Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PoloRich95
Xbalanque
Level 44
God Stats
20W - 22L
1,462 SR
Queue Stats
49W - 62L
1,327 Elo+
Party 2
Nemesis
Nemesis
Skiper_Cz
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,477 Elo+
Solo
Cthulhu
Cthulhu
jollyrancherboi8
Cthulhu
Level 90
God Stats
43W - 41L
1,513 SR
Queue Stats
182W - 173L
1,431 Elo+
Party 2
Mulan
Mulan
nibrok_Bukak1e29
Mulan
Level 11
God Stats
4W - 9L
1,379 SR
Queue Stats
20W - 51L
1,253 Elo+
Party 2
Team Averages
Level 84
1,471 SR
1,398 Elo+

VS

Team Averages
Level 85
1,554 SR
1,446 Elo+
Anubis
Anubis
Blaystor
Anubis
Level 123
God Stats
36W - 26L
1,610 SR
Queue Stats
387W - 379L
1,497 Elo+
Party 1
Apollo
Apollo
Bushido-Brooklyn
Apollo
Level 109
God Stats
37W - 33L
1,539 SR
Queue Stats
89W - 91L
1,457 Elo+
Solo
Mercury
Mercury
M8ML
Mercury
Level 66
God Stats
2W - 0L
1,832 SR
Queue Stats
94W - 82L
1,433 Elo+
Party 1
Mulan
Mulan
MyDsmall1369
Mulan
Level 67
God Stats
65W - 30L
1,647 SR
Queue Stats
213W - 245L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
Nowhere33478885
Xing Tian
Level 58
God Stats
1W - 3L
1,144 SR
Queue Stats
79W - 108L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
5,735
574
1,022
3,688
1,125
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
PoloRich95
Xbalanque
7
0 / 3 / 0
4,450
445
1,587
5,221
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Skiper_Cz
Nemesis
10
0 / 0 / 0
4,809
481
1,459
6,116
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,422
442
3,751
7,542
2,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 0
4,495
450
1,282
7,079
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaystor
Anubis
12
1 / 1 / 2
6,266
627
3,644
3,304
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 0
5,974
597
4,225
3,826
1,110
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
M8ML
Mercury
11
1 / 0 / 2
5,424
542
1,916
4,771
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
5 / 0 / 2
6,601
660
4,518
4,877
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Nowhere33478885
Xing Tian
8
1 / 0 / 5
5,517
552
2,002
5,006
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Anubis
Blaystor
Anubis
1
1
2
2
W
4
0
0
4
W
Mercury
M8ML
Mercury
1
0
2
2
W
5
0
2
6
W
Xing Tian
Nowhere33478885
Xing Tian
1
0
5
3.5
L
Xbalanque
PoloRich95
Xbalanque
0
3
0
0
L
Nemesis
Skiper_Cz
Nemesis
0
0
0
0
L
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,101
Damage
16,305
29,646
Taken
21,784
9,852
Mitigated
9,578
6,791
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,022
45
0
1,718
3,688
1,125
0
1,777
1,911
35,255
1,011
W
Anubis
Blaystor
Anubis
3,644
214
0
1,778
3,304
1,393
0
571
2,733
54,808
0
W
4,225
2,189
0
2,682
3,826
1,110
0
1,514
2,312
0
43,620
W
Mercury
M8ML
Mercury
1,916
616
0
1,025
4,771
1,598
0
579
4,192
0
25,349
W
4,518
1,029
0
2,048
4,877
2,003
555
533
4,344
0
33,088
W
Xing Tian
Nowhere33478885
Xing Tian
2,002
155
0
696
5,006
3,474
418
1,390
3,616
9,472
0
L
Xbalanque
PoloRich95
Xbalanque
1,587
706
115
907
5,221
1,438
196
691
4,530
0
19,068
L
Nemesis
Skiper_Cz
Nemesis
1,459
732
0
1,690
6,116
1,938
0
1,215
4,901
0
40,408
L
3,751
145
0
1,900
7,542
2,915
0
1,415
6,127
23,289
75
L
1,282
466
0
461
7,079
2,436
0
548
6,531
0
20,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
29,782
267
Minions Killed
310
0
Camps Cleared
0
983,616
Distance Traveled
967,716
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,735
574
87
9
0
195,243
0
W
Anubis
6,266
627
112
11
0
207,424
0
W
Apollo
5,974
597
76
8
0
172,808
0
W
Mercury
5,424
542
45
5
0
235,643
0
W
Mulan
6,601
660
69
7
0
156,017
0
W
Xing Tian
5,517
552
8
1
0
195,824
2
L
Xbalanque
4,450
445
44
4
0
179,813
0
L
Nemesis
4,809
481
71
7
0
240,355
1
L
Cthulhu
4,422
442
27
3
0
194,122
0
L
Mulan
4,495
450
38
4
0
174,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role