Player Matchup

Nemesis
Nemesis
GEHDYC
Nemesis
Level 178
God Stats
2W - 1L
1,338 SR
Queue Stats
84W - 77L
1,491 Elo+
Solo
Apollo
Apollo
Mishovi
Apollo
Level 17
God Stats
2W - 3L
1,314 SR
Queue Stats
23W - 19L
1,488 Elo+
Party 1
Sobek
Sobek
NUT_Chainsterrr
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 71L
1,482 Elo+
Party 1
Zeus
Zeus
NUT_Savvas
Zeus
Level 87
God Stats
1W - 1L
1,284 SR
Queue Stats
66W - 75L
1,420 Elo+
Party 1
Achilles
Achilles
athanasiospro
Achilles
Level 16
God Stats
3W - 3L
1,456 SR
Queue Stats
52W - 61L
1,363 Elo+
Party 1
Team Averages
Level 81
1,378 SR
1,449 Elo+

VS

Team Averages
Level 85
1,478 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BellaLestrange98
Thanatos
Level 125
God Stats
3W - 4L
1,428 SR
Queue Stats
370W - 343L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Mrs_Luhda
Cthulhu
Level 37
God Stats
28W - 35L
1,456 SR
Queue Stats
91W - 105L
1,400 Elo+
Solo
Kukulkan
Kukulkan
OpTc_Sasuke_
Kukulkan
Level 64
God Stats
1W - 1L
1,504 SR
Queue Stats
12W - 20L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
alanMuAz
Gilgamesh
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 104L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GEHDYC
Nemesis
6
0 / 0 / 0
3,665
611
32
3,073
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Mishovi
Apollo
6
2 / 1 / 1
3,815
636
1,586
2,701
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 2
3,764
627
1,081
4,995
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 2
4,720
787
2,243
1,332
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
athanasiospro
Achilles
7
0 / 1 / 0
4,076
679
1,868
3,011
1,175
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 1 / 0
3,957
660
2,895
2,844
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,661
444
0
0
0
Cthulhu
Mrs_Luhda
Cthulhu
6
0 / 2 / 0
3,632
605
1,296
4,048
1,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
OpTc_Sasuke_
Kukulkan
6
0 / 1 / 0
3,456
576
851
2,018
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
alanMuAz
Gilgamesh
8
1 / 0 / 0
4,093
682
1,385
4,123
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
2
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
0
0
0
0
W
Nemesis
GEHDYC
Nemesis
0
0
0
0
W
Apollo
Mishovi
Apollo
2
1
1
2.5
L
Cthulhu
Mrs_Luhda
Cthulhu
0
2
0
0
W
0
1
2
1
W
1
0
2
2
L
Kukulkan
OpTc_Sasuke_
Kukulkan
0
1
0
0
L
Gilgamesh
alanMuAz
Gilgamesh
1
0
0
1
W
Achilles
athanasiospro
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,810
Damage
6,427
15,112
Taken
13,033
6,109
Mitigated
4,350
4,186
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,895
1,173
0
931
2,844
816
30
1,190
1,610
0
21,745
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
GEHDYC
Nemesis
32
0
0
110
3,073
866
0
289
2,784
0
20,271
W
Apollo
Mishovi
Apollo
1,586
1,345
0
259
2,701
614
0
345
2,356
0
16,286
L
Cthulhu
Mrs_Luhda
Cthulhu
1,296
161
610
535
4,048
1,775
0
987
3,015
8,997
1,277
W
1,081
157
0
2,325
4,995
3,102
0
916
4,079
8,858
0
W
2,243
363
0
564
1,332
352
0
597
735
24,560
0
L
Kukulkan
OpTc_Sasuke_
Kukulkan
851
44
0
220
2,018
484
0
885
961
13,333
0
L
Gilgamesh
alanMuAz
Gilgamesh
1,385
451
0
1,419
4,123
1,275
0
0
4,123
0
18,074
W
Achilles
athanasiospro
Achilles
1,868
208
0
928
3,011
1,175
0
0
3,011
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,040
Gold Earned
17,799
180
Minions Killed
104
0
Camps Cleared
0
633,673
Distance Traveled
479,145
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,957
660
38
6
0
115,502
0
L
Thanatos
2,661
444
0
0
0
0
0
W
Nemesis
3,665
611
38
6
0
122,976
0
W
Apollo
3,815
636
36
6
0
115,894
0
L
Cthulhu
3,632
605
14
2
0
120,945
0
W
Sobek
3,764
627
7
1
0
135,155
1
W
Zeus
4,720
787
58
10
0
140,391
2
L
Kukulkan
3,456
576
24
4
0
125,886
4
L
Gilgamesh
4,093
682
28
5
0
116,812
0
W
Achilles
4,076
679
41
7
0
119,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role