Player Matchup

Da Ji
Da Ji
Agtorange29
Da Ji
Level 128
God Stats
3W - 3L
1,623 SR
Queue Stats
458W - 399L
1,511 Elo+
Solo
Horus
Horus
Badlilballa
Horus
Level 83
God Stats
3W - 2L
1,759 SR
Queue Stats
126W - 117L
1,551 Elo+
Solo
Xbalanque
Xbalanque
Feudaltunaa
Xbalanque
Level 164
God Stats
24W - 17L
1,652 SR
Queue Stats
178W - 182L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
H3NN3SSY1515
Zhong Kui
Level 118
God Stats
12W - 16L
1,481 SR
Queue Stats
360W - 331L
1,485 Elo+
Solo
Agni
Agni
Tavira0412
Agni
Level 151
God Stats
2W - 6L
1,454 SR
Queue Stats
184W - 176L
1,524 Elo+
Solo
Team Averages
Level 129
1,594 SR
1,522 Elo+

VS

Team Averages
Level 140
1,564 SR
1,576 Elo+
Kumbhakarna
Kumbhakarna
BookieCookie
Kumbhakarna
Level 159
God Stats
3W - 1L
1,553 SR
Queue Stats
37W - 26L
1,594 Elo+
Solo
Susano
Susano
GrumpyGimpy
Susano
Level 160
God Stats
2W - 3L
1,591 SR
Queue Stats
200W - 184L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
WeaponizeMex
Gilgamesh
Level 152
God Stats
17W - 16L
1,373 SR
Queue Stats
171W - 144L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Yzermanl19l
Danzaburou
Level 122
God Stats
13W - 5L
1,694 SR
Queue Stats
131W - 129L
1,569 Elo+
Solo
Poseidon
Poseidon
lolmanlolman
Poseidon
Level 109
God Stats
63W - 52L
1,607 SR
Queue Stats
545W - 518L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,015
557
2,588
5,367
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 3
5,081
565
1,842
6,201
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Feudaltunaa
Xbalanque
10
5 / 1 / 1
6,123
680
6,063
4,408
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
H3NN3SSY1515
Zhong Kui
6
0 / 3 / 0
4,168
463
913
5,437
3,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 0 / 0
5,234
582
3,435
4,512
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BookieCookie
Kumbhakarna
9
0 / 0 / 1
5,067
563
1,964
7,087
3,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
11
2 / 1 / 2
5,517
613
1,627
6,528
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
WeaponizeMex
Gilgamesh
11
2 / 0 / 2
6,736
748
4,846
5,500
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Yzermanl19l
Danzaburou
10
1 / 1 / 0
6,073
675
2,558
4,320
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
lolmanlolman
Poseidon
9
1 / 6 / 0
5,116
568
3,394
7,054
1,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
1
1
3
2.5
W
Kumbhakarna
BookieCookie
Kumbhakarna
0
0
1
0.5
L
Xbalanque
Feudaltunaa
Xbalanque
5
1
1
5.5
W
Susano
2
1
2
3
L
Zhong Kui
H3NN3SSY1515
Zhong Kui
0
3
0
0
L
2
0
0
2
W
Gilgamesh
WeaponizeMex
Gilgamesh
2
0
2
3
W
Danzaburou
Yzermanl19l
Danzaburou
1
1
0
1
W
Poseidon
lolmanlolman
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,841
Damage
14,389
25,925
Taken
30,489
11,991
Mitigated
11,108
7,445
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,588
696
0
250
5,367
2,008
252
666
4,701
0
33,881
L
1,842
861
1,510
2,232
6,201
3,459
0
1,392
4,692
0
10,139
W
Kumbhakarna
BookieCookie
Kumbhakarna
1,964
191
0
1,919
7,087
3,746
0
842
6,213
14,652
795
L
Xbalanque
Feudaltunaa
Xbalanque
6,063
1,983
0
1,440
4,408
1,339
568
2,581
1,827
0
45,005
W
Susano
1,627
312
0
3,733
6,528
1,739
0
369
6,154
0
34,181
L
Zhong Kui
H3NN3SSY1515
Zhong Kui
913
314
0
1,513
5,437
3,919
0
0
5,073
12,639
0
L
3,435
328
0
500
4,512
1,266
0
719
3,754
30,635
1,175
W
Gilgamesh
WeaponizeMex
Gilgamesh
4,846
1,530
0
2,306
5,500
2,827
0
1,257
4,221
0
38,057
W
Danzaburou
Yzermanl19l
Danzaburou
2,558
343
0
2,197
4,320
1,366
0
1,688
2,541
0
42,907
W
Poseidon
lolmanlolman
Poseidon
3,394
732
0
2,169
7,054
1,430
0
0
7,054
32,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
28,509
236
Minions Killed
297
0
Camps Cleared
0
847,671
Distance Traveled
967,833
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,015
557
61
7
0
208,109
0
L
Horus
5,081
565
12
1
0
190,816
2
W
Kumbhakarna
5,067
563
16
2
0
198,107
0
L
Xbalanque
6,123
680
83
9
0
160,603
0
W
Susano
5,517
613
57
6
0
232,958
0
L
Zhong Kui
4,168
463
26
3
0
92,029
0
L
Agni
5,234
582
54
6
0
196,114
0
W
Gilgamesh
6,736
748
81
9
0
177,306
0
W
Danzaburou
6,073
675
80
9
0
181,532
2
W
Poseidon
5,116
568
63
7
0
177,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role