Player Matchup

Xbalanque
Xbalanque
Lilvargs17
Xbalanque
Level 69
God Stats
13W - 9L
1,590 SR
Queue Stats
52W - 50L
1,497 Elo+
Solo
Bacchus
Bacchus
Mikey1799
Bacchus
Level 44
God Stats
10W - 8L
1,295 SR
Queue Stats
10W - 10L
1,202 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 105
God Stats
333W - 283L
1,610 SR
Queue Stats
773W - 809L
1,461 Elo+
Solo
Thanatos
Thanatos
elharakirii
Thanatos
Level 63
God Stats
9W - 10L
1,412 SR
Queue Stats
75W - 67L
1,425 Elo+
Solo
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 22L
1,504 SR
Queue Stats
118W - 102L
1,438 Elo+
Solo
Team Averages
Level 80
1,482 SR
1,405 Elo+

VS

Team Averages
Level 103
1,501 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GeTT x PoWNeD
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,460 Elo+
Solo
Poseidon
Poseidon
HVK_PURPLE_HAZE
Poseidon
Level 64
God Stats
0W - 1L
1,774 SR
Queue Stats
84W - 83L
1,458 Elo+
Solo
Nu Wa
Nu Wa
hycarnihy
Nu Wa
Level 54
God Stats
8W - 9L
1,466 SR
Queue Stats
131W - 150L
1,406 Elo+
Solo
Hercules
Hercules
peacemakerA94
Hercules
Level 145
God Stats
1W - 3L
1,265 SR
Queue Stats
437W - 453L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lilvargs17
Xbalanque
10
1 / 1 / 2
5,430
543
3,673
5,666
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mikey1799
Bacchus
8
1 / 0 / 2
5,408
541
3,028
5,761
4,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 1
7,242
724
7,510
4,905
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
elharakirii
Thanatos
8
0 / 1 / 0
4,666
467
513
5,201
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
lil_shtt323
Amaterasu
12
5 / 1 / 0
6,808
681
3,928
8,259
2,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 0
4,933
493
3,401
4,810
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
GeTT x PoWNeD
Hun Batz
9
1 / 3 / 0
4,924
492
2,161
7,866
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
9
0 / 4 / 0
4,841
484
2,264
5,803
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
hycarnihy
Nu Wa
10
1 / 4 / 0
5,276
528
5,557
5,946
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
peacemakerA94
Hercules
8
0 / 2 / 1
4,512
451
2,177
8,209
4,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
13
Kills
3
3
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Hun Batz
GeTT x PoWNeD
Hun Batz
1
3
0
0.33
L
Poseidon
0
4
0
0
W
Xbalanque
Lilvargs17
Xbalanque
1
1
2
2
W
Bacchus
Mikey1799
Bacchus
1
0
2
2
W
6
0
1
6.5
W
Thanatos
elharakirii
Thanatos
0
1
0
0
L
Nu Wa
hycarnihy
Nu Wa
1
4
0
0.25
W
Amaterasu
lil_shtt323
Amaterasu
5
1
0
5
L
Hercules
peacemakerA94
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
15,560
29,792
Taken
32,634
11,522
Mitigated
10,743
12,162
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,401
675
0
1,857
4,810
1,244
0
1,379
3,333
0
30,843
L
Hun Batz
GeTT x PoWNeD
Hun Batz
2,161
598
0
914
7,866
2,445
14
2,139
5,490
0
33,665
L
Poseidon
2,264
54
0
0
5,803
934
0
3,436
2,126
33,533
0
W
Xbalanque
Lilvargs17
Xbalanque
3,673
1,638
0
1,775
5,666
1,613
0
101
5,525
0
41,737
W
Bacchus
Mikey1799
Bacchus
3,028
278
0
1,697
5,761
4,578
30
777
4,929
10,208
1,927
W
7,510
2,322
0
1,920
4,905
1,290
660
1,926
2,604
41,054
585
W
Thanatos
elharakirii
Thanatos
513
126
0
2,313
5,201
1,640
0
237
4,910
0
23,358
L
Nu Wa
hycarnihy
Nu Wa
5,557
2,318
0
1,487
5,946
1,288
0
492
5,383
27,075
0
W
Amaterasu
lil_shtt323
Amaterasu
3,928
1,568
0
4,457
8,259
2,401
0
3,848
4,003
0
39,731
L
Hercules
peacemakerA94
Hercules
2,177
828
0
1,467
8,209
4,832
0
1,957
6,154
0
20,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
24,486
288
Minions Killed
244
0
Camps Cleared
0
978,780
Distance Traveled
898,755
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,933
493
58
6
0
163,121
3
L
Hun Batz
4,924
492
53
5
0
207,704
0
L
Poseidon
4,841
484
65
7
0
191,047
0
W
Xbalanque
5,430
543
71
7
0
192,387
0
W
Bacchus
5,408
541
15
2
0
187,372
0
W
Nu Wa
7,242
724
74
7
0
163,785
2
W
Thanatos
4,666
467
49
5
0
228,309
0
L
Nu Wa
5,276
528
39
4
0
168,847
0
W
Amaterasu
6,808
681
79
8
0
206,927
0
L
Hercules
4,512
451
29
3
0
168,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role