Player Matchup

Chang'e
Chang'e
Darth Remz
Chang'e
Level 159
God Stats
0W - 1L
1,647 SR
Queue Stats
12W - 10L
1,516 Elo+
Solo
Hachiman
Hachiman
Moeblyy
Hachiman
Level 55
God Stats
47W - 45L
1,488 SR
Queue Stats
249W - 275L
1,376 Elo+
Solo
Chaac
Chaac
TK_Assassin_89
Chaac
Level 153
God Stats
2W - 3L
1,317 SR
Queue Stats
73W - 73L
1,425 Elo+
Solo
Team Averages
Level 122
1,484 SR
1,439 Elo+

VS

Team Averages
Level 101
1,548 SR
1,453 Elo+
Artemis
Artemis
ItsMatt09
Artemis
Level 128
God Stats
13W - 11L
1,500 SR
Queue Stats
184W - 203L
1,455 Elo+
Solo
Ares
Ares
TheGoldeneye34
Ares
Level 109
God Stats
4W - 1L
1,711 SR
Queue Stats
42W - 33L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Weeders45
Nu Wa
Level 65
God Stats
100W - 84L
1,434 SR
Queue Stats
316W - 314L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darth Remz
Chang'e
17
2 / 4 / 9
10,948
842
8,196
16,735
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Moeblyy
Hachiman
19
5 / 3 / 3
11,462
882
8,950
11,536
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
4 / 5 / 5
10,334
795
14,528
21,561
17,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsMatt09
Artemis
18
7 / 3 / 5
12,118
932
14,443
10,947
5,449
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 10
10,492
807
10,344
16,221
18,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Weeders45
Nu Wa
17
3 / 2 / 9
10,739
826
15,779
9,032
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
12
12
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Darth Remz
Chang'e
2
4
9
1.63
W
Artemis
ItsMatt09
Artemis
7
3
5
3.17
L
Hachiman
Moeblyy
Hachiman
5
3
3
2.17
L
4
5
5
1.3
W
2
6
10
1.17
W
Nu Wa
Weeders45
Nu Wa
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
40,566
49,832
Taken
36,200
25,312
Mitigated
27,579
19,057
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Darth Remz
Chang'e
8,196
171
2,716
8,984
16,735
4,300
385
8,700
8,011
53,456
1,838
W
Artemis
ItsMatt09
Artemis
14,443
5,074
921
2,506
10,947
5,449
1,929
2,926
7,696
0
46,828
L
Hachiman
Moeblyy
Hachiman
8,950
3,110
0
2,751
11,536
3,748
1,086
5,202
6,322
0
48,783
L
14,528
1,679
0
4,606
21,561
17,264
0
13,037
8,476
7,838
35,653
W
10,344
572
0
980
16,221
18,229
476
5,692
9,953
29,307
0
W
Nu Wa
Weeders45
Nu Wa
15,779
5,648
0
2,658
9,032
3,901
1,556
2,033
6,655
37,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
33,349
211
Minions Killed
144
0
Camps Cleared
0
662,253
Distance Traveled
642,943
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,948
842
72
6
0
246,900
2
W
Artemis
12,118
932
72
6
0
210,535
1
L
Hachiman
11,462
882
83
6
0
217,166
1
L
Chaac
10,334
795
56
4
0
198,187
3
W
Ares
10,492
807
25
2
0
206,672
4
W
Nu Wa
10,739
826
47
4
0
225,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role