Player Matchup

Arachne
Arachne
Edgerdoorwood
Arachne
Level 106
God Stats
11W - 10L
1,526 SR
Queue Stats
68W - 51L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
Ngolliday
Sylvanus
Level 159
God Stats
15W - 23L
1,499 SR
Queue Stats
45W - 45L
1,458 Elo+
Solo
Amaterasu
Amaterasu
Powerful_K-_-
Amaterasu
Level 32
God Stats
1W - 0L
1,510 SR
Queue Stats
35W - 32L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
camburger1111
Zhong Kui
Level 67
God Stats
2W - 1L
1,422 SR
Queue Stats
9W - 14L
1,307 Elo+
Solo
Izanami
Izanami
eLcHoRizOVoLaDoR
Izanami
Level 66
God Stats
4W - 6L
1,283 SR
Queue Stats
95W - 101L
1,492 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,430 Elo+

VS

Team Averages
Level 127
1,488 SR
1,432 Elo+
Martichoras
Martichoras
Aaronayotnom
Martichoras
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 115L
1,374 Elo+
Solo
Sylvanus
Sylvanus
FootFungusGod
Sylvanus
Level 114
God Stats
15W - 9L
1,526 SR
Queue Stats
97W - 86L
1,469 Elo+
Solo
Charon
Charon
PostreCadiz
Charon
Level 38
God Stats
5W - 10L
1,375 SR
Queue Stats
125W - 151L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
PrimaryFire905
Baba Yaga
Level 191
God Stats
16W - 11L
1,640 SR
Queue Stats
467W - 473L
1,428 Elo+
Solo
Fenrir
Fenrir
vingadorRL
Fenrir
Level 206
God Stats
5W - 13L
1,400 SR
Queue Stats
198W - 203L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
7 / 4 / 2
9,797
516
11,953
15,678
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sylvanus
Ngolliday
Sylvanus
15
1 / 4 / 6
8,509
448
5,294
17,969
17,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Powerful_K-_-
Amaterasu
15
1 / 6 / 2
9,072
477
6,867
15,381
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
camburger1111
Zhong Kui
17
3 / 0 / 2
9,826
517
6,381
8,637
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 4
9,036
476
5,039
9,877
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aaronayotnom
Martichoras
14
0 / 4 / 3
8,736
460
9,031
10,541
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
FootFungusGod
Sylvanus
15
5 / 3 / 3
10,019
527
11,512
12,642
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
3 / 3 / 5
8,970
472
5,454
11,244
7,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
PrimaryFire905
Baba Yaga
16
0 / 2 / 1
9,330
491
8,033
6,198
3,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
vingadorRL
Fenrir
17
7 / 2 / 1
9,896
521
8,323
14,887
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
15
16
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Aaronayotnom
Martichoras
0
4
3
0.38
W
Arachne
7
4
2
2
L
Sylvanus
FootFungusGod
Sylvanus
5
3
3
2.17
W
Sylvanus
Ngolliday
Sylvanus
1
4
6
1
L
Charon
3
3
5
1.83
W
Amaterasu
Powerful_K-_-
Amaterasu
1
6
2
0.33
L
Baba Yaga
PrimaryFire905
Baba Yaga
0
2
1
0.25
W
Zhong Kui
camburger1111
Zhong Kui
3
0
2
4
W
2
2
4
2
L
Fenrir
vingadorRL
Fenrir
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
42,353
67,542
Taken
55,512
44,596
Mitigated
32,642
26,319
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Aaronayotnom
Martichoras
9,031
1,683
246
2,524
10,541
3,600
532
3,622
6,919
0
74,861
W
Arachne
11,953
8,563
0
7,953
15,678
5,814
0
5,755
9,923
0
85,175
L
Sylvanus
FootFungusGod
Sylvanus
11,512
3,424
206
4,635
12,642
9,549
1,343
36
12,004
57,426
9,423
W
Sylvanus
Ngolliday
Sylvanus
5,294
1,317
2,144
6,976
17,969
17,920
0
3,820
14,149
27,467
204
L
Charon
5,454
607
133
1,668
11,244
7,972
0
2,649
8,595
23,859
0
W
Amaterasu
Powerful_K-_-
Amaterasu
6,867
2,536
0
2,738
15,381
11,254
0
7,687
7,694
0
61,237
L
Baba Yaga
PrimaryFire905
Baba Yaga
8,033
186
0
2,419
6,198
3,721
487
1,923
4,232
78,700
2,190
W
Zhong Kui
camburger1111
Zhong Kui
6,381
441
0
3,599
8,637
5,649
0
4,518
4,119
61,766
1,686
W
5,039
4,039
0
2,909
9,877
3,959
96
2,365
7,512
0
72,459
L
Fenrir
vingadorRL
Fenrir
8,323
1,855
0
1,688
14,887
7,800
0
3,055
11,793
0
89,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
46,951
508
Minions Killed
558
0
Camps Cleared
0
1,839,262
Distance Traveled
1,678,720
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,736
460
128
7
0
285,772
0
W
Arachne
9,797
516
116
6
0
450,466
0
L
Sylvanus
10,019
527
109
6
0
313,217
2
W
Sylvanus
8,509
448
45
2
0
306,011
5
L
Charon
8,970
472
32
2
0
312,337
8
W
Amaterasu
9,072
477
97
5
0
388,014
0
L
Baba Yaga
9,330
491
158
8
0
359,068
0
W
Zhong Kui
9,826
517
110
6
0
386,134
1
W
Izanami
9,036
476
140
7
0
308,637
0
L
Fenrir
9,896
521
131
7
0
408,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role