Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DoubleDash927
Ganesha
Level 213
God Stats
4W - 5L
1,578 SR
Queue Stats
322W - 340L
1,463 Elo+
Solo
Geb
Geb
Padley99-_-
Geb
Level 139
God Stats
1W - 3L
1,501 SR
Queue Stats
299W - 303L
1,468 Elo+
Solo
Medusa
Medusa
SaitamaSlap
Medusa
Level 89
God Stats
2W - 1L
1,783 SR
Queue Stats
22W - 26L
1,472 Elo+
Solo
Chaac
Chaac
Support45
Chaac
Level 59
God Stats
6W - 3L
1,348 SR
Queue Stats
29W - 27L
1,452 Elo+
Solo
Team Averages
Level 126
1,542 SR
1,471 Elo+

VS

Team Averages
Level 117
1,484 SR
1,414 Elo+
Nut
Nut
GRIMystro271
Nut
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 27L
1,311 Elo+
Party 1
Guan Yu
Guan Yu
MegaSmom
Guan Yu
Level 191
God Stats
2W - 0L
1,788 SR
Queue Stats
153W - 163L
1,492 Elo+
Solo
Nu Wa
Nu Wa
ReaAssaultGaming
Nu Wa
Level 141
God Stats
137W - 106L
1,592 SR
Queue Stats
243W - 237L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
bgrxn
Kuzenbo
Level 38
God Stats
3W - 3L
1,374 SR
Queue Stats
33W - 37L
1,299 Elo+
Party 1
Arachne
Arachne
godplx
Arachne
Level 186
God Stats
1W - 2L
1,167 SR
Queue Stats
96W - 93L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 4 / 1
4,795
480
2,782
5,686
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
10
0 / 3 / 9
6,476
648
3,707
8,660
6,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 0 / 0
4,763
476
1,973
4,962
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
10
9 / 3 / 0
6,457
646
8,985
7,028
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Support45
Chaac
9
1 / 2 / 0
5,371
537
1,661
3,761
1,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
5,443
544
3,100
6,064
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MegaSmom
Guan Yu
13
5 / 1 / 4
7,021
702
5,275
7,264
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 3
6,912
691
5,552
3,432
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
bgrxn
Kuzenbo
9
0 / 3 / 3
5,280
528
2,462
10,205
7,386
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
godplx
Arachne
11
2 / 1 / 0
6,499
650
1,544
7,081
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
11
Kills
12
12
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
L
Ganesha
0
3
9
1.5
W
2
5
3
0.7
W
Guan Yu
MegaSmom
Guan Yu
5
1
4
7
L
1
0
0
1
W
3
1
3
4.5
L
Medusa
9
3
0
3
L
Chaac
Support45
Chaac
1
2
0
0.5
W
Kuzenbo
bgrxn
Kuzenbo
0
3
3
0.5
W
Arachne
godplx
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
17,933
30,097
Taken
34,046
13,219
Mitigated
15,599
6,025
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,782
416
0
940
5,686
1,333
0
3,509
1,885
29,573
0
L
Ganesha
3,707
63
155
1,251
8,660
6,883
0
1,604
6,992
23,400
973
W
3,100
2,130
0
385
6,064
1,668
0
1,282
4,782
0
24,893
W
Guan Yu
MegaSmom
Guan Yu
5,275
691
108
4,519
7,264
3,369
0
2,009
5,255
0
47,552
L
1,973
148
0
1,788
4,962
1,240
0
495
4,369
20,495
508
W
5,552
1,807
0
950
3,432
983
375
2,564
868
42,934
667
L
Medusa
8,985
3,321
0
741
7,028
1,986
0
1,501
5,485
0
40,629
L
Chaac
Support45
Chaac
1,661
273
0
1,150
3,761
1,777
0
335
3,352
0
25,373
W
Kuzenbo
bgrxn
Kuzenbo
2,462
1,137
0
2,324
10,205
7,386
0
1,682
8,523
17,058
0
W
Arachne
godplx
Arachne
1,544
811
0
4,017
7,081
2,193
102
817
6,264
0
44,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
31,155
243
Minions Killed
311
0
Camps Cleared
0
842,670
Distance Traveled
1,023,962
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,795
480
56
6
0
180,060
4
L
Ganesha
6,476
648
8
1
0
204,263
0
W
Nut
5,443
544
40
4
0
203,042
0
W
Guan Yu
7,021
702
78
8
0
245,766
0
L
Geb
4,763
476
43
4
0
140,169
1
W
Nu Wa
6,912
691
89
9
0
199,004
0
L
Medusa
6,457
646
95
10
0
205,275
1
L
Chaac
5,371
537
41
4
0
112,903
0
W
Kuzenbo
5,280
528
22
2
0
202,392
4
W
Arachne
6,499
650
82
8
0
173,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role