Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
BillyRoyaltn
Chaac
Silver I
Level 264
God Stats
29W - 33L
1,525 SR
Queue Stats
639W - 645L
1,310 MMR
Solo
Fafnir
Fafnir
Platinum V
CadetCaligula
Fafnir
Platinum V
Level 139
God Stats
31W - 20L
1,686 SR
Queue Stats
129W - 127L
1,396 MMR
Solo
Susano
Susano
Gold IV
ItsDreYooo
Susano
Gold IV
Level 149
God Stats
8W - 8L
1,494 SR
Queue Stats
213W - 221L
1,329 MMR
Solo
Sol
Sol
Gold V
MadameGotham
Sol
Gold V
Level 174
God Stats
2W - 1L
1,624 SR
Queue Stats
81W - 97L
1,418 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 170
1,566 SR
1,391 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,451 SR
1,386 MMR
Erlang Shen
Erlang Shen
Silver I
HerFavMistak3
Erlang Shen
Silver I
Level 69
God Stats
1W - 4L
1,458 SR
Queue Stats
36W - 44L
1,307 MMR
Solo
Olorun
Olorun
Bronze III
cX Ant
Olorun
Bronze III
Level 105
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
cX Nate
Bastet
Bronze III
Level 64
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
pelmy
Sobek
Gold II
Level 109
God Stats
2W - 2L
1,588 SR
Queue Stats
384W - 393L
1,430 MMR
Party 2
Cernunnos
Cernunnos
Gold V
tareio
Cernunnos
Gold V
Level 107
God Stats
1W - 4L
1,272 SR
Queue Stats
336W - 345L
1,195 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 1 / 3
6,876
688
6,213
3,762
1,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 5
6,774
677
9,086
10,115
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 5
6,233
623
2,435
6,205
5,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Susano
ItsDreYooo
Susano
11
4 / 1 / 4
5,928
593
2,861
6,767
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
5,878
588
3,854
5,315
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MedusaJormungandrHadesApollo

VS

Bans
Ix ChelAgniHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HerFavMistak3
Erlang Shen
8
1 / 4 / 0
5,257
526
5,882
12,932
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Olorun
cX Ant
Olorun
10
2 / 3 / 0
5,215
522
1,537
5,180
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
cX Nate
Bastet
7
0 / 3 / 1
4,324
432
1,820
6,585
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
pelmy
Sobek
9
0 / 1 / 5
5,713
571
2,588
9,984
7,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
tareio
Cernunnos
11
3 / 2 / 0
6,063
606
4,259
5,653
2,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
6
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
3
6.5
W
2
1
5
4.5
W
1
1
5
3.5
L
Erlang Shen
HerFavMistak3
Erlang Shen
1
4
0
0.25
W
Susano
ItsDreYooo
Susano
4
1
4
6
W
1
2
1
0.75
L
Olorun
cX Ant
Olorun
2
3
0
0.67
L
Bastet
cX Nate
Bastet
0
3
1
0.17
L
Sobek
pelmy
Sobek
0
1
5
2.5
L
Cernunnos
tareio
Cernunnos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
16,086
32,164
Taken
40,334
16,859
Mitigated
21,833
11,282
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,213
1,280
0
350
3,762
1,109
949
1,508
2,254
41,367
805
W
9,086
2,546
0
3,310
10,115
6,688
195
0
10,115
1,277
47,909
W
2,435
960
0
2,007
6,205
5,826
217
1,285
4,920
11,542
0
L
Erlang Shen
HerFavMistak3
Erlang Shen
5,882
3,659
0
5,329
12,932
9,599
0
1,214
11,697
0
32,313
W
Susano
ItsDreYooo
Susano
2,861
843
0
3,161
6,767
1,952
383
484
6,283
0
32,986
W
3,854
1,008
0
2,454
5,315
1,284
0
737
4,578
39,981
898
L
Olorun
cX Ant
Olorun
1,537
708
602
1,141
5,180
1,355
0
2,187
2,822
25,467
1,052
L
Bastet
cX Nate
Bastet
1,820
633
0
940
6,585
1,498
0
1,813
4,592
0
15,413
L
Sobek
pelmy
Sobek
2,588
263
0
3,868
9,984
7,357
0
3,530
6,303
18,376
1,616
L
Cernunnos
tareio
Cernunnos
4,259
2,666
0
2,202
5,653
2,024
22
2,924
2,674
0
43,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
26,572
314
Minions Killed
253
0
Camps Cleared
0
1,022,287
Distance Traveled
1,019,488
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,876
688
70
7
0
195,436
2
W
Chaac
6,774
677
86
9
0
194,967
2
W
Fafnir
6,233
623
26
3
0
218,701
4
L
Erlang Shen
5,257
526
67
7
0
190,226
2
W
Susano
5,928
593
61
6
0
215,981
0
W
Sol
5,878
588
71
7
0
197,202
2
L
Olorun
5,215
522
42
4
0
191,845
0
L
Bastet
4,324
432
36
4
0
230,506
2
L
Sobek
5,713
571
23
2
0
204,423
2
L
Cernunnos
6,063
606
85
9
0
202,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role