Player Matchup

Guan Yu
Guan Yu
G_Lucky7_
Guan Yu
Level 140
God Stats
1W - 5L
1,194 SR
Queue Stats
593W - 519L
1,568 Elo+
Solo
Pele
Pele
HeathenPlays
Pele
Level 109
God Stats
31W - 31L
1,518 SR
Queue Stats
338W - 319L
1,518 Elo+
Solo
Chiron
Chiron
MrldArchr
Chiron
Level 147
God Stats
1W - 1L
1,558 SR
Queue Stats
121W - 105L
1,516 Elo+
Solo
Sylvanus
Sylvanus
That1Summer
Sylvanus
Level 157
God Stats
9W - 7L
1,647 SR
Queue Stats
172W - 137L
1,524 Elo+
Solo
Janus
Janus
xWolft120
Janus
Level 68
God Stats
19W - 16L
1,564 SR
Queue Stats
209W - 193L
1,460 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,517 Elo+

VS

Team Averages
Level 138
1,459 SR
1,525 Elo+
Loki
Loki
Belchor44
Loki
Level 94
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
VeryNewToTheGame
Merlin
Level 123
God Stats
31W - 44L
1,491 SR
Queue Stats
262W - 231L
1,542 Elo+
Solo
Heimdallr
Heimdallr
christownian
Heimdallr
Level 158
God Stats
0W - 1L
1,275 SR
Queue Stats
175W - 153L
1,569 Elo+
Solo
Ymir
Ymir
fisher408
Ymir
Level 215
God Stats
6W - 9L
1,530 SR
Queue Stats
599W - 559L
1,513 Elo+
Solo
Ne Zha
Ne Zha
mittle18
Ne Zha
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
G_Lucky7_
Guan Yu
15
2 / 0 / 0
9,308
665
5,510
9,778
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 1 / 5
8,510
608
12,977
12,697
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
MrldArchr
Chiron
13
4 / 0 / 3
7,782
556
11,717
9,058
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
That1Summer
Sylvanus
13
2 / 0 / 8
8,064
576
3,903
10,666
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
xWolft120
Janus
14
1 / 0 / 4
8,082
577
4,041
5,541
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 3 / 0
7,286
520
3,472
9,410
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 0
7,641
546
4,262
4,336
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
christownian
Heimdallr
11
0 / 5 / 0
6,216
444
10,474
11,644
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ymir
9
0 / 4 / 0
6,186
442
4,975
18,516
8,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
mittle18
Ne Zha
11
0 / 6 / 1
6,333
452
3,195
10,862
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
W
Guan Yu
G_Lucky7_
Guan Yu
2
0
0
2
W
9
1
5
11.5
W
Chiron
MrldArchr
Chiron
4
0
3
5.5
W
Sylvanus
That1Summer
Sylvanus
2
0
8
6
L
1
0
0
1
L
Heimdallr
christownian
Heimdallr
0
5
0
0
L
Ymir
0
4
0
0
L
Ne Zha
mittle18
Ne Zha
0
6
1
0.08
W
Janus
xWolft120
Janus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
26,378
47,740
Taken
54,768
29,480
Mitigated
19,276
30,476
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,472
852
0
1,975
9,410
2,088
0
368
8,561
0
53,779
W
Guan Yu
G_Lucky7_
Guan Yu
5,510
330
0
5,486
9,778
12,013
0
0
9,778
0
73,329
W
12,977
3,676
0
7,490
12,697
5,036
190
2,280
10,417
0
69,145
W
Chiron
MrldArchr
Chiron
11,717
4,443
684
2,018
9,058
3,319
1,297
1,673
7,385
0
59,463
W
Sylvanus
That1Summer
Sylvanus
3,903
1,159
6,551
6,043
10,666
7,447
90
2,329
8,337
24,268
0
L
4,262
43
0
1,520
4,336
980
0
2,161
1,923
53,616
1,574
L
Heimdallr
christownian
Heimdallr
10,474
5,372
0
2,738
11,644
3,524
885
1,124
10,520
0
50,518
L
Ymir
4,975
874
50
6,181
18,516
8,907
330
2,965
15,529
26,610
0
L
Ne Zha
mittle18
Ne Zha
3,195
884
0
933
10,862
3,777
0
930
9,734
0
56,102
W
Janus
xWolft120
Janus
4,041
75
0
2,204
5,541
1,665
0
3,199
2,342
56,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,746
Gold Earned
33,662
475
Minions Killed
434
0
Camps Cleared
0
1,466,679
Distance Traveled
1,346,969
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,286
520
110
8
0
287,502
0
W
Guan Yu
9,308
665
124
9
0
272,139
0
W
Pele
8,510
608
96
7
0
318,458
0
W
Chiron
7,782
556
101
7
0
272,495
2
W
Sylvanus
8,064
576
39
3
0
275,536
6
L
Merlin
7,641
546
113
8
0
242,564
8
L
Heimdallr
6,216
444
92
7
0
249,804
1
L
Ymir
6,186
442
31
2
0
262,155
0
L
Ne Zha
6,333
452
88
6
0
304,944
0
W
Janus
8,082
577
115
8
0
328,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role