Player Matchup

Neith
Neith
BBQDave716
Neith
Level 69
God Stats
195W - 156L
1,604 SR
Queue Stats
512W - 510L
1,530 Elo+
Solo
Sylvanus
Sylvanus
CaReAwaY
Sylvanus
Level 159
God Stats
27W - 17L
1,668 SR
Queue Stats
454W - 430L
1,478 Elo+
Solo
Osiris
Osiris
F4llenEx1le
Osiris
Level 129
God Stats
1W - 1L
1,772 SR
Queue Stats
145W - 153L
1,482 Elo+
Solo
Tiamat
Tiamat
TurtsMugerts
Tiamat
Level 118
God Stats
0W - 1L
1,287 SR
Queue Stats
16W - 12L
1,620 Elo+
Party 1
Lancelot
Lancelot
uncle312
Lancelot
Level 87
God Stats
1W - 2L
1,534 SR
Queue Stats
32W - 37L
1,529 Elo+
Party 1
Team Averages
Level 112
1,573 SR
1,528 Elo+

VS

Team Averages
Level 105
1,564 SR
1,554 Elo+
Apollo
Apollo
Bushido-Brooklyn
Apollo
Level 109
God Stats
37W - 35L
1,561 SR
Queue Stats
92W - 94L
1,477 Elo+
Solo
Agni
Agni
HotBalIz
Agni
Level 48
God Stats
2W - 2L
1,526 SR
Queue Stats
66W - 33L
1,658 Elo+
Solo
Chaac
Chaac
SABANtheCOACH
Chaac
Level 128
God Stats
152W - 108L
1,580 SR
Queue Stats
203W - 172L
1,517 Elo+
Solo
Neith
Neith
SinOfSolo
Neith
Level 83
God Stats
2W - 1L
1,522 SR
Queue Stats
175W - 168L
1,554 Elo+
Solo
Cthulhu
Cthulhu
salinas2127
Cthulhu
Level 155
God Stats
3W - 2L
1,631 SR
Queue Stats
204W - 202L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 3 / 2
7,774
598
7,462
11,299
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
CaReAwaY
Sylvanus
11
1 / 3 / 4
6,948
534
4,051
10,659
8,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
11
0 / 3 / 0
6,433
495
4,096
10,152
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
2 / 3 / 1
7,007
539
7,688
6,060
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
uncle312
Lancelot
11
2 / 8 / 2
6,457
497
5,990
12,690
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,128
548
6,514
9,654
3,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
7 / 1 / 9
8,928
687
8,549
9,492
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 0 / 3
8,796
677
7,874
9,589
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
SinOfSolo
Neith
13
4 / 1 / 9
8,322
640
8,458
7,338
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
salinas2127
Cthulhu
13
5 / 1 / 4
8,282
637
6,335
10,629
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
19
20
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
2
1
W
1
4
5
0.88
L
Sylvanus
CaReAwaY
Sylvanus
1
3
4
1
L
Osiris
0
3
0
0
W
Agni
7
1
9
11.5
W
2
0
3
3.5
W
Neith
SinOfSolo
Neith
4
1
9
8.5
L
Tiamat
2
3
1
0.83
W
Cthulhu
salinas2127
Cthulhu
5
1
4
7
L
Lancelot
uncle312
Lancelot
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
37,730
50,860
Taken
46,702
32,813
Mitigated
23,106
13,444
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,462
1,929
0
3,693
11,299
4,478
0
3,778
7,521
0
66,922
W
6,514
3,801
0
2,319
9,654
3,077
1,757
3,089
6,461
0
43,616
L
Sylvanus
CaReAwaY
Sylvanus
4,051
990
741
3,279
10,659
8,381
0
5,338
5,321
15,030
0
L
Osiris
4,096
940
0
1,514
10,152
10,810
0
892
9,260
702
35,663
W
Agni
8,549
519
0
4,266
9,492
2,912
474
2,777
6,413
70,863
0
W
7,874
1,076
0
4,385
9,589
8,268
0
258
8,789
0
65,353
W
Neith
SinOfSolo
Neith
8,458
1,613
0
1,634
7,338
2,300
290
1,747
5,445
0
52,064
L
Tiamat
7,688
1,035
0
1,365
6,060
4,456
0
1,726
4,334
35,534
0
W
Cthulhu
salinas2127
Cthulhu
6,335
230
2,891
3,172
10,629
6,549
81
3,281
7,044
35,120
0
L
Lancelot
uncle312
Lancelot
5,990
861
0
2,852
12,690
4,688
0
3,150
9,540
0
40,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
41,456
341
Minions Killed
469
0
Camps Cleared
0
1,325,746
Distance Traveled
1,384,539
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,774
598
102
8
0
241,480
0
W
Apollo
7,128
548
93
7
0
236,564
0
L
Sylvanus
6,948
534
17
1
0
238,767
3
L
Osiris
6,433
495
72
6
0
258,942
2
W
Agni
8,928
687
109
8
0
322,862
1
W
Chaac
8,796
677
114
9
0
267,376
0
W
Neith
8,322
640
109
8
0
255,663
0
L
Tiamat
7,007
539
83
6
0
289,229
0
W
Cthulhu
8,282
637
44
3
0
302,074
6
L
Lancelot
6,457
497
67
5
0
297,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role