Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HuntingNine4037
Merlin
Level 129
God Stats
2W - 2L
1,371 SR
Queue Stats
158W - 144L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
ImMrTomato
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,472 Elo+
Solo
Jormungandr
Jormungandr
gcloud79
Jormungandr
Level 140
God Stats
2W - 1L
1,595 SR
Queue Stats
148W - 144L
1,511 Elo+
Solo
Ne Zha
Ne Zha
rebeljohny
Ne Zha
Level 126
God Stats
15W - 7L
1,580 SR
Queue Stats
286W - 276L
1,464 Elo+
Solo
Team Averages
Level 130
1,509 SR
1,483 Elo+

VS

Team Averages
Level 92
1,604 SR
1,423 Elo+
Hachiman
Hachiman
Big_Daddy_Hawkes
Hachiman
Level 73
God Stats
3W - 2L
1,517 SR
Queue Stats
73W - 70L
1,406 Elo+
Solo
Anubis
Anubis
Forneus09
Anubis
Level 101
God Stats
1W - 1L
1,728 SR
Queue Stats
86W - 77L
1,537 Elo+
Solo
Thoth
Thoth
Naddar
Thoth
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 37L
1,305 Elo+
Solo
Skadi
Skadi
Otizzle
Skadi
Level 65
God Stats
1W - 1L
1,756 SR
Queue Stats
281W - 289L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheeReallCausee
Cu Chulainn
Level 67
God Stats
5W - 4L
1,520 SR
Queue Stats
150W - 153L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 5
8,428
766
5,542
7,672
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 12
9,724
884
11,281
7,573
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ImMrTomato
Erlang Shen
17
11 / 2 / 8
10,784
980
13,415
14,122
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
gcloud79
Jormungandr
15
0 / 2 / 12
8,776
798
2,951
11,746
10,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
rebeljohny
Ne Zha
15
7 / 2 / 6
9,698
882
14,067
5,226
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
8,227
748
5,873
12,237
4,716
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Forneus09
Anubis
13
1 / 5 / 2
7,538
685
6,762
9,557
3,031
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Naddar
Thoth
11
1 / 3 / 3
7,049
641
3,664
4,697
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Skadi
Otizzle
Skadi
12
1 / 7 / 3
7,232
657
6,280
10,495
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
TheeReallCausee
Cu Chulainn
14
2 / 5 / 3
7,765
706
7,599
13,475
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
24
Kills
6
10
Deaths
24
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
5
2.25
L
1
4
4
0.75
L
Anubis
Forneus09
Anubis
1
5
2
0.4
W
4
2
12
5
W
Erlang Shen
ImMrTomato
Erlang Shen
11
2
8
7.5
L
Thoth
Naddar
Thoth
1
3
3
0.83
L
Skadi
Otizzle
Skadi
1
7
3
0.36
L
Cu Chulainn
TheeReallCausee
Cu Chulainn
2
5
3
0.7
W
Jormungandr
gcloud79
Jormungandr
0
2
12
3
W
Ne Zha
rebeljohny
Ne Zha
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
30,178
46,339
Taken
50,461
28,067
Mitigated
22,669
15,313
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,542
1,050
1,570
2,637
7,672
2,583
3,508
2,154
5,352
15,028
0
L
5,873
3,223
820
3,772
12,237
4,716
0
5,249
6,385
0
18,463
L
Anubis
Forneus09
Anubis
6,762
235
682
2,280
9,557
3,031
0
3,614
5,444
18,913
0
W
11,281
318
834
1,321
7,573
3,270
918
1,269
6,112
27,184
0
W
Erlang Shen
ImMrTomato
Erlang Shen
13,415
5,942
614
4,187
14,122
9,121
1,256
2,529
11,489
0
22,993
L
Thoth
Naddar
Thoth
3,664
132
673
1,279
4,697
1,004
0
508
4,009
7,770
237
L
Skadi
Otizzle
Skadi
6,280
1,942
713
341
10,495
2,601
32
3,675
6,395
0
9,998
L
Cu Chulainn
TheeReallCausee
Cu Chulainn
7,599
1,009
846
2,100
13,475
11,317
0
5,318
7,484
0
15,410
W
Jormungandr
gcloud79
Jormungandr
2,951
198
1,306
2,324
11,746
10,226
384
3,516
8,160
12,405
0
W
Ne Zha
rebeljohny
Ne Zha
14,067
413
0
520
5,226
2,867
961
791
4,356
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
37,811
128
Minions Killed
88
0
Camps Cleared
0
1,014,406
Distance Traveled
802,389
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,428
766
20
2
0
165,543
0
L
Hachiman
8,227
748
20
2
0
181,960
0
L
Anubis
7,538
685
28
3
0
176,155
0
W
Merlin
9,724
884
48
4
0
207,171
0
W
Erlang Shen
10,784
980
26
2
0
213,223
0
L
Thoth
7,049
641
9
1
0
110,366
0
L
Skadi
7,232
657
11
1
0
152,100
0
L
Cu Chulainn
7,765
706
20
2
0
181,808
0
W
Jormungandr
8,776
798
15
1
0
218,569
4
W
Ne Zha
9,698
882
19
2
0
209,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role