Player Matchup

Achilles
Achilles
Chaosbrain24
Achilles
Level 158
God Stats
6W - 5L
1,479 SR
Queue Stats
323W - 324L
1,542 Elo+
Solo
Hera
Hera
DenizLauren
Hera
Level 23
God Stats
1W - 0L
1,634 SR
Queue Stats
21W - 26L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
HayperioN
Ne Zha
Level 173
God Stats
2W - 2L
1,566 SR
Queue Stats
351W - 107L
1,682 Elo+
Party 1
Kukulkan
Kukulkan
O-L-ll-V-3-R-A
Kukulkan
Level 149
God Stats
7W - 2L
1,585 SR
Queue Stats
127W - 125L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
WarOfGenius
Baron Samedi
Level 161
God Stats
3W - 0L
1,651 SR
Queue Stats
322W - 99L
1,719 Elo+
Party 1
Team Averages
Level 133
1,583 SR
1,567 Elo+

VS

Team Averages
Level 157
1,525 SR
1,538 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ceixi
Agni
Level 219
God Stats
0W - 2L
1,791 SR
Queue Stats
183W - 228L
1,564 Elo+
Solo
Olorun
Olorun
Decaying Puppet
Olorun
Level 148
God Stats
1W - 2L
1,207 SR
Queue Stats
194W - 171L
1,604 Elo+
Solo
Osiris
Osiris
guaninow
Osiris
Level 167
God Stats
1W - 3L
1,365 SR
Queue Stats
124W - 102L
1,525 Elo+
Solo
Hercules
Hercules
xxxmickxxx
Hercules
Level 126
God Stats
1W - 1L
1,758 SR
Queue Stats
39W - 40L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaosbrain24
Achilles
14
1 / 3 / 13
7,968
797
8,087
12,038
13,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 14
8,495
850
14,128
6,354
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
HayperioN
Ne Zha
16
10 / 3 / 9
9,644
964
13,384
8,833
4,227
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
5 / 2 / 9
9,241
924
10,043
5,809
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
WarOfGenius
Baron Samedi
14
3 / 2 / 15
8,496
850
6,451
7,548
5,843
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 5
7,832
783
6,295
11,862
4,186
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Ceixi
Agni
15
6 / 4 / 2
9,492
949
10,040
9,625
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 6
8,629
863
4,358
8,808
3,509
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
guaninow
Osiris
14
1 / 4 / 6
8,214
821
4,193
11,683
11,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
xxxmickxxx
Hercules
13
1 / 3 / 6
7,635
764
7,133
12,909
14,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
21
Kills
11
12
Deaths
21
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
5
0.75
L
Agni
Ceixi
Agni
6
4
2
1.75
W
Achilles
Chaosbrain24
Achilles
1
3
13
2.5
L
1
4
6
1
W
2
2
14
4.5
W
Ne Zha
HayperioN
Ne Zha
10
3
9
4.83
W
Kukulkan
5
2
9
4.75
W
Baron Samedi
WarOfGenius
Baron Samedi
3
2
15
5.25
L
Osiris
guaninow
Osiris
1
4
6
1
L
Hercules
xxxmickxxx
Hercules
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,093
Damage
32,019
40,582
Taken
54,887
28,951
Mitigated
37,400
14,591
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,295
1,708
636
2,247
11,862
4,186
0
5,595
6,267
0
14,241
L
Agni
Ceixi
Agni
10,040
145
1,207
2,560
9,625
3,239
0
5,549
4,076
21,161
726
W
Achilles
Chaosbrain24
Achilles
8,087
956
709
1,997
12,038
13,326
267
3,615
7,994
1,465
13,068
L
4,358
1,576
2,360
2,158
8,808
3,509
0
5,680
3,128
22,948
0
W
14,128
2,335
1,214
882
6,354
2,708
108
1,959
4,165
21,004
650
W
Ne Zha
HayperioN
Ne Zha
13,384
2,265
848
1,892
8,833
4,227
112
3,118
5,383
0
28,103
W
Kukulkan
10,043
506
483
544
5,809
2,847
838
1,686
3,969
24,360
0
W
Baron Samedi
WarOfGenius
Baron Samedi
6,451
155
3,407
2,615
7,548
5,843
1,264
2,346
5,009
13,373
0
L
Osiris
guaninow
Osiris
4,193
768
636
1,085
11,683
11,568
0
8,215
3,468
0
13,258
L
Hercules
xxxmickxxx
Hercules
7,133
1,830
745
4,746
12,909
14,898
0
6,288
6,621
0
11,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
41,802
117
Minions Killed
120
0
Camps Cleared
0
986,157
Distance Traveled
1,035,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,832
783
22
2
0
194,088
0
L
Agni
9,492
949
23
2
0
208,265
0
W
Achilles
7,968
797
19
2
0
194,822
0
L
Olorun
8,629
863
55
6
0
202,516
0
W
Hera
8,495
850
19
2
0
204,346
0
W
Ne Zha
9,644
964
14
1
0
197,195
0
W
Kukulkan
9,241
924
45
5
0
195,404
0
W
Baron Samedi
8,496
850
20
2
0
194,390
0
L
Osiris
8,214
821
14
1
0
210,698
0
L
Hercules
7,635
764
6
1
0
219,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role