Player Matchup

Chaac
Chaac
Darkshadeeeeew
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Espiii
Nu Wa
Level 187
God Stats
3W - 1L
1,528 SR
Queue Stats
115W - 105L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Koonz1e
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
casamayoor
Kukulkan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,439 Elo+
Solo
Ullr
Ullr
xmendiix
Ullr
Level 157
God Stats
6W - 8L
1,435 SR
Queue Stats
152W - 139L
1,479 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,485 Elo+

VS

Team Averages
Level 175
1,540 SR
1,489 Elo+
Ullr
Ullr
 
Ullr
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Silllenzio
Chaac
Level 210
God Stats
5W - 6L
1,508 SR
Queue Stats
287W - 270L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
VDM_craft3
Kuzenbo
Level 108
God Stats
5W - 2L
1,441 SR
Queue Stats
203W - 195L
1,448 Elo+
Solo
Ah Puch
Ah Puch
fxnius
Ah Puch
Level 121
God Stats
1W - 0L
1,748 SR
Queue Stats
170W - 167L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,562
456
2,514
8,211
5,041
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Espiii
Nu Wa
12
1 / 0 / 0
5,687
569
4,312
3,164
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Koonz1e
Aphrodite
5
0 / 5 / 0
4,283
428
1,431
5,642
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
casamayoor
Kukulkan
10
1 / 4 / 0
5,292
529
1,909
6,056
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
0 / 3 / 0
5,146
515
3,137
6,815
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
7 / 0 / 2
6,962
696
6,710
5,972
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
 
Da Ji
11
1 / 2 / 7
6,102
610
5,646
8,607
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
13
7 / 0 / 1
8,034
803
6,892
9,045
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
VDM_craft3
Kuzenbo
11
2 / 0 / 4
6,656
666
2,142
4,955
4,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
fxnius
Ah Puch
13
2 / 0 / 1
7,021
702
1,467
2,202
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
19
19
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
2
8
W
Da Ji
 
Da Ji
1
2
7
2.25
L
0
7
0
0
L
Nu Wa
Espiii
Nu Wa
1
0
0
1
L
Aphrodite
Koonz1e
Aphrodite
0
5
0
0
W
Chaac
7
0
1
7.5
W
Kuzenbo
VDM_craft3
Kuzenbo
2
0
4
4
L
Kukulkan
casamayoor
Kukulkan
1
4
0
0.25
W
Ah Puch
fxnius
Ah Puch
2
0
1
2.5
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
22,857
29,888
Taken
30,781
13,239
Mitigated
16,502
6,591
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,710
1,789
0
250
5,972
1,726
0
1,555
4,417
0
39,922
W
Da Ji
 
Da Ji
5,646
835
0
3,227
8,607
2,461
0
2,367
6,240
0
39,983
L
2,514
360
83
1,205
8,211
5,041
0
279
7,932
0
20,473
L
Nu Wa
Espiii
Nu Wa
4,312
1,183
0
2,426
3,164
836
0
600
2,470
47,823
0
L
Aphrodite
Koonz1e
Aphrodite
1,431
707
102
845
5,642
3,152
0
753
4,889
4,414
0
W
Chaac
6,892
1,183
0
3,475
9,045
7,376
0
2,275
6,770
0
56,745
W
Kuzenbo
VDM_craft3
Kuzenbo
2,142
882
0
1,050
4,955
4,286
0
613
4,342
26,503
2,879
L
Kukulkan
casamayoor
Kukulkan
1,909
0
0
1,320
6,056
1,930
0
637
5,283
27,965
0
W
Ah Puch
fxnius
Ah Puch
1,467
0
0
1,408
2,202
653
133
842
1,360
41,298
1,489
L
Ullr
3,137
790
0
610
6,815
2,280
0
992
5,823
0
33,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
34,775
286
Minions Killed
388
0
Camps Cleared
0
1,047,610
Distance Traveled
1,047,015
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,962
696
70
7
0
217,984
2
W
Da Ji
6,102
610
65
7
0
245,317
1
L
Chaac
4,562
456
38
4
0
216,709
0
L
Nu Wa
5,687
569
95
10
0
232,413
2
L
Aphrodite
4,283
428
5
1
0
175,684
2
W
Chaac
8,034
803
98
10
0
186,837
0
W
Kuzenbo
6,656
666
47
5
0
187,741
2
L
Kukulkan
5,292
529
77
8
0
204,717
5
W
Ah Puch
7,021
702
108
11
0
209,136
2
L
Ullr
5,146
515
71
7
0
218,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role