Player Matchup

Artemis
Artemis
 
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pinkishx1003500
Tsukuyomi
Level 75
God Stats
2W - 1L
1,505 SR
Queue Stats
137W - 133L
1,453 Elo+
Solo
Agni
Agni
WhySoIcy-
Agni
Level 126
God Stats
22W - 13L
1,616 SR
Queue Stats
435W - 384L
1,507 Elo+
Solo
Aphrodite
Aphrodite
barbiequila
Aphrodite
Level 67
God Stats
107W - 68L
1,587 SR
Queue Stats
278W - 253L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
ftSan_Pateste
Gilgamesh
Level 129
God Stats
23W - 11L
1,597 SR
Queue Stats
431W - 390L
1,478 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,484 Elo+

VS

Team Averages
Level 78
1,475 SR
1,323 Elo+
Fenrir
Fenrir
BigBoiMcKoi
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,346 Elo+
Party 1
Artemis
Artemis
CoRNDoG019
Artemis
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 14L
1,334 Elo+
Party 1
Zhong Kui
Zhong Kui
YungHaMiE47
Zhong Kui
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,119 Elo+
Party 1
Agni
Agni
crawdadjones
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
rcpenia
Cthulhu
Level 87
God Stats
8W - 13L
1,611 SR
Queue Stats
493W - 471L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 1 / 1
6,209
690
4,690
4,671
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Pinkishx1003500
Tsukuyomi
10
4 / 2 / 4
5,565
618
3,495
6,997
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
4 / 1 / 2
6,086
676
3,608
3,229
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
barbiequila
Aphrodite
10
3 / 0 / 2
5,812
646
4,257
6,437
3,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ftSan_Pateste
Gilgamesh
9
2 / 0 / 6
5,797
644
4,529
7,906
3,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 3 / 1
4,982
554
2,818
7,310
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
CoRNDoG019
Artemis
7
1 / 5 / 0
4,662
518
2,558
5,950
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
YungHaMiE47
Zhong Kui
8
0 / 3 / 0
4,971
552
4,389
6,089
3,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
1 / 5 / 1
5,057
562
2,481
5,230
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rcpenia
Cthulhu
5
1 / 2 / 1
4,045
449
3,666
4,762
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
1
5.5
L
Fenrir
1
3
1
0.5
L
Artemis
CoRNDoG019
Artemis
1
5
0
0.2
W
Tsukuyomi
Pinkishx1003500
Tsukuyomi
4
2
4
3
W
Agni
4
1
2
5
L
Zhong Kui
YungHaMiE47
Zhong Kui
0
3
0
0
W
Aphrodite
barbiequila
Aphrodite
3
0
2
4
L
1
5
1
0.3
W
Gilgamesh
ftSan_Pateste
Gilgamesh
2
0
6
5
L
Cthulhu
rcpenia
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
15,912
29,240
Taken
29,341
10,491
Mitigated
10,656
12,523
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,690
2,023
0
2,178
4,671
1,227
57
1,241
3,244
0
31,679
L
Fenrir
2,818
780
0
1,254
7,310
2,494
0
1,118
6,082
0
22,354
L
Artemis
CoRNDoG019
Artemis
2,558
988
0
21
5,950
1,362
0
0
5,950
0
19,760
W
Tsukuyomi
Pinkishx1003500
Tsukuyomi
3,495
825
0
3,010
6,997
1,957
0
1,703
5,232
0
29,190
W
Agni
3,608
279
0
625
3,229
970
0
832
2,397
35,047
0
L
Zhong Kui
YungHaMiE47
Zhong Kui
4,389
529
0
2,121
6,089
3,108
0
3,119
2,922
29,707
0
W
Aphrodite
barbiequila
Aphrodite
4,257
372
409
4,424
6,437
3,154
0
3,550
2,887
35,778
2,562
L
2,481
441
0
650
5,230
1,087
38
2,938
1,978
22,712
0
W
Gilgamesh
ftSan_Pateste
Gilgamesh
4,529
1,869
53
1,824
7,906
3,183
0
2,613
5,123
0
22,421
L
Cthulhu
rcpenia
Cthulhu
3,666
350
216
1,542
4,762
2,605
0
0
4,762
13,682
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
23,717
292
Minions Killed
192
0
Camps Cleared
0
961,436
Distance Traveled
795,771
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,209
690
58
6
0
167,366
0
L
Fenrir
4,982
554
47
5
0
216,331
0
L
Artemis
4,662
518
35
4
0
154,766
0
W
Tsukuyomi
5,565
618
61
7
0
215,400
0
W
Agni
6,086
676
83
9
0
192,081
0
L
Zhong Kui
4,971
552
51
6
0
153,002
0
W
Aphrodite
5,812
646
56
6
0
174,003
2
L
Agni
5,057
562
42
5
0
166,071
2
W
Gilgamesh
5,797
644
34
4
0
212,586
0
L
Cthulhu
4,045
449
17
2
0
105,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role