Player Matchup

Janus
Janus
DadBodRick
Janus
Level 123
God Stats
1W - 0L
1,779 SR
Queue Stats
16W - 6L
1,701 Elo+
Party 1
Da Ji
Da Ji
ImWeeb
Da Ji
Level 157
God Stats
1W - 0L
1,837 SR
Queue Stats
37W - 25L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
Iroh1452
Baron Samedi
Level 157
God Stats
5W - 1L
1,932 SR
Queue Stats
245W - 229L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 184
God Stats
101W - 70L
1,652 SR
Queue Stats
326W - 328L
1,519 Elo+
Solo
Heimdallr
Heimdallr
YuckYuckGoose
Heimdallr
Level 82
God Stats
25W - 22L
1,774 SR
Queue Stats
54W - 48L
1,579 Elo+
Solo
Team Averages
Level 141
1,795 SR
1,582 Elo+

VS

Team Averages
Level 134
1,575 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
G-KILLAZ-W4L
Cu Chulainn
Level 155
God Stats
10W - 12L
1,484 SR
Queue Stats
325W - 341L
1,499 Elo+
Solo
Anhur
Anhur
Kripticninja318
Anhur
Level 107
God Stats
4W - 4L
1,636 SR
Queue Stats
108W - 83L
1,598 Elo+
Solo
Hercules
Hercules
RichTickler15
Hercules
Level 158
God Stats
3W - 7L
1,468 SR
Queue Stats
493W - 470L
1,536 Elo+
Solo
Janus
Janus
RizzyBoye
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,649 Elo+
Solo
Ymir
Ymir
Rxvera sLays
Ymir
Level 129
God Stats
4W - 1L
1,785 SR
Queue Stats
16W - 14L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 2 / 11
9,416
589
9,688
5,820
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
ImWeeb
Da Ji
16
13 / 2 / 5
9,602
600
14,302
13,474
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Iroh1452
Baron Samedi
14
4 / 2 / 6
8,622
539
6,553
13,550
10,988
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 0 / 4
9,569
598
11,109
6,715
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
YuckYuckGoose
Heimdallr
16
0 / 2 / 3
8,819
551
7,642
5,958
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
G-KILLAZ-W4L
Cu Chulainn
10
1 / 3 / 4
6,790
424
3,644
13,747
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
1 / 3 / 1
8,381
524
4,274
11,026
3,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
RichTickler15
Hercules
14
1 / 2 / 1
7,963
498
7,376
15,798
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
RizzyBoye
Janus
14
1 / 6 / 3
7,797
487
4,897
10,577
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 8 / 2
7,839
490
5,519
15,102
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
22
Kills
7
8
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
2
2
11
3.75
L
Cu Chulainn
G-KILLAZ-W4L
Cu Chulainn
1
3
4
1
W
Da Ji
ImWeeb
Da Ji
13
2
5
7.75
W
Baron Samedi
Iroh1452
Baron Samedi
4
2
6
3.5
L
1
3
1
0.5
L
Hercules
RichTickler15
Hercules
1
2
1
0.75
L
Janus
RizzyBoye
Janus
1
6
3
0.42
L
3
8
2
0.5
W
3
0
4
5
W
Heimdallr
YuckYuckGoose
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,294
Damage
25,710
45,517
Taken
66,250
25,190
Mitigated
33,036
13,901
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,688
474
0
652
5,820
2,112
60
2,071
3,721
63,769
1,930
L
Cu Chulainn
G-KILLAZ-W4L
Cu Chulainn
3,644
624
0
2,090
13,747
7,868
0
3,721
9,926
0
25,530
W
Da Ji
ImWeeb
Da Ji
14,302
3,637
0
1,593
13,474
6,348
42
2,601
10,580
0
63,168
W
Baron Samedi
Iroh1452
Baron Samedi
6,553
543
793
5,280
13,550
10,988
0
4,482
8,660
26,220
0
L
4,274
2,557
0
4,406
11,026
3,602
848
2,000
9,026
0
52,458
L
Hercules
RichTickler15
Hercules
7,376
1,731
0
5,738
15,798
12,979
0
9,809
5,953
0
66,306
L
Janus
RizzyBoye
Janus
4,897
135
0
1,127
10,577
2,684
0
3,982
6,453
60,767
0
L
5,519
637
0
1,124
15,102
5,903
0
6,493
8,227
29,709
0
W
11,109
4,231
0
2,600
6,715
3,989
461
290
6,131
67,316
10,514
W
Heimdallr
YuckYuckGoose
Heimdallr
7,642
4,384
0
2,983
5,958
1,753
582
518
5,400
0
81,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,028
Gold Earned
38,770
467
Minions Killed
460
0
Camps Cleared
0
1,607,828
Distance Traveled
1,472,217
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,416
589
107
7
0
352,198
0
L
Cu Chulainn
6,790
424
41
3
0
286,805
8
W
Da Ji
9,602
600
84
5
0
370,381
0
W
Baron Samedi
8,622
539
24
2
0
330,575
4
L
Anhur
8,381
524
111
7
0
277,090
0
L
Hercules
7,963
498
127
8
0
317,173
0
L
Janus
7,797
487
137
9
0
293,718
5
L
Ymir
7,839
490
44
3
0
297,431
2
W
Nu Wa
9,569
598
113
7
0
271,223
5
W
Heimdallr
8,819
551
139
9
0
283,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role