Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hopefullschwonk
Apollo
Level 170
God Stats
1W - 9L
1,547 SR
Queue Stats
292W - 303L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolroco101
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,538 SR
Queue Stats
10W - 6L
1,663 Elo+
Solo
Maui
Maui
omni42
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
online_name40
Ratatoskr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 215L
1,536 Elo+
Solo
Team Averages
Level 126
1,517 SR
1,569 Elo+

VS

Team Averages
Level 144
1,516 SR
1,520 Elo+
Vulcan
Vulcan
Deeski DaDon
Vulcan
Level 59
God Stats
4W - 2L
1,309 SR
Queue Stats
348W - 368L
1,533 Elo+
Solo
Terra
Terra
ElfenMage
Terra
Level 155
God Stats
1W - 0L
1,648 SR
Queue Stats
36W - 42L
1,543 Elo+
Solo
Scylla
Scylla
OnNic
Scylla
Level 129
God Stats
3W - 1L
1,509 SR
Queue Stats
136W - 114L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
PriorMagician96
Kumbhakarna
Level 351
God Stats
24W - 17L
1,611 SR
Queue Stats
1,960W - 1,994L
1,462 Elo+
Solo
Hades
Hades
destoryerofween
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 51L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 8 / 8
10,285
686
10,226
20,052
8,726
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
7 / 8 / 8
12,116
808
22,275
19,457
8,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
coolroco101
Ah Muzen Cab
18
2 / 7 / 10
10,861
724
28,761
18,364
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
omni42
Maui
16
1 / 4 / 14
10,269
685
8,594
21,720
24,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ratatoskr
online_name40
Ratatoskr
18
7 / 6 / 8
10,910
727
11,723
23,574
25,842
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 7 / 12
11,193
746
12,789
13,971
6,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
ElfenMage
Terra
20
9 / 2 / 19
12,971
865
19,815
29,432
41,635
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
OnNic
Scylla
19
7 / 2 / 12
12,273
818
22,784
14,025
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
PriorMagician96
Kumbhakarna
19
2 / 3 / 17
11,623
775
9,813
28,049
33,718
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 5 / 15
12,706
847
23,116
22,375
22,646
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
19
Kills
32
33
Deaths
19
48
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
8
0.75
W
Vulcan
3
7
12
1.29
W
Terra
ElfenMage
Terra
9
2
19
9.25
L
7
8
8
1.38
W
Scylla
OnNic
Scylla
7
2
12
6.5
W
Kumbhakarna
PriorMagician96
Kumbhakarna
2
3
17
3.5
L
Ah Muzen Cab
coolroco101
Ah Muzen Cab
2
7
10
1
W
11
5
15
3.7
L
Maui
omni42
Maui
1
4
14
2
L
Ratatoskr
online_name40
Ratatoskr
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,579
Damage
88,317
103,167
Taken
107,852
74,349
Mitigated
114,778
35,889
Healing
51,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,226
662
9,697
5,932
20,052
8,726
0
19,197
855
15,755
0
W
Vulcan
12,789
376
1,071
1,873
13,971
6,828
754
2,782
11,189
32,033
0
W
Terra
ElfenMage
Terra
19,815
3,579
16,884
14,109
29,432
41,635
711
6,203
23,229
27,854
1,101
L
22,275
11,389
1,279
2,037
19,457
8,469
707
16,535
2,922
0
42,950
W
Scylla
OnNic
Scylla
22,784
1,547
1,764
2,034
14,025
9,951
3,790
3,427
10,598
46,450
560
W
Kumbhakarna
PriorMagician96
Kumbhakarna
9,813
1,217
511
4,159
28,049
33,718
799
3,750
24,299
26,300
0
L
Ah Muzen Cab
coolroco101
Ah Muzen Cab
28,761
8,090
572
2,019
18,364
7,239
1,123
16,236
2,128
0
57,042
W
23,116
1,575
3,624
5,955
22,375
22,646
1,703
3,042
19,333
42,097
0
L
Maui
omni42
Maui
8,594
468
2,633
3,373
21,720
24,073
151
17,373
4,347
14,263
0
L
Ratatoskr
online_name40
Ratatoskr
11,723
2,423
1,112
7,235
23,574
25,842
673
18,134
5,440
886
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,441
Gold Earned
60,766
154
Minions Killed
206
0
Camps Cleared
0
1,193,774
Distance Traveled
1,300,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,285
686
12
1
0
231,377
0
W
Vulcan
11,193
746
55
4
0
246,032
0
W
Terra
12,971
865
11
1
0
274,329
0
L
Apollo
12,116
808
62
4
0
218,093
0
W
Scylla
12,273
818
68
5
0
265,486
0
W
Kumbhakarna
11,623
775
26
2
0
260,943
0
L
Ah Muzen Cab
10,861
724
52
3
0
263,887
0
W
Hades
12,706
847
46
3
0
253,446
0
L
Maui
10,269
685
7
0
0
240,393
0
L
Ratatoskr
10,910
727
21
1
0
240,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role