Player Matchup

Tyr
Tyr
Silver II
Qtaaa
Tyr
Silver II
Level 40
God Stats
20W - 12L
1,526 SR
Queue Stats
28W - 27L
1,466 MMR
Party 1
Mulan
Mulan
Gold V
Tjocknacke
Mulan
Gold V
Level 42
God Stats
8W - 6L
1,636 SR
Queue Stats
27W - 24L
1,532 MMR
Party 1
Discordia
Discordia
Silver II
hejdealbin
Discordia
Silver II
Level 106
God Stats
15W - 15L
1,595 SR
Queue Stats
31W - 32L
1,347 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 63
1,585 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,537 SR
1,270 MMR
Jormungandr
Jormungandr
Gold V
Gadhgi
Jormungandr
Gold V
Level 159
God Stats
25W - 17L
1,541 SR
Queue Stats
487W - 554L
1,208 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
WarbanOP
Zhong Kui
Silver III
Level 48
God Stats
3W - 5L
1,552 SR
Queue Stats
5W - 16L
1,272 MMR
Solo
Medusa
Medusa
Gold III
ТiltanutiyTwitch
Medusa
Gold III
Level 59
God Stats
19W - 17L
1,517 SR
Queue Stats
144W - 134L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Qtaaa
Tyr
14
1 / 1 / 9
7,989
799
5,072
9,178
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
15
8 / 1 / 4
9,588
959
9,141
10,804
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
hejdealbin
Discordia
16
3 / 0 / 9
9,244
924
7,825
3,797
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Hou YiAchillesChang'eNe ZhaAtlas

VS

Bans
SerqetCabrakanAgniCerberusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gadhgi
Jormungandr
13
1 / 5 / 1
8,101
810
7,519
9,309
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
WarbanOP
Zhong Kui
13
1 / 4 / 0
7,760
776
4,451
7,523
4,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
7,832
783
5,926
7,911
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gadhgi
Jormungandr
1
5
1
0.3
W
Tyr
Qtaaa
Tyr
1
1
9
5.5
W
Mulan
8
1
4
10
L
Zhong Kui
WarbanOP
Zhong Kui
1
4
0
0.25
W
Discordia
hejdealbin
Discordia
3
0
9
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
17,896
23,779
Taken
24,743
16,375
Mitigated
14,675
7,038
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gadhgi
Jormungandr
7,519
1,017
0
630
9,309
6,572
0
3,896
4,975
13,997
3,080
W
Tyr
Qtaaa
Tyr
5,072
335
0
3,641
9,178
5,122
376
4,469
4,692
0
18,078
W
Mulan
9,141
720
0
2,316
10,804
9,916
112
4,807
5,997
0
27,457
L
Zhong Kui
WarbanOP
Zhong Kui
4,451
806
0
1,862
7,523
4,983
0
2,403
4,819
20,245
0
W
Discordia
hejdealbin
Discordia
7,825
194
0
1,081
3,797
1,337
625
1,073
2,724
37,162
0
L
5,926
1,390
0
1,628
7,911
3,120
0
1,604
5,861
0
35,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
23,693
146
Minions Killed
117
0
Camps Cleared
0
627,515
Distance Traveled
543,392
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,101
810
18
2
0
174,798
0
W
Tyr
7,989
799
26
3
0
218,936
2
W
Mulan
9,588
959
38
4
0
201,902
3
L
Zhong Kui
7,760
776
39
4
0
170,779
0
W
Discordia
9,244
924
82
8
0
206,677
2
L
Medusa
7,832
783
60
6
0
197,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role