Player Matchup

Martichoras
Martichoras
Alan_Escu
Martichoras
Level 66
God Stats
3W - 0L
1,787 SR
Queue Stats
408W - 446L
1,494 Elo+
Solo
Cupid
Cupid
Greyhorn717
Cupid
Level 146
God Stats
2W - 1L
1,408 SR
Queue Stats
23W - 33L
1,343 Elo+
Solo
Persephone
Persephone
TheAtheistKids
Persephone
Level 85
God Stats
149W - 143L
1,523 SR
Queue Stats
639W - 625L
1,508 Elo+
Solo
Scylla
Scylla
darkInsaneCol
Scylla
Level 126
God Stats
438W - 435L
1,543 SR
Queue Stats
561W - 580L
1,489 Elo+
Solo
Chaac
Chaac
只是个名字
Chaac
Level 38
God Stats
1W - 1L
1,181 SR
Queue Stats
33W - 32L
1,458 Elo+
Solo
Team Averages
Level 92
1,488 SR
1,458 Elo+

VS

Team Averages
Level 100
1,516 SR
1,473 Elo+
Cerberus
Cerberus
A_Filthy_Peasent
Cerberus
Level 87
God Stats
80W - 82L
1,509 SR
Queue Stats
86W - 94L
1,478 Elo+
Solo
Sol
Sol
BuddhaTron
Sol
Level 76
God Stats
1W - 2L
1,221 SR
Queue Stats
31W - 38L
1,324 Elo+
Solo
Maui
Maui
H2O-YEAH
Maui
Level 124
God Stats
2W - 1L
1,745 SR
Queue Stats
14W - 12L
1,558 Elo+
Solo
Fenrir
Fenrir
exacting_polka72
Fenrir
Level 46
God Stats
156W - 142L
1,555 SR
Queue Stats
283W - 303L
1,514 Elo+
Solo
Xbalanque
Xbalanque
mick304
Xbalanque
Level 169
God Stats
39W - 39L
1,548 SR
Queue Stats
599W - 603L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alan_Escu
Martichoras
13
1 / 2 / 9
7,499
1,250
4,712
5,215
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 4
7,146
1,191
1,515
3,243
1,071
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
TheAtheistKids
Persephone
13
1 / 0 / 12
8,115
1,353
6,615
8,612
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
12 / 0 / 3
9,961
1,660
11,958
4,913
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 6
7,035
1,173
4,741
7,538
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

338

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,502
1,084
4,351
9,799
6,483
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
6,868
1,145
6,695
5,110
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
11
0 / 4 / 2
6,495
1,083
3,603
8,489
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 1
6,755
1,126
3,745
3,163
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
mick304
Xbalanque
13
1 / 3 / 3
7,419
1,237
8,007
5,972
2,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
15
Kills
4
4
Deaths
15
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Martichoras
Alan_Escu
Martichoras
1
2
9
2.75
L
1
3
2
0.67
W
0
0
4
2
L
Maui
0
4
2
0.25
W
Persephone
TheAtheistKids
Persephone
1
0
12
7
W
12
0
3
13.5
L
2
2
1
1.25
L
Xbalanque
mick304
Xbalanque
1
3
3
0.83
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
26,401
29,521
Taken
32,533
16,503
Mitigated
16,239
7,385
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,351
396
0
1,481
9,799
6,483
0
6,413
3,046
11,600
0
W
Martichoras
Alan_Escu
Martichoras
4,712
1,600
0
183
5,215
1,779
0
2,259
2,818
0
18,672
L
6,695
2,319
0
530
5,110
1,774
0
2,905
2,008
17,825
1,414
W
1,515
537
618
477
3,243
1,071
0
1,408
1,761
0
18,049
L
Maui
3,603
536
0
201
8,489
4,254
0
4,411
3,815
8,523
0
W
Persephone
TheAtheistKids
Persephone
6,615
1,126
2,031
2,305
8,612
6,327
0
4,158
4,346
14,558
0
W
11,958
1,423
0
688
4,913
1,396
0
1,815
2,866
20,744
0
L
3,745
359
0
247
3,163
1,440
0
1,707
1,306
0
5,678
L
Xbalanque
mick304
Xbalanque
8,007
1,310
0
0
5,972
2,288
0
2,468
3,373
0
36,059
W
4,741
680
0
1,083
7,538
5,930
0
4,324
3,084
0
7,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
34,039
120
Minions Killed
120
8
Camps Cleared
3
625,292
Distance Traveled
565,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,502
1,084
10
2
0
132,234
0
W
Martichoras
7,499
1,250
26
4
1
99,652
0
L
Sol
6,868
1,145
41
7
1
109,664
0
W
Cupid
7,146
1,191
51
9
2
122,145
0
L
Maui
6,495
1,083
12
2
1
120,471
0
W
Persephone
8,115
1,353
18
3
1
122,124
0
W
Scylla
9,961
1,660
18
3
4
147,543
0
L
Fenrir
6,755
1,126
4
1
1
76,203
0
L
Xbalanque
7,419
1,237
53
9
0
127,344
0
W
Chaac
7,035
1,173
7
1
0
133,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role