Player Matchup

Gilgamesh
Gilgamesh
PAGANWOLFPACK96
Gilgamesh
Level 159
God Stats
1W - 1L
1,537 SR
Queue Stats
29W - 33L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
RagingBug559
Ah Puch
Level 157
God Stats
1W - 1L
1,738 SR
Queue Stats
77W - 75L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
cesarlex11
Cernunnos
Level 141
God Stats
20W - 17L
1,637 SR
Queue Stats
152W - 104L
1,645 Elo+
Solo
Team Averages
Level 152
1,637 SR
1,576 Elo+

VS

Team Averages
Level 110
1,315 SR
1,477 Elo+
Bastet
Bastet
EternalSeraph
Bastet
Level 63
God Stats
2W - 2L
1,311 SR
Queue Stats
75W - 72L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
LazyToker
Ix Chel
Level 142
God Stats
1W - 3L
1,211 SR
Queue Stats
268W - 264L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
Pahala
Sun Wukong
Level 124
God Stats
3W - 4L
1,424 SR
Queue Stats
186W - 195L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PAGANWOLFPACK96
Gilgamesh
19
2 / 4 / 4
12,427
777
14,419
19,534
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RagingBug559
Ah Puch
19
4 / 5 / 1
12,344
772
18,258
12,557
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
cesarlex11
Cernunnos
10
1 / 5 / 2
9,567
598
3,031
10,034
3,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
13,212
826
13,572
17,524
6,461
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
LazyToker
Ix Chel
20
3 / 0 / 11
13,099
819
11,048
10,392
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Pahala
Sun Wukong
19
5 / 3 / 7
12,782
799
11,782
19,312
20,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
14
14
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
Ix Chel
LazyToker
Ix Chel
3
0
11
8.5
L
Gilgamesh
PAGANWOLFPACK96
Gilgamesh
2
4
4
1
W
Sun Wukong
Pahala
Sun Wukong
5
3
7
2.83
L
Ah Puch
RagingBug559
Ah Puch
4
5
1
0.9
L
Cernunnos
cesarlex11
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,708
Damage
36,402
42,125
Taken
47,228
19,841
Mitigated
30,922
2,739
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,572
3,141
0
2,810
17,524
6,461
1,755
5,573
11,231
0
46,911
W
Ix Chel
LazyToker
Ix Chel
11,048
1,190
6,191
6,203
10,392
4,409
1,110
5,823
4,569
45,855
480
L
Gilgamesh
PAGANWOLFPACK96
Gilgamesh
14,419
3,724
0
1,019
19,534
11,345
0
4,025
14,807
0
54,808
W
Sun Wukong
Pahala
Sun Wukong
11,782
1,215
0
1,540
19,312
20,052
655
6,789
11,023
0
31,328
L
Ah Puch
RagingBug559
Ah Puch
18,258
272
0
1,231
12,557
5,437
0
2,856
9,369
49,445
368
L
Cernunnos
cesarlex11
Cernunnos
3,031
1,454
0
489
10,034
3,059
84
3,957
5,899
0
10,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
39,093
165
Minions Killed
195
0
Camps Cleared
0
649,803
Distance Traveled
907,124
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,212
826
63
4
0
288,319
3
W
Ix Chel
13,099
819
88
6
0
308,897
0
L
Gilgamesh
12,427
777
77
5
0
306,740
0
W
Sun Wukong
12,782
799
44
3
0
309,908
0
L
Ah Puch
12,344
772
61
4
0
256,890
4
L
Cernunnos
9,567
598
27
2
0
86,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role