Player Matchup

Cerberus
Cerberus
BI0HAZARD101
Cerberus
Level 125
God Stats
15W - 10L
1,581 SR
Queue Stats
61W - 63L
1,514 Elo+
Solo
Danzaburou
Danzaburou
COAKL
Danzaburou
Level 147
God Stats
6W - 3L
1,712 SR
Queue Stats
85W - 79L
1,489 Elo+
Solo
Fenrir
Fenrir
HelpMeWin
Fenrir
Level 141
God Stats
4W - 4L
1,708 SR
Queue Stats
77W - 66L
1,474 Elo+
Party 1
Janus
Janus
PutinXyilo
Janus
Level 29
God Stats
6W - 5L
1,566 SR
Queue Stats
15W - 13L
1,528 Elo+
Party 1
Fafnir
Fafnir
frfrtyt
Fafnir
Level 46
God Stats
19W - 8L
1,711 SR
Queue Stats
61W - 55L
1,480 Elo+
Solo
Team Averages
Level 98
1,656 SR
1,497 Elo+

VS

Team Averages
Level 82
1,483 SR
1,490 Elo+
Lancelot
Lancelot
C4lnight
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Hercules
Hercules
DeadlyBird718
Hercules
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 96L
1,475 Elo+
Party 2
Chang'e
Chang'e
PeAnUt043571
Chang'e
Level 88
God Stats
6W - 4L
1,628 SR
Queue Stats
78W - 63L
1,494 Elo+
Solo
Nu Wa
Nu Wa
scorehun99
Nu Wa
Level 122
God Stats
16W - 15L
1,546 SR
Queue Stats
234W - 205L
1,508 Elo+
Party 2
He Bo
He Bo
xWiz01
He Bo
Level 138
God Stats
5W - 6L
1,240 SR
Queue Stats
295W - 280L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BI0HAZARD101
Cerberus
14
2 / 1 / 4
8,506
567
10,417
14,595
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
COAKL
Danzaburou
13
1 / 1 / 2
7,481
499
5,867
7,278
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
HelpMeWin
Fenrir
14
7 / 2 / 4
8,252
550
7,161
12,961
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
15
6 / 1 / 1
9,128
609
5,509
4,597
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
frfrtyt
Fafnir
13
1 / 1 / 1
7,299
487
1,647
7,546
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
C4lnight
Lancelot
11
2 / 5 / 3
6,467
431
5,465
11,203
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DeadlyBird718
Hercules
11
0 / 1 / 2
6,279
419
2,051
6,565
3,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
PeAnUt043571
Chang'e
13
0 / 3 / 1
6,579
439
7,663
14,309
5,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
13
1 / 1 / 1
7,064
471
8,339
4,461
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
xWiz01
He Bo
13
2 / 8 / 1
7,464
498
5,282
9,198
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
5
6
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BI0HAZARD101
Cerberus
2
1
4
4
L
Lancelot
C4lnight
Lancelot
2
5
3
0.7
W
Danzaburou
COAKL
Danzaburou
1
1
2
2
L
Hercules
DeadlyBird718
Hercules
0
1
2
1
W
Fenrir
HelpMeWin
Fenrir
7
2
4
4.5
L
Chang'e
PeAnUt043571
Chang'e
0
3
1
0.17
W
Janus
6
1
1
6.5
W
Fafnir
frfrtyt
Fafnir
1
1
1
1.5
L
Nu Wa
1
1
1
1.5
L
He Bo
xWiz01
He Bo
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
28,800
46,977
Taken
45,736
26,238
Mitigated
16,461
14,201
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BI0HAZARD101
Cerberus
10,417
562
0
5,793
14,595
11,264
0
7,747
6,848
61,204
692
L
Lancelot
C4lnight
Lancelot
5,465
743
0
604
11,203
4,281
0
3,793
7,150
0
42,939
W
Danzaburou
COAKL
Danzaburou
5,867
948
0
3,561
7,278
2,178
166
2,263
5,015
0
61,728
L
Hercules
DeadlyBird718
Hercules
2,051
178
0
1,122
6,565
3,807
23
917
5,648
0
14,911
W
Fenrir
HelpMeWin
Fenrir
7,161
1,352
0
1,849
12,961
5,179
0
5,222
7,739
0
54,111
L
Chang'e
PeAnUt043571
Chang'e
7,663
1,245
253
8,922
14,309
5,278
0
7,239
6,210
48,369
0
W
Janus
5,509
391
0
0
4,597
1,159
0
2,946
1,651
53,434
106
W
Fafnir
frfrtyt
Fafnir
1,647
221
0
2,998
7,546
6,458
0
2,920
4,626
31,287
1,650
L
Nu Wa
8,339
2,070
0
750
4,461
1,077
62
187
4,274
61,650
1,729
L
He Bo
xWiz01
He Bo
5,282
187
0
210
9,198
2,018
0
3,542
5,415
46,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
33,853
497
Minions Killed
373
0
Camps Cleared
0
1,457,179
Distance Traveled
1,429,952
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,506
567
163
11
0
250,624
0
L
Lancelot
6,467
431
58
4
0
345,454
3
W
Danzaburou
7,481
499
101
7
0
284,507
0
L
Hercules
6,279
419
26
2
0
275,401
0
W
Fenrir
8,252
550
76
5
0
340,433
3
L
Chang'e
6,579
439
69
5
0
240,151
4
W
Janus
9,128
609
109
7
0
295,121
5
W
Fafnir
7,299
487
48
3
0
286,494
0
L
Nu Wa
7,064
471
127
8
0
281,124
0
L
He Bo
7,464
498
93
6
0
287,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role