Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Bacelerefate
Chronos
Level 31
God Stats
18W - 14L
1,302 SR
Queue Stats
19W - 19L
1,254 Elo+
Solo
Anubis
Anubis
FlameWraith6
Anubis
Level 46
God Stats
2W - 1L
1,537 SR
Queue Stats
114W - 107L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Moxleyx69xMayhem
Nu Wa
Level 58
God Stats
244W - 237L
1,480 SR
Queue Stats
249W - 253L
1,439 Elo+
Party 1
Ymir
Ymir
Retlawz_1
Ymir
Level 49
God Stats
1W - 2L
1,244 SR
Queue Stats
107W - 140L
1,314 Elo+
Solo
Team Averages
Level 49
1,412 SR
1,388 Elo+

VS

Team Averages
Level 94
1,455 SR
1,439 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Monkybone556
Da Ji
Level 48
God Stats
2W - 5L
1,379 SR
Queue Stats
214W - 244L
1,470 Elo+
Solo
Ullr
Ullr
SURF-VIBES
Ullr
Level 60
God Stats
2W - 3L
1,390 SR
Queue Stats
136W - 182L
1,352 Elo+
Solo
Bellona
Bellona
arxkushisu
Bellona
Level 109
God Stats
14W - 13L
1,505 SR
Queue Stats
44W - 52L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,546
1,109
3,845
251
83
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Bacelerefate
Chronos
10
0 / 3 / 1
5,277
1,055
3,620
4,492
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
0 / 1 / 1
5,324
1,065
4,026
2,967
1,451
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 1
5,347
1,069
4,919
589
202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 0 / 0
5,494
1,099
742
1,858
948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

420

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 2
5,724
1,145
788
7,088
3,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ra
 
Ra
9
2 / 0 / 0
5,528
1,106
1,277
1,351
1,167
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
5,787
1,157
2,928
4,179
1,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 0 / 0
4,910
982
0
336
91
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
arxkushisu
Bellona
10
1 / 1 / 2
5,749
1,150
1,851
8,269
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
1
Kills
4
4
Deaths
1
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
0
0
L
Yemoja
 
Yemoja
0
0
2
1
L
Ra
 
Ra
2
0
0
2
W
Chronos
Bacelerefate
Chronos
0
3
1
0.17
W
Anubis
0
1
1
0.5
L
1
0
2
2
W
0
0
1
0.5
W
Ymir
1
0
0
1
L
0
0
0
0
L
Bellona
arxkushisu
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,152
Damage
6,844
10,157
Taken
21,223
4,118
Mitigated
11,408
1,469
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,845
304
0
0
251
83
0
18
233
15,736
1,382
L
Yemoja
 
Yemoja
788
160
2,059
665
7,088
3,417
0
5,680
1,248
6,649
0
L
Ra
 
Ra
1,277
81
110
24
1,351
1,167
0
1,042
309
5,081
0
W
Chronos
Bacelerefate
Chronos
3,620
1,538
0
404
4,492
1,434
0
650
3,772
8,301
0
W
Anubis
4,026
139
14
234
2,967
1,451
0
869
1,923
13,523
340
L
2,928
398
13
477
4,179
1,409
0
2,956
1,223
0
11,480
W
4,919
1,823
0
125
589
202
0
207
346
10,461
278
W
Ymir
742
164
0
692
1,858
948
0
321
1,426
4,414
86
L
0
0
0
0
336
91
0
336
0
0
0
L
Bellona
arxkushisu
Bellona
1,851
575
0
435
8,269
5,324
0
6,514
1,607
0
12,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
27,698
86
Minions Killed
64
3
Camps Cleared
3
452,360
Distance Traveled
295,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,546
1,109
28
6
0
98,404
0
L
Yemoja
5,724
1,145
13
3
1
78,690
0
L
Ra
5,528
1,106
12
2
0
37,116
0
W
Chronos
5,277
1,055
14
3
1
81,676
0
W
Anubis
5,324
1,065
22
4
2
90,694
0
L
Da Ji
5,787
1,157
17
3
1
86,367
0
W
Nu Wa
5,347
1,069
12
2
0
97,308
0
W
Ymir
5,494
1,099
10
2
0
84,278
0
L
Ullr
4,910
982
0
0
0
5,954
0
L
Bellona
5,749
1,150
22
4
1
87,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role