Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gwelan80
Atlas
Level 144
God Stats
5W - 1L
1,638 SR
Queue Stats
209W - 168L
1,607 Elo+
Solo
Chiron
Chiron
KönungGame
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,588 Elo+
Party 1
Skadi
Skadi
Oriikima
Skadi
Level 146
God Stats
6W - 4L
1,607 SR
Queue Stats
108W - 133L
1,502 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,540 Elo+

VS

Team Averages
Level 131
1,469 SR
1,549 Elo+
Apollo
Apollo
JBMorato
Apollo
Level 148
God Stats
1W - 2L
1,546 SR
Queue Stats
50W - 51L
1,517 Elo+
Solo
Mercury
Mercury
Lechinoire
Mercury
Level 128
God Stats
12W - 19L
1,425 SR
Queue Stats
643W - 690L
1,533 Elo+
Solo
Raijin
Raijin
Maggico9301
Raijin
Level 136
God Stats
1W - 4L
1,279 SR
Queue Stats
72W - 67L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
RandezVousXIII
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,575 Elo+
Solo
Artemis
Artemis
maxut9
Artemis
Level 177
God Stats
2W - 2L
1,593 SR
Queue Stats
340W - 254L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 2 / 14
9,836
1,093
13,543
10,351
4,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
14
3 / 2 / 9
8,498
944
6,287
5,684
1,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Gwelan80
Atlas
14
1 / 2 / 17
8,120
902
5,594
11,182
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
15
7 / 3 / 15
9,289
1,032
9,428
9,116
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Oriikima
Skadi
15
7 / 3 / 13
9,791
1,088
8,818
10,201
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JBMorato
Apollo
14
7 / 6 / 3
8,440
938
3,489
10,839
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
Lechinoire
Mercury
12
0 / 3 / 4
6,637
737
2,729
8,717
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Raijin
12
2 / 7 / 5
7,666
852
4,961
8,822
2,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
RandezVousXIII
Baron Samedi
13
0 / 5 / 5
7,292
810
6,499
9,248
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
maxut9
Artemis
13
2 / 4 / 3
7,461
829
16,297
9,830
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
25
Kills
11
12
Deaths
25
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
14
7
W
Cupid
 
Cupid
3
2
9
3.75
W
Atlas
Gwelan80
Atlas
1
2
17
4.75
L
Apollo
JBMorato
Apollo
7
6
3
1.42
W
Chiron
7
3
15
4.83
L
Mercury
Lechinoire
Mercury
0
3
4
0.67
L
Raijin
2
7
5
0.64
W
Skadi
Oriikima
Skadi
7
3
13
4.5
L
Baron Samedi
RandezVousXIII
Baron Samedi
0
5
5
0.5
L
Artemis
maxut9
Artemis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,670
Damage
33,975
46,534
Taken
47,456
19,056
Mitigated
23,246
16,805
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,543
2,665
213
541
10,351
4,050
1,598
2,472
7,879
0
30,902
W
Cupid
 
Cupid
6,287
3,154
5,064
2,209
5,684
1,865
1,667
1,751
3,893
0
15,004
W
Atlas
Gwelan80
Atlas
5,594
777
1,691
2,077
11,182
6,088
953
2,470
8,676
11,209
282
L
Apollo
JBMorato
Apollo
3,489
1,212
892
1,627
10,839
3,704
250
495
10,344
0
10,270
W
Chiron
9,428
2,069
3,033
1,677
9,116
3,555
874
2,000
7,076
0
21,703
L
Mercury
Lechinoire
Mercury
2,729
147
325
937
8,717
9,111
0
1,034
7,683
0
9,250
L
Raijin
4,961
226
155
310
8,822
2,701
0
906
7,916
8,255
383
W
Skadi
Oriikima
Skadi
8,818
2,541
0
300
10,201
3,498
1,351
2,552
7,498
0
22,907
L
Baron Samedi
RandezVousXIII
Baron Samedi
6,499
0
768
1,742
9,248
4,158
50
1,178
8,070
20,120
0
L
Artemis
maxut9
Artemis
16,297
2,022
0
348
9,830
3,572
615
1,811
8,019
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
37,496
117
Minions Killed
88
0
Camps Cleared
0
911,883
Distance Traveled
662,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,836
1,093
43
5
0
193,486
0
W
Cupid
8,498
944
15
2
0
166,143
0
W
Atlas
8,120
902
3
0
0
171,343
0
L
Apollo
8,440
938
21
2
0
116,368
0
W
Chiron
9,289
1,032
24
3
0
208,328
0
L
Mercury
6,637
737
8
1
0
110,194
0
L
Raijin
7,666
852
10
1
0
112,829
0
W
Skadi
9,791
1,088
32
4
0
172,583
0
L
Baron Samedi
7,292
810
27
3
0
170,608
0
L
Artemis
7,461
829
22
2
0
152,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role