Player Matchup

Zhong Kui
Zhong Kui
KorKi73
Zhong Kui
Level 142
God Stats
6W - 3L
1,676 SR
Queue Stats
189W - 176L
1,456 Elo+
Solo
Jormungandr
Jormungandr
SlapEmSilly
Jormungandr
Level 132
God Stats
2W - 2L
1,485 SR
Queue Stats
114W - 190L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
SoloKingJones
Sun Wukong
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
100W - 151L
1,386 Elo+
Party 1
Olorun
Olorun
Tha1foo_IG
Olorun
Level 17
God Stats
3W - 2L
1,756 SR
Queue Stats
194W - 206L
1,463 Elo+
Solo
Anhur
Anhur
sahha
Anhur
Level 191
God Stats
8W - 10L
1,238 SR
Queue Stats
757W - 774L
1,468 Elo+
Solo
Team Averages
Level 122
1,488 SR
1,433 Elo+

VS

Team Averages
Level 113
1,574 SR
1,520 Elo+
Neith
Neith
 
Neith
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alexe1927
Baron Samedi
Level 105
God Stats
2W - 0L
1,722 SR
Queue Stats
272W - 254L
1,475 Elo+
Party 2
Charon
Charon
Pandymonius
Charon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ProGamersMaster
Cthulhu
Level 91
God Stats
17W - 9L
1,681 SR
Queue Stats
304W - 280L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBetrayer9001
Kuzenbo
Level 145
God Stats
1W - 0L
1,466 SR
Queue Stats
55W - 22L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KorKi73
Zhong Kui
18
2 / 6 / 6
10,474
698
16,080
19,072
17,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
SlapEmSilly
Jormungandr
16
3 / 3 / 5
9,706
647
11,360
14,184
17,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
SoloKingJones
Sun Wukong
15
1 / 6 / 5
9,213
614
5,359
12,657
14,179
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
Tha1foo_IG
Olorun
17
2 / 3 / 6
9,543
636
12,120
13,200
6,127
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
sahha
Anhur
16
3 / 4 / 4
9,639
643
15,414
14,158
5,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 2 / 11
11,617
774
17,710
10,398
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Alexe1927
Baron Samedi
17
3 / 2 / 14
10,605
707
8,410
10,018
4,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
19
6 / 1 / 12
11,246
750
12,766
11,494
10,059
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 15
11,362
757
14,897
22,626
15,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 13
11,406
760
11,299
20,087
29,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
11
Kills
22
22
Deaths
11
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
11
5.75
W
Baron Samedi
Alexe1927
Baron Samedi
3
2
14
5
L
Zhong Kui
KorKi73
Zhong Kui
2
6
6
0.83
W
Charon
6
1
12
12
W
3
3
15
3.5
L
Jormungandr
SlapEmSilly
Jormungandr
3
3
5
1.83
L
Sun Wukong
SoloKingJones
Sun Wukong
1
6
5
0.58
L
Olorun
Tha1foo_IG
Olorun
2
3
6
1.67
W
4
3
13
3.5
L
Anhur
sahha
Anhur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
65,082
73,271
Taken
74,623
60,488
Mitigated
64,799
28,448
Healing
32,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,710
2,801
1,140
2,820
10,398
4,597
3,830
7,255
3,143
0
46,731
W
Baron Samedi
Alexe1927
Baron Samedi
8,410
1,142
2,574
4,133
10,018
4,855
1,659
7,525
2,493
27,608
0
L
Zhong Kui
KorKi73
Zhong Kui
16,080
1,152
1,074
3,625
19,072
17,231
126
10,197
8,875
40,772
1,574
W
Charon
12,766
1,328
1,248
998
11,494
10,059
551
5,582
5,912
22,476
2,880
W
14,897
793
3,828
7,953
22,626
15,985
838
9,242
13,384
33,254
976
L
Jormungandr
SlapEmSilly
Jormungandr
11,360
2,216
1,332
2,461
14,184
17,057
42
8,949
5,235
21,889
703
L
Sun Wukong
SoloKingJones
Sun Wukong
5,359
753
871
1,392
12,657
14,179
0
7,885
4,772
0
13,186
L
Olorun
Tha1foo_IG
Olorun
12,120
5,134
5,282
5,326
13,200
6,127
0
8,837
4,363
31,897
0
W
11,299
3,420
3,906
4,217
20,087
29,303
481
9,145
10,942
16,124
0
L
Anhur
sahha
Anhur
15,414
7,196
3,534
3,551
14,158
5,894
264
8,752
5,406
0
29,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
56,236
188
Minions Killed
173
0
Camps Cleared
0
1,191,444
Distance Traveled
1,340,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,617
774
51
3
0
248,261
0
W
Baron Samedi
10,605
707
45
3
0
279,486
0
L
Zhong Kui
10,474
698
65
4
0
250,139
0
W
Charon
11,246
750
14
1
0
278,823
0
W
Cthulhu
11,362
757
58
4
0
259,793
0
L
Jormungandr
9,706
647
29
2
0
227,905
0
L
Sun Wukong
9,213
614
16
1
0
248,566
0
L
Olorun
9,543
636
43
3
0
230,323
0
W
Kuzenbo
11,406
760
5
0
0
274,459
0
L
Anhur
9,639
643
35
2
0
234,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role