Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold I
NANDOMJ23
Scylla
Gold I
Level 129
God Stats
3W - 5L
1,653 SR
Queue Stats
114W - 107L
1,661 MMR
Party 2
Cerberus
Cerberus
Gold IV
RaskalBoss
Cerberus
Gold IV
Level 62
God Stats
0W - 1L
1,377 SR
Queue Stats
91W - 89L
1,591 MMR
Party 1
Anubis
Anubis
Silver II
Xernoq
Anubis
Silver II
Level 106
God Stats
1W - 1L
1,436 SR
Queue Stats
9W - 9L
1,612 MMR
Solo
Apollo
Apollo
Platinum V
ebytantishe
Apollo
Platinum V
Level 62
God Stats
15W - 12L
1,585 SR
Queue Stats
60W - 64L
1,735 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,510 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,518 SR
1,603 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
 
Hades
Gold III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
ARAGOSTA237
Ra
Platinum V
Level 129
God Stats
55W - 45L
1,585 SR
Queue Stats
240W - 241L
1,712 MMR
Solo
Chernobog
Chernobog
Gold II
Sh3eep
Chernobog
Gold II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 77L
1,599 MMR
Solo
Fenrir
Fenrir
Gold I
ovoq
Fenrir
Gold I
Level 158
God Stats
47W - 28L
1,503 SR
Queue Stats
164W - 155L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 0
5,621
562
1,696
8,771
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NANDOMJ23
Scylla
12
0 / 0 / 2
6,068
607
2,413
3,768
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RaskalBoss
Cerberus
10
0 / 5 / 0
5,637
564
3,392
10,861
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Xernoq
Anubis
9
1 / 4 / 2
5,193
519
3,787
5,418
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
11
2 / 0 / 1
6,382
638
2,543
3,448
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtemisSusanoCthulhuAnhur

VS

Bans
Chang'eJanusSerqetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 0 / 2
6,796
680
5,028
6,607
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
 
Hades
10
2 / 1 / 4
6,316
632
3,527
7,327
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 0
7,489
749
5,400
4,214
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Sh3eep
Chernobog
11
1 / 2 / 2
5,917
592
1,478
5,559
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ovoq
Fenrir
12
3 / 0 / 4
6,443
644
3,922
5,164
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
W
Ne Zha
 
Ne Zha
2
0
2
3
W
Hades
 
Hades
2
1
4
4
W
5
1
0
5
L
Scylla
NANDOMJ23
Scylla
0
0
2
1
L
Cerberus
RaskalBoss
Cerberus
0
5
0
0
W
Chernobog
Sh3eep
Chernobog
1
2
2
1
L
Anubis
Xernoq
Anubis
1
4
2
0.5
L
Apollo
2
0
1
2.5
W
Fenrir
ovoq
Fenrir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,831
Damage
19,355
32,266
Taken
28,871
9,960
Mitigated
11,782
7,682
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,696
456
0
2,533
8,771
1,981
0
3,178
5,263
0
23,574
W
Ne Zha
 
Ne Zha
5,028
1,414
0
2,822
6,607
3,907
193
1,386
5,037
0
45,017
W
Hades
 
Hades
3,527
730
302
2,597
7,327
2,890
363
3,696
3,249
22,191
0
W
5,400
515
382
1,527
4,214
1,692
0
1,104
3,102
60,872
786
L
Scylla
NANDOMJ23
Scylla
2,413
420
0
579
3,768
834
0
1,338
2,290
47,283
960
L
Cerberus
RaskalBoss
Cerberus
3,392
87
0
2,562
10,861
3,806
0
1,284
9,046
33,069
0
W
Chernobog
Sh3eep
Chernobog
1,478
900
0
2,327
5,559
1,325
0
2,150
3,261
0
40,036
L
Anubis
Xernoq
Anubis
3,787
309
0
1,134
5,418
2,342
118
1,794
3,566
30,748
0
L
Apollo
2,543
820
0
874
3,448
997
910
641
2,807
0
35,244
W
Fenrir
ovoq
Fenrir
3,922
470
0
3,682
5,164
1,968
0
419
4,731
0
44,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
32,961
376
Minions Killed
410
0
Camps Cleared
0
1,053,102
Distance Traveled
1,180,987
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,621
562
59
6
0
241,837
0
W
Ne Zha
6,796
680
82
8
0
228,335
0
W
Hades
6,316
632
44
4
0
210,339
4
W
Ra
7,489
749
119
12
0
246,252
2
L
Scylla
6,068
607
96
10
0
221,954
4
L
Cerberus
5,637
564
92
9
0
177,459
2
W
Chernobog
5,917
592
76
8
0
226,161
0
L
Anubis
5,193
519
56
6
0
181,864
0
L
Apollo
6,382
638
73
7
0
229,988
0
W
Fenrir
6,443
644
89
9
0
269,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role