W
1,096
44
0
578
1,748
386
1,005
164
1,584
17,100
2,149
W
Ishtar
RedPilot42
Ishtar
1,640
881
0
1,368
2,805
636
0
163
2,642
0
15,874
W
King Arthur
Somalii
King Arthur
3,429
296
0
1,633
4,471
1,448
0
0
4,471
0
20,283
L
164
0
0
36
638
164
0
502
136
3,226
0
L
Thanatos
YungHaMiE47
Thanatos
1,538
562
0
1,588
4,853
1,151
0
114
4,739
0
11,455
L
Jing Wei
crawdadjones
Jing Wei
1,944
1,578
0
542
1,667
371
0
367
1,250
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,027
Gold Earned
19,537
95
Minions Killed
147
0
Camps Cleared
0
444,483
Distance Traveled
547,595
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,213
643
8
2
0
112,176
0
L
Fenrir
3,603
721
35
7
0
94,759
0
W
Athena
3,565
713
9
2
0
106,336
0
W
Zeus
3,857
771
38
8
0
138,685
0
W
Eset
4,340
868
37
7
0
82,337
0
W
Ishtar
3,255
651
33
7
0
92,939
0
W
King Arthur
4,520
904
30
6
0
127,298
0
L
Ra
2,720
544
9
2
0
27,840
1
L
Thanatos
3,127
625
15
3
0
105,640
0
L
Jing Wei
3,364
673
28
6
0
104,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role