Player Matchup

Baron Samedi
Baron Samedi
Gold III
exo0dia
Baron Samedi
Gold III
Level 163
God Stats
1W - 0L
1,374 SR
Queue Stats
21W - 19L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 163
1,374 SR
1,658 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,216 SR
1,416 MMR
Ymir
Ymir
Bronze III
KillerBoPeep
Ymir
Bronze III
Level 137
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 2L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
exo0dia
Baron Samedi
20
4 / 3 / 0
25,736
919
23,515
18,318
16,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
BastetDanzaburouFenrirIzanamiBakasura

VS

Bans
ChronosAnubisHe BoHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
24,778
885
12,155
35,859
35,953
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Baron Samedi
exo0dia
Baron Samedi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,515
Damage
12,155
18,318
Taken
35,859
16,609
Mitigated
35,953
3,702
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,155
1,563
0
9,574
35,859
35,953
1,646
23,410
12,449
141,372
5,176
W
Baron Samedi
exo0dia
Baron Samedi
23,515
225
0
3,702
18,318
16,609
1,678
12,202
6,116
168,828
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
24,778
279
Minions Killed
249
10
Camps Cleared
5
442,278
Distance Traveled
386,256
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
24,778
885
249
9
5
386,256
0
W
Baron Samedi
25,736
919
279
10
10
442,278
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role