Player Matchup

Baron Samedi
Baron Samedi
Bandicoot0408
Baron Samedi
Level 95
God Stats
7W - 5L
1,228 SR
Queue Stats
415W - 387L
1,522 Elo+
Party 1
Fenrir
Fenrir
GhoulTiger
Fenrir
Level 104
God Stats
16W - 11L
1,554 SR
Queue Stats
389W - 367L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
Kaypit
Hou Yi
Level 148
God Stats
10W - 12L
1,482 SR
Queue Stats
187W - 160L
1,566 Elo+
Solo
Cerberus
Cerberus
TeaWasTaken
Cerberus
Level 84
God Stats
42W - 36L
1,658 SR
Queue Stats
310W - 283L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
jayh1991
Gilgamesh
Level 111
God Stats
1W - 4L
1,449 SR
Queue Stats
47W - 50L
1,531 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,534 Elo+

VS

Team Averages
Level 117
1,541 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Grimmie74
Surtr
Level 141
God Stats
2W - 4L
1,498 SR
Queue Stats
99W - 64L
1,624 Elo+
Solo
Jormungandr
Jormungandr
duzend
Jormungandr
Level 67
God Stats
26W - 15L
1,640 SR
Queue Stats
144W - 122L
1,554 Elo+
Solo
Lancelot
Lancelot
lllObilll
Lancelot
Level 97
God Stats
24W - 17L
1,567 SR
Queue Stats
178W - 161L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bandicoot0408
Baron Samedi
11
1 / 2 / 1
5,672
567
3,298
6,327
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GhoulTiger
Fenrir
11
6 / 1 / 1
5,943
594
5,308
7,359
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Kaypit
Hou Yi
10
4 / 1 / 2
5,994
599
9,049
5,810
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TeaWasTaken
Cerberus
10
1 / 0 / 7
6,296
630
3,902
7,617
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
jayh1991
Gilgamesh
8
0 / 0 / 1
4,649
465
2,181
6,560
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 2
6,536
654
5,462
5,715
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
10
2 / 3 / 0
5,282
528
3,966
5,756
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Grimmie74
Surtr
11
0 / 2 / 0
6,088
609
5,839
8,803
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
duzend
Jormungandr
8
1 / 1 / 0
5,203
520
4,541
7,949
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
lllObilll
Lancelot
7
0 / 5 / 1
4,467
447
1,799
8,241
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Skadi
 
Skadi
2
3
0
0.67
W
Baron Samedi
Bandicoot0408
Baron Samedi
1
2
1
0.75
W
Fenrir
GhoulTiger
Fenrir
6
1
1
6.5
L
Surtr
Grimmie74
Surtr
0
2
0
0
W
Hou Yi
Kaypit
Hou Yi
4
1
2
5
W
Cerberus
TeaWasTaken
Cerberus
1
0
7
4.5
L
Jormungandr
duzend
Jormungandr
1
1
0
1
W
Gilgamesh
jayh1991
Gilgamesh
0
0
1
0.5
L
Lancelot
lllObilll
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,738
Damage
21,607
33,673
Taken
36,464
16,366
Mitigated
16,135
12,676
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,462
397
0
1,797
5,715
1,739
0
2,578
3,137
44,321
1,269
L
Skadi
 
Skadi
3,966
1,177
0
2,107
5,756
1,326
0
1,445
4,275
0
27,887
W
Baron Samedi
Bandicoot0408
Baron Samedi
3,298
437
0
1,395
6,327
2,183
0
3,232
2,675
32,035
0
W
Fenrir
GhoulTiger
Fenrir
5,308
894
0
4,294
7,359
2,378
0
1,899
5,247
0
36,032
L
Surtr
Grimmie74
Surtr
5,839
2,492
0
3,189
8,803
5,342
0
783
7,799
592
42,820
W
Hou Yi
Kaypit
Hou Yi
9,049
5,600
0
3,149
5,810
1,742
342
1,842
3,926
0
47,547
W
Cerberus
TeaWasTaken
Cerberus
3,902
444
0
3,562
7,617
5,216
84
1,961
5,572
23,860
816
L
Jormungandr
duzend
Jormungandr
4,541
1,150
0
2,102
7,949
4,569
0
1,411
6,538
22,750
1,795
W
Gilgamesh
jayh1991
Gilgamesh
2,181
873
0
276
6,560
4,847
0
198
6,048
0
19,875
L
Lancelot
lllObilll
Lancelot
1,799
113
86
651
8,241
3,159
0
759
7,482
0
9,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
27,576
304
Minions Killed
284
0
Camps Cleared
0
1,026,260
Distance Traveled
1,042,900
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,536
654
96
10
0
201,991
2
L
Skadi
5,282
528
46
5
0
222,387
3
W
Baron Samedi
5,672
567
72
7
0
202,244
0
W
Fenrir
5,943
594
58
6
0
235,110
0
L
Surtr
6,088
609
82
8
0
194,254
1
W
Hou Yi
5,994
599
83
8
0
191,352
0
W
Cerberus
6,296
630
44
4
0
208,478
2
L
Jormungandr
5,203
520
44
4
0
211,042
1
W
Gilgamesh
4,649
465
47
5
0
189,076
1
L
Lancelot
4,467
447
16
2
0
213,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role