Player Matchup

Morgan Le Fay
Morgan Le Fay
Alyssxb
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,306 SR
Queue Stats
20W - 7L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
DelusionalFiend
Heimdallr
Level 145
God Stats
3W - 4L
1,521 SR
Queue Stats
76W - 58L
1,537 Elo+
Solo
Aphrodite
Aphrodite
EclipsalAbyss
Aphrodite
Level 118
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MegamanPrime522
Tsukuyomi
Level 139
God Stats
1W - 1L
1,339 SR
Queue Stats
58W - 65L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBluShark
Cu Chulainn
Level 167
God Stats
2W - 4L
1,641 SR
Queue Stats
118W - 111L
1,531 Elo+
Solo
Team Averages
Level 132
1,459 SR
1,475 Elo+

VS

Team Averages
Level 137
1,513 SR
1,530 Elo+
Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 120
God Stats
24W - 13L
1,618 SR
Queue Stats
148W - 142L
1,520 Elo+
Party 2
Ishtar
Ishtar
DΛcirt
Ishtar
Level 94
God Stats
0W - 3L
1,532 SR
Queue Stats
67W - 41L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sandmann2324
Ah Muzen Cab
Level 301
God Stats
0W - 1L
1,342 SR
Queue Stats
248W - 248L
1,508 Elo+
Solo
Ravana
Ravana
SergeantFatal
Ravana
Level 126
God Stats
27W - 29L
1,518 SR
Queue Stats
365W - 353L
1,491 Elo+
Party 2
Poseidon
Poseidon
theeniick__22
Poseidon
Level 44
God Stats
5W - 6L
1,555 SR
Queue Stats
49W - 64L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alyssxb
Morgan Le Fay
11
3 / 1 / 0
6,333
633
4,205
4,246
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DelusionalFiend
Heimdallr
11
1 / 2 / 5
6,223
622
3,488
5,057
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
EclipsalAbyss
Aphrodite
10
1 / 0 / 7
6,224
622
1,698
2,974
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
MegamanPrime522
Tsukuyomi
11
9 / 1 / 1
6,455
646
4,611
6,118
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TheBluShark
Cu Chulainn
13
1 / 0 / 3
7,211
721
5,526
6,720
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Djdwreck
Ao Kuang
7
0 / 5 / 0
4,376
438
1,858
7,510
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
DΛcirt
Ishtar
11
1 / 3 / 1
5,851
585
1,818
5,614
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Sandmann2324
Ah Muzen Cab
7
0 / 2 / 0
4,316
432
2,629
6,138
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 2 / 0
4,491
449
2,101
4,557
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
theeniick__22
Poseidon
10
1 / 3 / 0
5,187
519
2,361
5,372
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alyssxb
Morgan Le Fay
3
1
0
3
W
Heimdallr
DelusionalFiend
Heimdallr
1
2
5
1.75
L
Ao Kuang
Djdwreck
Ao Kuang
0
5
0
0
L
Ishtar
DΛcirt
Ishtar
1
3
1
0.5
W
Aphrodite
EclipsalAbyss
Aphrodite
1
0
7
4.5
W
Tsukuyomi
MegamanPrime522
Tsukuyomi
9
1
1
9.5
L
Ah Muzen Cab
Sandmann2324
Ah Muzen Cab
0
2
0
0
L
1
2
0
0.5
W
Cu Chulainn
TheBluShark
Cu Chulainn
1
0
3
2.5
L
Poseidon
theeniick__22
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
10,767
25,115
Taken
29,191
11,509
Mitigated
7,593
10,870
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alyssxb
Morgan Le Fay
4,205
408
0
1,130
4,246
1,445
282
1,972
2,274
43,813
1,170
W
Heimdallr
DelusionalFiend
Heimdallr
3,488
1,036
0
170
5,057
2,200
0
539
4,518
0
44,502
L
Ao Kuang
Djdwreck
Ao Kuang
1,858
446
0
1,784
7,510
1,789
0
1,722
5,696
21,085
6,332
L
Ishtar
DΛcirt
Ishtar
1,818
1,503
0
1,487
5,614
1,626
0
448
5,166
0
35,667
W
Aphrodite
EclipsalAbyss
Aphrodite
1,698
263
1,729
2,163
2,974
1,501
144
914
2,060
8,231
0
W
Tsukuyomi
MegamanPrime522
Tsukuyomi
4,611
1,279
0
2,724
6,118
1,757
0
439
5,679
0
31,324
L
Ah Muzen Cab
Sandmann2324
Ah Muzen Cab
2,629
1,005
0
1,687
6,138
1,505
0
0
5,813
0
20,219
L
2,101
239
0
1,748
4,557
1,261
0
450
4,068
0
20,789
W
Cu Chulainn
TheBluShark
Cu Chulainn
5,526
849
0
2,954
6,720
4,606
247
221
6,499
0
57,851
L
Poseidon
theeniick__22
Poseidon
2,361
156
0
995
5,372
1,412
0
2,782
2,170
28,282
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
24,221
343
Minions Killed
273
0
Camps Cleared
0
1,031,759
Distance Traveled
979,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,333
633
92
9
0
203,929
0
W
Heimdallr
6,223
622
69
7
0
180,975
0
L
Ao Kuang
4,376
438
57
6
0
203,788
0
L
Ishtar
5,851
585
81
8
0
203,764
1
W
Aphrodite
6,224
622
18
2
0
197,943
0
W
Tsukuyomi
6,455
646
55
6
0
259,022
0
L
Ah Muzen Cab
4,316
432
33
3
0
141,506
0
L
Ravana
4,491
449
44
4
0
254,324
0
W
Cu Chulainn
7,211
721
109
11
0
189,890
0
L
Poseidon
5,187
519
58
6
0
175,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role