Player Matchup

Gilgamesh
Gilgamesh
BarlyPL
Gilgamesh
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 151L
1,470 Elo+
Party 2
Arachne
Arachne
Debico
Arachne
Level 106
God Stats
0W - 2L
1,222 SR
Queue Stats
59W - 65L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Gooosiek13
Nu Wa
Level 76
God Stats
45W - 43L
1,529 SR
Queue Stats
147W - 136L
1,488 Elo+
Party 2
Medusa
Medusa
PeAnUt043571
Medusa
Level 88
God Stats
9W - 7L
1,582 SR
Queue Stats
78W - 63L
1,483 Elo+
Solo
Cthulhu
Cthulhu
QtM tcsteph
Cthulhu
Level 53
God Stats
7W - 7L
1,415 SR
Queue Stats
175W - 186L
1,428 Elo+
Solo
Team Averages
Level 86
1,450 SR
1,478 Elo+

VS

Team Averages
Level 97
1,491 SR
1,456 Elo+
Cernunnos
Cernunnos
Dunkanlord
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,434 Elo+
Solo
Chaac
Chaac
MateoNF91
Chaac
Level 44
God Stats
10W - 8L
1,485 SR
Queue Stats
117W - 138L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PandaRUS004
Kumbhakarna
Level 124
God Stats
14W - 18L
1,411 SR
Queue Stats
220W - 209L
1,474 Elo+
Solo
Ra
Ra
Solutiоn
Ra
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 149L
1,483 Elo+
Solo
Anubis
Anubis
micki_cod
Anubis
Level 89
God Stats
120W - 96L
1,558 SR
Queue Stats
291W - 293L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarlyPL
Gilgamesh
12
3 / 4 / 1
6,973
536
7,016
12,347
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Debico
Arachne
11
3 / 2 / 1
6,603
508
4,080
9,939
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
10
0 / 6 / 3
6,023
463
7,567
7,886
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 2 / 2
6,967
536
5,125
4,931
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
QtM tcsteph
Cthulhu
11
2 / 4 / 1
6,368
490
6,456
11,488
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dunkanlord
Cernunnos
13
0 / 2 / 4
6,926
533
2,271
6,687
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MateoNF91
Chaac
12
1 / 4 / 2
7,095
546
5,607
11,734
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
PandaRUS004
Kumbhakarna
11
2 / 1 / 5
7,084
545
4,199
9,015
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
6 / 1 / 4
7,838
603
8,308
7,879
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
micki_cod
Anubis
16
9 / 1 / 4
9,331
718
12,974
12,679
5,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
18
18
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BarlyPL
Gilgamesh
3
4
1
0.88
L
Arachne
Debico
Arachne
3
2
1
1.75
W
Cernunnos
Dunkanlord
Cernunnos
0
2
4
1
L
Nu Wa
0
6
3
0.25
W
Chaac
MateoNF91
Chaac
1
4
2
0.5
W
Kumbhakarna
PandaRUS004
Kumbhakarna
2
1
5
4.5
L
Medusa
1
2
2
1
L
Cthulhu
QtM tcsteph
Cthulhu
2
4
1
0.63
W
6
1
4
8
W
Anubis
micki_cod
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,244
Damage
33,359
46,591
Taken
47,994
18,289
Mitigated
21,294
7,642
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BarlyPL
Gilgamesh
7,016
1,963
0
2,030
12,347
7,360
0
4,409
7,938
0
37,338
L
Arachne
Debico
Arachne
4,080
2,950
0
2,670
9,939
2,243
0
4,420
5,519
0
33,086
W
Cernunnos
Dunkanlord
Cernunnos
2,271
937
0
3,029
6,687
1,809
132
1,690
4,703
0
49,504
L
Nu Wa
7,567
2,154
0
290
7,886
1,506
0
6,847
1,039
34,191
0
W
Chaac
MateoNF91
Chaac
5,607
1,071
0
3,228
11,734
5,943
280
395
10,775
0
41,002
W
Kumbhakarna
PandaRUS004
Kumbhakarna
4,199
951
0
3,331
9,015
5,596
212
2,661
5,978
19,314
1,627
L
Medusa
5,125
1,568
0
742
4,931
1,230
0
2,408
2,523
0
38,868
L
Cthulhu
QtM tcsteph
Cthulhu
6,456
476
0
1,910
11,488
5,950
0
6,913
4,575
29,125
0
W
8,308
1,091
482
4,304
7,879
2,352
402
2,560
5,048
60,892
0
W
Anubis
micki_cod
Anubis
12,974
1,151
0
9,119
12,679
5,594
312
5,591
6,828
91,205
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
38,274
279
Minions Killed
461
0
Camps Cleared
0
1,253,717
Distance Traveled
1,370,031
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,973
536
61
5
0
231,949
6
L
Arachne
6,603
508
51
4
0
303,786
0
W
Cernunnos
6,926
533
79
6
0
255,944
0
L
Nu Wa
6,023
463
56
4
0
233,879
3
W
Chaac
7,095
546
67
5
0
251,500
0
W
Kumbhakarna
7,084
545
38
3
0
309,330
4
L
Medusa
6,967
536
63
5
0
211,868
0
L
Cthulhu
6,368
490
48
4
0
272,235
0
W
Ra
7,838
603
102
8
0
311,832
0
W
Anubis
9,331
718
175
13
0
241,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role