Player Matchup

Baron Samedi
Baron Samedi
RogueXTheOne
Baron Samedi
Level 69
God Stats
7W - 2L
1,641 SR
Queue Stats
9W - 13L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Wise Ginger1999
Sylvanus
Level 103
God Stats
67W - 91L
1,444 SR
Queue Stats
75W - 100L
1,391 Elo+
Party 1
Chiron
Chiron
danglepeen
Chiron
Level 158
God Stats
2W - 0L
1,267 SR
Queue Stats
69W - 93L
1,402 Elo+
Party 1
Lancelot
Lancelot
rcpenia
Lancelot
Level 87
God Stats
17W - 19L
1,368 SR
Queue Stats
445W - 441L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spiker3060
Morgan Le Fay
Level 135
God Stats
7W - 6L
1,424 SR
Queue Stats
65W - 89L
1,381 Elo+
Party 1
Team Averages
Level 110
1,429 SR
1,409 Elo+

VS

Team Averages
Level 70
1,476 SR
1,447 Elo+
Cthulhu
Cthulhu
CapTotinbolo
Cthulhu
Level 69
God Stats
12W - 5L
1,822 SR
Queue Stats
220W - 192L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Seppuku2082
Kukulkan
Level 38
God Stats
104W - 109L
1,106 SR
Queue Stats
226W - 270L
1,305 Elo+
Solo
Medusa
Medusa
Skiper_Cz
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,453 Elo+
Solo
Susano
Susano
WhyAther
Susano
Level 60
God Stats
48W - 40L
1,511 SR
Queue Stats
94W - 86L
1,486 Elo+
Solo
Chaac
Chaac
zZikoz
Chaac
Level 64
God Stats
4W - 7L
1,443 SR
Queue Stats
234W - 213L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RogueXTheOne
Baron Samedi
17
3 / 6 / 1
10,247
488
14,521
15,981
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
16
2 / 4 / 5
9,335
445
7,730
21,368
23,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
danglepeen
Chiron
19
5 / 2 / 4
11,274
537
15,926
14,401
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
rcpenia
Lancelot
18
4 / 2 / 11
11,176
532
12,300
18,897
9,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
spiker3060
Morgan Le Fay
18
9 / 1 / 4
11,690
557
16,189
13,637
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapTotinbolo
Cthulhu
15
2 / 6 / 4
9,326
444
14,411
28,743
17,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
Seppuku2082
Kukulkan
14
0 / 8 / 0
9,249
440
5,376
11,104
2,962
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Skiper_Cz
Medusa
17
2 / 4 / 4
10,412
496
9,043
14,129
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
WhyAther
Susano
17
2 / 4 / 3
10,142
483
10,543
16,431
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
zZikoz
Chaac
19
9 / 2 / 2
12,955
617
21,788
22,015
19,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
15
15
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CapTotinbolo
Cthulhu
2
6
4
0.67
W
Baron Samedi
RogueXTheOne
Baron Samedi
3
6
1
0.58
L
Kukulkan
Seppuku2082
Kukulkan
0
8
0
0
L
Medusa
Skiper_Cz
Medusa
2
4
4
1
L
Susano
WhyAther
Susano
2
4
3
0.88
W
Sylvanus
2
4
5
1.13
W
Chiron
danglepeen
Chiron
5
2
4
3.5
W
Lancelot
rcpenia
Lancelot
4
2
11
4.75
W
Morgan Le Fay
spiker3060
Morgan Le Fay
9
1
4
11
L
Chaac
zZikoz
Chaac
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,666
Damage
61,161
84,284
Taken
92,422
54,805
Mitigated
50,150
31,200
Healing
29,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CapTotinbolo
Cthulhu
14,411
1,027
484
9,330
28,743
17,362
0
12,709
15,769
60,522
1,288
W
Baron Samedi
RogueXTheOne
Baron Samedi
14,521
1,210
532
4,368
15,981
8,525
692
2,472
13,509
65,025
0
L
Kukulkan
Seppuku2082
Kukulkan
5,376
254
13
1,326
11,104
2,962
1,622
7,141
3,915
54,936
678
L
Medusa
Skiper_Cz
Medusa
9,043
1,752
0
3,687
14,129
4,858
78
1,688
12,441
0
80,999
L
Susano
WhyAther
Susano
10,543
1,992
0
7,630
16,431
5,220
0
6,396
9,915
0
87,516
W
Sylvanus
7,730
1,072
2,859
6,981
21,368
23,115
1,230
7,067
14,301
47,756
17,923
W
Chiron
danglepeen
Chiron
15,926
5,122
1,017
5,721
14,401
7,100
1,235
2,331
12,003
0
98,722
W
Lancelot
rcpenia
Lancelot
12,300
2,113
0
5,001
18,897
9,810
713
5,701
13,196
637
81,525
W
Morgan Le Fay
spiker3060
Morgan Le Fay
16,189
2,167
0
4,721
13,637
6,255
1,490
4,380
9,257
91,317
0
L
Chaac
zZikoz
Chaac
21,788
2,598
0
6,584
22,015
19,748
184
9,764
11,579
2,695
99,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
52,084
573
Minions Killed
608
0
Camps Cleared
0
2,077,440
Distance Traveled
1,973,846
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,326
444
76
4
0
420,103
0
W
Baron Samedi
10,247
488
115
5
0
406,067
4
L
Kukulkan
9,249
440
117
6
0
255,448
12
L
Medusa
10,412
496
133
6
0
404,925
2
L
Susano
10,142
483
134
6
0
472,550
0
W
Sylvanus
9,335
445
81
4
0
340,937
0
W
Chiron
11,274
537
144
7
0
428,413
0
W
Lancelot
11,176
532
102
5
0
488,688
0
W
Morgan Le Fay
11,690
557
131
6
0
413,335
3
L
Chaac
12,955
617
148
7
0
420,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role